Player Matchup

Thor
Thor
 
Thor
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
BABACYN
Chang'e
Level 96
God Stats
3W - 2L
1,812 SR
Queue Stats
115W - 110L
1,521 Elo+
Solo
Cthulhu
Cthulhu
Eggie13-PR
Cthulhu
Level 127
God Stats
12W - 8L
1,701 SR
Queue Stats
301W - 316L
1,503 Elo+
Party 2
Tyr
Tyr
Vv-Famousz-vV
Tyr
Level 62
God Stats
11W - 12L
1,540 SR
Queue Stats
331W - 340L
1,508 Elo+
Party 2
Jing Wei
Jing Wei
wavethechris
Jing Wei
Level 123
God Stats
1W - 3L
1,381 SR
Queue Stats
28W - 32L
1,536 Elo+
Solo
Team Averages
Level 107
1,587 SR
1,514 Elo+

VS

Team Averages
Level 159
1,638 SR
1,507 Elo+
Aphrodite
Aphrodite
Garfielf69
Aphrodite
Level 159
God Stats
3W - 2L
1,519 SR
Queue Stats
281W - 279L
1,481 Elo+
Party 1
Danzaburou
Danzaburou
LiLTruck9
Danzaburou
Level 196
God Stats
13W - 7L
1,891 SR
Queue Stats
311W - 308L
1,471 Elo+
Party 1
Mulan
Mulan
datboiReckless
Mulan
Level 108
God Stats
13W - 3L
1,794 SR
Queue Stats
84W - 87L
1,513 Elo+
Solo
Vulcan
Vulcan
psychorem
Vulcan
Level 157
God Stats
431W - 389L
1,518 SR
Queue Stats
444W - 414L
1,493 Elo+
Solo
Bacchus
Bacchus
villachichis
Bacchus
Level 175
God Stats
1W - 1L
1,467 SR
Queue Stats
101W - 89L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
2 / 4 / 1
6,430
1,072
3,436
6,803
2,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
BABACYN
Chang'e
12
1 / 1 / 4
6,355
1,059
6,090
6,401
1,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cthulhu
Eggie13-PR
Cthulhu
12
3 / 3 / 3
6,816
1,136
6,195
8,466
5,033
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 0 / 4
6,008
1,001
2,474
7,686
4,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
wavethechris
Jing Wei
10
0 / 2 / 3
5,770
962
1,434
3,443
1,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Garfielf69
Aphrodite
12
1 / 1 / 4
6,435
1,073
2,308
4,394
2,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
LiLTruck9
Danzaburou
13
5 / 2 / 1
6,984
1,164
8,053
6,819
2,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
2 / 3 / 3
6,502
1,084
5,896
7,028
5,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Vulcan
psychorem
Vulcan
12
2 / 1 / 5
6,531
1,089
5,670
2,515
762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
villachichis
Bacchus
11
0 / 0 / 6
6,056
1,009
6,442
5,835
5,199
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
29
7
Kills
10
10
Deaths
7
15
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
4
1
0.63
L
Chang'e
BABACYN
Chang'e
1
1
4
3
L
Cthulhu
Eggie13-PR
Cthulhu
3
3
3
1.5
W
Aphrodite
Garfielf69
Aphrodite
1
1
4
3
W
Danzaburou
LiLTruck9
Danzaburou
5
2
1
2.75
L
1
0
4
3
W
2
3
3
1.17
W
Vulcan
psychorem
Vulcan
2
1
5
4.5
W
Bacchus
villachichis
Bacchus
0
0
6
3
L
Jing Wei
wavethechris
Jing Wei
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,629
Damage
28,369
32,799
Taken
26,591
15,084
Mitigated
16,500
6,811
Healing
8,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,436
261
0
427
6,803
2,124
0
1,382
5,250
0
10,010
L
Chang'e
BABACYN
Chang'e
6,090
205
616
1,880
6,401
1,993
0
3,462
2,819
22,297
199
L
Cthulhu
Eggie13-PR
Cthulhu
6,195
263
333
2,084
8,466
5,033
0
3,905
4,498
21,845
0
W
Aphrodite
Garfielf69
Aphrodite
2,308
102
1,999
2,100
4,394
2,381
273
2,124
2,270
9,594
1,042
W
Danzaburou
LiLTruck9
Danzaburou
8,053
2,482
0
1,680
6,819
2,242
0
2,997
3,822
0
20,909
L
2,474
39
0
721
7,686
4,912
0
3,822
3,789
0
5,397
W
5,896
883
0
918
7,028
5,916
0
3,509
3,519
0
9,563
W
Vulcan
psychorem
Vulcan
5,670
232
0
154
2,515
762
498
1,547
968
22,217
631
W
Bacchus
villachichis
Bacchus
6,442
435
0
1,350
5,835
5,199
17
2,100
3,735
9,763
1,366
L
Jing Wei
wavethechris
Jing Wei
1,434
988
0
750
3,443
1,022
0
1,038
2,369
0
7,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,379
Gold Earned
32,508
133
Minions Killed
107
0
Camps Cleared
0
634,079
Distance Traveled
712,511
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,430
1,072
25
4
0
117,177
0
L
Chang'e
6,355
1,059
41
7
0
144,952
0
L
Cthulhu
6,816
1,136
39
7
0
128,920
0
W
Aphrodite
6,435
1,073
19
3
0
136,122
0
W
Danzaburou
6,984
1,164
27
5
0
134,189
0
L
Tyr
6,008
1,001
10
2
0
151,251
0
W
Mulan
6,502
1,084
16
3
0
134,723
0
W
Vulcan
6,531
1,089
35
6
0
158,754
0
W
Bacchus
6,056
1,009
10
2
0
148,723
2
L
Jing Wei
5,770
962
18
3
0
91,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role