Player Matchup

Kali
Kali
BigBungleton
Kali
Level 139
God Stats
2W - 1L
1,700 SR
Queue Stats
112W - 106L
1,459 Elo+
Party 1
Freya
Freya
GrimboMcBaggin
Freya
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 62L
1,442 Elo+
Party 1
Sun Wukong
Sun Wukong
JBONZ34
Sun Wukong
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 45L
1,438 Elo+
Party 1
Nox
Nox
Mazrag
Nox
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 106L
1,460 Elo+
Party 1
Ares
Ares
darksouls457
Ares
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 19L
1,502 Elo+
Party 1
Team Averages
Level 81
1,540 SR
1,460 Elo+

VS

Team Averages
Level 118
1,524 SR
1,509 Elo+
Nut
Nut
 
Nut
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Binetiikz
Baron Samedi
Level 147
God Stats
21W - 9L
1,658 SR
Queue Stats
216W - 213L
1,524 Elo+
Solo
Thanatos
Thanatos
ChrisAlex2101
Thanatos
Level 67
God Stats
3W - 5L
1,427 SR
Queue Stats
90W - 94L
1,471 Elo+
Solo
Aphrodite
Aphrodite
Fearnshadow
Aphrodite
Level 159
God Stats
1W - 0L
1,285 SR
Queue Stats
194W - 184L
1,529 Elo+
Solo
Cthulhu
Cthulhu
YoungdaggerX907
Cthulhu
Level 57
God Stats
6W - 5L
1,749 SR
Queue Stats
26W - 24L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 5
6,888
459
4,511
12,495
4,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 4 / 3
6,669
445
4,698
11,013
3,322
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sun Wukong
JBONZ34
Sun Wukong
12
1 / 2 / 0
6,810
454
4,753
12,003
7,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nox
Mazrag
Nox
12
4 / 1 / 5
7,628
509
9,565
6,830
2,479
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
2 / 5 / 5
7,174
478
3,718
12,461
10,107
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
15
3 / 1 / 4
8,563
571
7,958
9,095
3,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Binetiikz
Baron Samedi
11
0 / 3 / 8
7,479
499
6,286
12,870
8,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
ChrisAlex2101
Thanatos
14
9 / 4 / 2
8,904
594
7,978
13,253
4,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Aphrodite
Fearnshadow
Aphrodite
13
2 / 2 / 4
8,050
537
5,829
9,072
3,157
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
3 / 1 / 4
9,097
606
8,875
8,304
8,870
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
39
9
Kills
17
17
Deaths
11
18
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
3
1
4
5
L
1
5
5
0.7
W
Baron Samedi
Binetiikz
Baron Samedi
0
3
8
1.33
W
Thanatos
ChrisAlex2101
Thanatos
9
4
2
2.5
W
Aphrodite
Fearnshadow
Aphrodite
2
2
4
2
L
1
4
3
0.63
L
Sun Wukong
JBONZ34
Sun Wukong
1
2
0
0.5
L
Nox
Mazrag
Nox
4
1
5
6.5
W
3
1
4
5
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,245
Damage
36,926
54,802
Taken
52,594
27,545
Mitigated
28,632
13,854
Healing
27,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
7,958
4,250
0
5,589
9,095
3,207
2,489
4,475
4,620
0
76,233
L
4,511
1,528
0
4,274
12,495
4,584
0
2,810
9,685
0
53,814
W
Baron Samedi
Binetiikz
Baron Samedi
6,286
629
806
3,078
12,870
8,655
184
5,766
7,061
26,467
0
W
Thanatos
ChrisAlex2101
Thanatos
7,978
2,016
0
7,709
13,253
4,743
463
4,610
8,643
0
54,579
W
Aphrodite
Fearnshadow
Aphrodite
5,829
398
1,916
5,145
9,072
3,157
0
2,666
6,363
47,796
0
L
4,698
1,505
0
3,474
11,013
3,322
0
2,718
8,295
44,208
3,725
L
Sun Wukong
JBONZ34
Sun Wukong
4,753
972
0
3,212
12,003
7,053
0
5,882
6,121
0
36,118
L
Nox
Mazrag
Nox
9,565
1,183
0
1,294
6,830
2,479
0
3,231
3,599
42,935
793
W
8,875
1,066
290
2,590
8,304
8,870
81
746
7,144
51,987
4,532
L
3,718
282
0
1,600
12,461
10,107
0
5,866
6,595
12,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,169
Gold Earned
42,093
316
Minions Killed
381
0
Camps Cleared
0
1,499,318
Distance Traveled
1,540,813
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
8,563
571
117
8
0
286,867
2
L
Kali
6,888
459
86
6
0
326,893
0
W
Baron Samedi
7,479
499
22
1
0
308,293
6
W
Thanatos
8,904
594
81
5
0
352,723
0
W
Aphrodite
8,050
537
85
6
0
282,213
2
L
Freya
6,669
445
75
5
0
306,300
0
L
Sun Wukong
6,810
454
62
4
0
282,954
4
L
Nox
7,628
509
79
5
0
293,892
3
W
Cthulhu
9,097
606
76
5
0
310,717
2
L
Ares
7,174
478
14
1
0
289,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role