Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Ballcadeias
Shiva
Level 236
God Stats
2W - 2L
1,286 SR
Queue Stats
101W - 104L
1,522 Elo+
Party 1
Danzaburou
Danzaburou
McLono
Danzaburou
Level 109
God Stats
4W - 3L
1,895 SR
Queue Stats
59W - 69L
1,527 Elo+
Party 1
Artio
Artio
Padzii
Artio
Level 103
God Stats
1W - 1L
1,553 SR
Queue Stats
12W - 20L
1,363 Elo+
Solo
Bastet
Bastet
Pystash
Bastet
Level 16
God Stats
4W - 1L
1,522 SR
Queue Stats
20W - 26L
1,466 Elo+
Solo
Team Averages
Level 132
1,551 SR
1,476 Elo+

VS

Team Averages
Level 147
1,588 SR
1,548 Elo+
Discordia
Discordia
 
Discordia
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Cryοnic
Janus
Level 225
God Stats
0W - 3L
1,585 SR
Queue Stats
28W - 33L
1,621 Elo+
Party 2
Jormungandr
Jormungandr
Meowzeee
Jormungandr
Level 165
God Stats
5W - 2L
1,552 SR
Queue Stats
34W - 35L
1,561 Elo+
Party 2
Serqet
Serqet
breadpopezeee
Serqet
Level 88
God Stats
4W - 1L
1,598 SR
Queue Stats
22W - 16L
1,635 Elo+
Party 2
Medusa
Medusa
xHutchyy
Medusa
Level 59
God Stats
0W - 1L
1,704 SR
Queue Stats
38W - 41L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
11
1 / 1 / 3
5,983
997
2,417
3,241
1,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
3 / 2 / 4
6,475
1,079
5,920
6,703
2,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Danzaburou
McLono
Danzaburou
12
2 / 1 / 6
6,398
1,066
4,176
3,216
1,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
Padzii
Artio
11
4 / 1 / 5
6,443
1,074
2,906
9,113
6,854
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bastet
Pystash
Bastet
11
2 / 0 / 5
6,446
1,074
5,568
4,584
1,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
9
0 / 2 / 4
5,265
878
1,762
3,088
709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
Cryοnic
Janus
12
1 / 1 / 3
6,115
1,019
3,910
3,453
1,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Meowzeee
Jormungandr
10
1 / 4 / 3
5,609
935
2,299
6,495
4,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 3 / 2
5,798
966
4,402
5,961
4,012
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
xHutchyy
Medusa
10
1 / 2 / 2
5,564
927
5,083
5,859
1,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
12
Kills
5
5
Deaths
12
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
1
1
3
2.5
L
Discordia
 
Discordia
0
2
4
1
W
3
2
4
2.5
L
Janus
Cryοnic
Janus
1
1
3
2.5
W
Danzaburou
McLono
Danzaburou
2
1
6
5
L
Jormungandr
Meowzeee
Jormungandr
1
4
3
0.63
W
Artio
Padzii
Artio
4
1
5
6.5
W
Bastet
Pystash
Bastet
2
0
5
4.5
L
2
3
2
1
L
Medusa
xHutchyy
Medusa
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,987
Damage
17,456
26,857
Taken
24,856
13,130
Mitigated
12,274
5,768
Healing
3,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
2,417
365
0
759
3,241
1,071
641
1,067
1,892
15,135
415
L
Discordia
 
Discordia
1,762
29
0
720
3,088
709
0
730
2,358
6,802
0
W
5,920
1,463
82
1,108
6,703
2,805
0
2,016
4,228
0
17,169
L
Janus
Cryοnic
Janus
3,910
117
0
500
3,453
1,064
0
241
3,212
18,460
33
W
Danzaburou
McLono
Danzaburou
4,176
1,134
0
994
3,216
1,030
108
659
2,484
0
16,518
L
Jormungandr
Meowzeee
Jormungandr
2,299
263
0
665
6,495
4,590
0
1,812
4,683
6,495
0
W
Artio
Padzii
Artio
2,906
0
322
2,034
9,113
6,854
0
2,013
6,871
6,929
311
W
Bastet
Pystash
Bastet
5,568
1,333
0
469
4,584
1,370
0
1,283
2,980
0
12,718
L
4,402
1,159
0
611
5,961
4,012
0
520
5,441
0
10,171
L
Medusa
xHutchyy
Medusa
5,083
1,891
0
737
5,859
1,899
0
1,572
4,287
0
11,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,745
Gold Earned
28,351
129
Minions Killed
112
0
Camps Cleared
0
686,009
Distance Traveled
546,033
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
5,983
997
33
6
0
130,718
0
L
Discordia
5,265
878
16
3
0
62,714
0
W
Shiva
6,475
1,079
32
5
0
141,488
2
L
Janus
6,115
1,019
43
7
0
117,589
0
W
Danzaburou
6,398
1,066
36
6
0
122,877
0
L
Jormungandr
5,609
935
12
2
0
96,034
0
W
Artio
6,443
1,074
6
1
0
137,146
0
W
Bastet
6,446
1,074
22
4
0
153,780
0
L
Serqet
5,798
966
19
3
0
143,532
0
L
Medusa
5,564
927
22
4
0
126,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role