Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
 
Surtr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
D Styler 62
Tyr
Level 64
God Stats
22W - 18L
1,600 SR
Queue Stats
315W - 178L
1,569 Elo+
Party 2
Kukulkan
Kukulkan
Ioann88
Kukulkan
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Ymir
Ymir
sekyurity
Ymir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Team Averages
Level 93
1,520 SR
1,514 Elo+

VS

Team Averages
Level 70
1,480 SR
1,479 Elo+
Nemesis
Nemesis
 
Nemesis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Feybride
Anubis
Level 65
God Stats
7W - 4L
1,493 SR
Queue Stats
11W - 11L
1,422 Elo+
Party 1
Agni
Agni
M1TT
Agni
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,448 Elo+
Party 1
Heimdallr
Heimdallr
RicemanSuicide4L
Heimdallr
Level 35
God Stats
5W - 4L
1,500 SR
Queue Stats
41W - 63L
1,560 Elo+
Solo
Cthulhu
Cthulhu
gs0nk
Cthulhu
Level 24
God Stats
1W - 3L
1,407 SR
Queue Stats
17W - 18L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
0 / 2 / 0
5,218
1,044
1,688
3,663
1,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
 
Surtr
9
0 / 2 / 0
4,910
982
1,114
3,251
719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

10
0 / 1 / 0
5,697
1,139
2,405
5,089
2,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
Ioann88
Kukulkan
10
0 / 0 / 0
5,561
1,112
5,044
2,836
842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
9
0 / 0 / 0
4,822
964
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

350

VS

Team 2 Tickets

429

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
1 / 0 / 3
5,896
1,179
3,965
4,273
1,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Feybride
Anubis
10
2 / 0 / 2
5,935
1,187
3,192
2,735
1,235
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
M1TT
Agni
10
1 / 0 / 3
5,749
1,150
2,854
1,600
480
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
10
1 / 0 / 4
5,811
1,162
777
1,821
612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
gs0nk
Cthulhu
10
0 / 0 / 3
5,306
1,061
2,446
2,947
1,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
5
5
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
2
0
0
L
Surtr
 
Surtr
0
2
0
0
W
Nemesis
 
Nemesis
1
0
3
2.5
L
0
1
0
0
W
Anubis
Feybride
Anubis
2
0
2
3
L
Kukulkan
Ioann88
Kukulkan
0
0
0
0
W
Agni
M1TT
Agni
1
0
3
2.5
W
Heimdallr
1
0
4
3
W
Cthulhu
gs0nk
Cthulhu
0
0
3
1.5
L
Ymir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,251
Damage
13,234
14,839
Taken
13,376
5,546
Mitigated
5,729
828
Healing
2,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
1,688
240
0
240
3,663
1,209
0
1,562
1,995
0
7,420
L
Surtr
 
Surtr
1,114
399
0
102
3,251
719
0
2,489
726
30
2,012
W
Nemesis
 
Nemesis
3,965
1,070
0
412
4,273
1,494
0
770
3,503
0
18,009
L
2,405
36
0
486
5,089
2,776
0
2,801
2,101
0
8,588
W
Anubis
Feybride
Anubis
3,192
72
0
517
2,735
1,235
0
1,105
1,630
5,329
1,251
L
Kukulkan
Ioann88
Kukulkan
5,044
51
0
0
2,836
842
0
1,005
1,800
20,433
0
W
Agni
M1TT
Agni
2,854
128
0
589
1,600
480
0
229
1,371
13,819
0
W
Heimdallr
777
260
0
102
1,821
612
0
1,207
614
0
5,580
W
Cthulhu
gs0nk
Cthulhu
2,446
177
238
448
2,947
1,908
0
1,733
1,214
10,148
0
L
Ymir
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,208
Gold Earned
28,697
70
Minions Killed
101
4
Camps Cleared
5
338,071
Distance Traveled
520,275
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,218
1,044
9
2
2
82,987
0
L
Surtr
4,910
982
1
0
0
30,039
0
W
Nemesis
5,896
1,179
34
7
1
113,708
0
L
Tyr
5,697
1,139
12
2
1
114,101
0
W
Anubis
5,935
1,187
19
4
2
93,055
0
L
Kukulkan
5,561
1,112
48
10
1
110,700
0
W
Agni
5,749
1,150
19
4
2
110,261
0
W
Heimdallr
5,811
1,162
15
3
0
98,739
0
W
Cthulhu
5,306
1,061
14
3
0
104,512
0
L
Ymir
4,822
964
0
0
0
244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role