Player Matchup

Hun Batz
Hun Batz
BlackExtazy
Hun Batz
Level 95
God Stats
8W - 7L
1,615 SR
Queue Stats
120W - 97L
1,516 Elo+
Solo
Jormungandr
Jormungandr
Floofysnake
Jormungandr
Level 37
God Stats
3W - 8L
1,249 SR
Queue Stats
48W - 67L
1,339 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GIPSY_PORO
Morgan Le Fay
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
278W - 268L
1,424 Elo+
Solo
Terra
Terra
SacNadou
Terra
Level 146
God Stats
6W - 3L
1,500 SR
Queue Stats
603W - 581L
1,536 Elo+
Solo
Apollo
Apollo
x J a c k 9 7 x
Apollo
Level 123
God Stats
5W - 8L
1,457 SR
Queue Stats
159W - 145L
1,416 Elo+
Solo
Team Averages
Level 105
1,464 SR
1,446 Elo+

VS

Team Averages
Level 101
1,491 SR
1,470 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Dimi2049
Anubis
Level 112
God Stats
4W - 4L
1,559 SR
Queue Stats
52W - 52L
1,469 Elo+
Party 1
Baron Samedi
Baron Samedi
HerrBockwurst188
Baron Samedi
Level 101
God Stats
16W - 13L
1,565 SR
Queue Stats
272W - 284L
1,450 Elo+
Solo
Ishtar
Ishtar
iDiablo11
Ishtar
Level 46
God Stats
5W - 4L
1,500 SR
Queue Stats
81W - 102L
1,452 Elo+
Solo
Chaac
Chaac
lulub672
Chaac
Level 95
God Stats
2W - 1L
1,329 SR
Queue Stats
97W - 104L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BlackExtazy
Hun Batz
10
0 / 4 / 1
5,646
471
3,652
8,947
2,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Jormungandr
Floofysnake
Jormungandr
11
2 / 2 / 0
7,008
584
3,894
7,132
5,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Morgan Le Fay
GIPSY_PORO
Morgan Le Fay
10
1 / 5 / 0
5,654
471
3,363
7,053
1,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
SacNadou
Terra
10
0 / 2 / 3
5,941
495
2,488
13,232
7,917
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
2 / 2 / 0
5,998
500
5,461
6,975
2,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
6 / 1 / 5
7,156
596
7,347
6,234
1,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anubis
Dimi2049
Anubis
14
6 / 0 / 3
8,013
668
5,924
5,260
2,229
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Baron Samedi
HerrBockwurst188
Baron Samedi
11
1 / 1 / 5
6,313
526
6,535
6,665
1,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ishtar
iDiablo11
Ishtar
10
0 / 1 / 1
5,685
474
4,270
7,260
1,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
lulub672
Chaac
12
1 / 2 / 1
7,006
584
4,006
8,009
3,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
5
Kills
14
15
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
6
1
5
8.5
L
Hun Batz
BlackExtazy
Hun Batz
0
4
1
0.13
W
Anubis
Dimi2049
Anubis
6
0
3
7.5
L
Jormungandr
Floofysnake
Jormungandr
2
2
0
1
L
Morgan Le Fay
GIPSY_PORO
Morgan Le Fay
1
5
0
0.2
W
Baron Samedi
HerrBockwurst188
Baron Samedi
1
1
5
3.5
L
Terra
SacNadou
Terra
0
2
3
0.75
W
Ishtar
iDiablo11
Ishtar
0
1
1
0.5
W
Chaac
lulub672
Chaac
1
2
1
0.75
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,858
Damage
28,082
43,339
Taken
33,428
19,965
Mitigated
11,583
12,416
Healing
13,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
7,347
1,878
0
1,041
6,234
1,764
0
949
5,285
0
39,704
L
Hun Batz
BlackExtazy
Hun Batz
3,652
987
0
500
8,947
2,739
0
1,900
7,047
0
43,239
W
Anubis
Dimi2049
Anubis
5,924
100
0
3,316
5,260
2,229
162
2,536
2,724
61,841
0
L
Jormungandr
Floofysnake
Jormungandr
3,894
1,067
0
2,072
7,132
5,358
416
0
7,132
39,045
961
L
Morgan Le Fay
GIPSY_PORO
Morgan Le Fay
3,363
484
0
505
7,053
1,744
0
3,411
3,642
35,091
679
W
Baron Samedi
HerrBockwurst188
Baron Samedi
6,535
499
938
2,796
6,665
1,981
78
1,885
4,780
37,313
0
L
Terra
SacNadou
Terra
2,488
297
2,507
5,282
13,232
7,917
0
4,888
8,344
14,304
0
W
Ishtar
iDiablo11
Ishtar
4,270
2,453
0
2,885
7,260
1,913
0
1,124
6,136
0
29,456
W
Chaac
lulub672
Chaac
4,006
909
0
2,821
8,009
3,696
0
3,059
4,950
0
47,727
L
5,461
3,814
0
1,550
6,975
2,207
0
2,260
4,715
0
38,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,247
Gold Earned
34,173
315
Minions Killed
366
0
Camps Cleared
0
1,136,134
Distance Traveled
1,200,109
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,156
596
58
5
0
295,986
5
L
Hun Batz
5,646
471
76
6
0
233,086
0
W
Anubis
8,013
668
117
10
0
214,701
2
L
Jormungandr
7,008
584
82
7
0
211,104
0
L
Morgan Le Fay
5,654
471
64
5
0
208,782
0
W
Baron Samedi
6,313
526
62
5
0
208,617
0
L
Terra
5,941
495
22
2
0
251,725
4
W
Ishtar
5,685
474
47
4
0
232,380
0
W
Chaac
7,006
584
82
7
0
248,425
0
L
Apollo
5,998
500
71
6
0
231,437
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role