Player Matchup

Chiron
Chiron
AmenadielX1856
Chiron
Level 111
God Stats
24W - 31L
1,280 SR
Queue Stats
325W - 339L
1,434 Elo+
Party 2
Chaac
Chaac
Isaacatom7
Chaac
Level 89
God Stats
57W - 55L
1,361 SR
Queue Stats
367W - 391L
1,448 Elo+
Party 2
Janus
Janus
The_Reven1702
Janus
Level 105
God Stats
15W - 18L
1,548 SR
Queue Stats
209W - 214L
1,531 Elo+
Solo
Nox
Nox
dayitozero
Nox
Level 156
God Stats
3W - 1L
1,679 SR
Queue Stats
534W - 547L
1,465 Elo+
Party 2
Baron Samedi
Baron Samedi
xXRevaniteXx
Baron Samedi
Level 56
God Stats
3W - 1L
1,500 SR
Queue Stats
155W - 191L
1,431 Elo+
Solo
Team Averages
Level 103
1,473 SR
1,462 Elo+

VS

Team Averages
Level 92
1,455 SR
1,476 Elo+
Hercules
Hercules
Azuqq
Hercules
Level 69
God Stats
2W - 5L
1,819 SR
Queue Stats
36W - 36L
1,618 Elo+
Party 1
Terra
Terra
BlackPython82
Terra
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,746 Elo+
Party 1
Erlang Shen
Erlang Shen
Ishy611
Erlang Shen
Level 107
God Stats
0W - 2L
1,233 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 1
Scylla
Scylla
ThatJawnWet_
Scylla
Level 127
God Stats
0W - 2L
1,326 SR
Queue Stats
6W - 20L
1,227 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
WafflyFall95829
Ah Muzen Cab
Level 40
God Stats
123W - 113L
1,394 SR
Queue Stats
816W - 835L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 4
8,249
550
8,042
11,041
4,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chaac
14
1 / 1 / 2
7,982
532
8,213
14,948
15,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

16
4 / 2 / 0
8,962
597
4,874
6,570
2,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 4 / 2
7,959
531
7,689
8,586
3,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
xXRevaniteXx
Baron Samedi
13
2 / 2 / 6
7,787
519
8,921
9,247
6,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Azuqq
Hercules
14
2 / 4 / 2
8,305
554
10,616
16,335
14,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
3 / 2 / 2
7,108
474
7,305
13,717
11,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Erlang Shen
Ishy611
Erlang Shen
15
4 / 1 / 5
8,473
565
6,997
16,715
7,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
13
2 / 4 / 1
7,552
503
3,368
7,036
1,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
WafflyFall95829
Ah Muzen Cab
9
0 / 2 / 2
5,970
398
2,499
5,996
1,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
23
13
Kills
11
11
Deaths
13
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
L
Hercules
Azuqq
Hercules
2
4
2
0.75
L
3
2
2
2
W
Chaac
1
1
2
2
L
Erlang Shen
Ishy611
Erlang Shen
4
1
5
6.5
L
Scylla
2
4
1
0.63
W
4
2
0
2
L
Ah Muzen Cab
WafflyFall95829
Ah Muzen Cab
0
2
2
0.5
W
4
4
2
1.25
W
Baron Samedi
xXRevaniteXx
Baron Samedi
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,739
Damage
30,785
50,392
Taken
59,799
31,970
Mitigated
38,059
15,703
Healing
16,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,042
2,721
298
4,222
11,041
4,116
600
2,379
8,662
0
60,673
L
Hercules
Azuqq
Hercules
10,616
2,290
0
4,692
16,335
14,621
20
3,882
12,427
10,948
50,505
L
7,305
537
361
2,332
13,717
11,777
18
5,454
7,454
35,172
0
W
Chaac
8,213
1,137
0
5,102
14,948
15,273
0
2,090
12,858
0
54,437
L
Erlang Shen
Ishy611
Erlang Shen
6,997
3,011
0
6,541
16,715
7,954
20
4,613
11,741
0
64,516
L
Scylla
3,368
168
0
1,650
7,036
1,815
0
3,648
3,076
45,124
0
W
4,874
0
0
1,370
6,570
2,418
0
3,087
3,483
65,114
2,291
L
Ah Muzen Cab
WafflyFall95829
Ah Muzen Cab
2,499
729
0
500
5,996
1,892
0
1,760
4,028
0
29,459
W
7,689
552
0
1,358
8,586
3,383
502
1,960
6,626
51,673
211
W
Baron Samedi
xXRevaniteXx
Baron Samedi
8,921
1,197
804
2,549
9,247
6,780
0
3,360
5,887
26,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,939
Gold Earned
37,408
419
Minions Killed
380
0
Camps Cleared
0
1,428,207
Distance Traveled
1,402,753
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,249
550
96
6
0
280,860
0
L
Hercules
8,305
554
118
8
0
275,092
0
L
Terra
7,108
474
41
3
0
312,010
0
W
Chaac
7,982
532
71
5
0
280,908
0
L
Erlang Shen
8,473
565
87
6
0
338,134
0
L
Scylla
7,552
503
86
6
0
267,037
0
W
Janus
8,962
597
126
8
0
286,113
0
L
Ah Muzen Cab
5,970
398
48
3
0
210,480
0
W
Nox
7,959
531
81
5
0
291,290
0
W
Baron Samedi
7,787
519
45
3
0
289,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role