Player Matchup

Hera
Hera
King Mickey96
Hera
Level 149
God Stats
14W - 19L
1,278 SR
Queue Stats
207W - 226L
1,431 Elo+
Solo
Fenrir
Fenrir
LolaMento69_
Fenrir
Level 89
God Stats
7W - 9L
1,493 SR
Queue Stats
158W - 143L
1,486 Elo+
Party 2
Achilles
Achilles
TZW_SaViTar
Achilles
Level 123
God Stats
1W - 3L
1,421 SR
Queue Stats
225W - 198L
1,498 Elo+
Party 2
Apollo
Apollo
VultureCarrion
Apollo
Level 105
God Stats
0W - 4L
1,164 SR
Queue Stats
146W - 128L
1,458 Elo+
Party 1
Geb
Geb
wowie_woah-
Geb
Level 116
God Stats
1W - 1L
1,756 SR
Queue Stats
145W - 148L
1,473 Elo+
Party 1
Team Averages
Level 116
1,423 SR
1,469 Elo+

VS

Team Averages
Level 96
1,578 SR
1,498 Elo+
Anhur
Anhur
Fxms40
Anhur
Level 57
God Stats
6W - 5L
1,634 SR
Queue Stats
96W - 126L
1,470 Elo+
Party 3
Zeus
Zeus
ImNotNice9649
Zeus
Level 129
God Stats
52W - 31L
1,651 SR
Queue Stats
143W - 133L
1,493 Elo+
Solo
Serqet
Serqet
Luna_Holidayy
Serqet
Level 126
God Stats
11W - 8L
1,210 SR
Queue Stats
139W - 125L
1,506 Elo+
Solo
Artio
Artio
YogiTheOne21
Artio
Level 58
God Stats
12W - 12L
1,581 SR
Queue Stats
92W - 115L
1,475 Elo+
Party 3
Hades
Hades
xlMinatolx
Hades
Level 108
God Stats
11W - 3L
1,814 SR
Queue Stats
211W - 188L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
7,465
498
2,782
8,656
2,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fenrir
13
1 / 3 / 3
7,142
476
3,608
9,392
3,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Achilles
TZW_SaViTar
Achilles
14
4 / 3 / 1
8,281
552
9,761
14,076
7,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

11
0 / 5 / 0
6,396
426
8,355
12,164
4,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

11
0 / 6 / 0
6,346
423
5,275
14,121
10,225
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Fxms40
Anhur
14
8 / 0 / 6
8,225
548
11,254
9,457
2,946
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 0 / 4
8,346
556
6,315
2,455
628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
5 / 2 / 3
7,952
530
4,881
10,426
3,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 0 / 10
8,323
555
10,828
13,567
11,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hades
14
1 / 3 / 2
8,055
537
4,831
13,647
12,361
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
5
Kills
20
20
Deaths
5
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Anhur
Fxms40
Anhur
8
0
6
11
W
3
0
4
5
L
0
3
0
0
L
Fenrir
1
3
3
0.83
W
5
2
3
3.25
L
Achilles
TZW_SaViTar
Achilles
4
3
1
1.5
L
0
5
0
0
W
3
0
10
8
L
0
6
0
0
W
Hades
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,781
Damage
38,109
58,409
Taken
49,552
27,607
Mitigated
31,259
12,276
Healing
24,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Fxms40
Anhur
11,254
5,318
0
3,881
9,457
2,946
214
2,575
6,882
0
44,403
W
6,315
578
0
1,180
2,455
628
0
305
2,150
52,932
792
L
2,782
699
0
903
8,656
2,278
0
4,406
4,250
61,897
0
L
Fenrir
3,608
413
0
3,487
9,392
3,307
0
1,764
7,368
0
45,675
W
4,881
1,192
0
4,258
10,426
3,799
0
1,401
9,025
0
44,939
L
Achilles
TZW_SaViTar
Achilles
9,761
2,508
0
2,645
14,076
7,678
0
4,571
9,152
0
59,337
L
8,355
4,710
0
1,928
12,164
4,119
0
5,609
6,555
0
48,913
W
10,828
392
707
5,688
13,567
11,525
0
3,494
10,073
61,287
3,482
L
5,275
456
458
2,855
14,121
10,225
0
4,864
9,257
27,037
0
W
Hades
4,831
776
242
8,274
13,647
12,361
90
282
13,365
56,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,630
Gold Earned
40,901
427
Minions Killed
464
0
Camps Cleared
0
1,525,237
Distance Traveled
1,420,117
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,225
548
73
5
0
289,129
0
W
Zeus
8,346
556
114
8
0
240,663
6
L
Hera
7,465
498
124
8
0
288,395
3
L
Fenrir
7,142
476
88
6
0
289,910
1
W
Serqet
7,952
530
71
5
0
348,566
4
L
Achilles
8,281
552
91
6
0
296,659
2
L
Apollo
6,396
426
87
6
0
309,285
0
W
Artio
8,323
555
107
7
0
298,939
0
L
Geb
6,346
423
37
2
0
340,988
3
W
Hades
8,055
537
99
7
0
242,820
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role