Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
DManAboss123
Surtr
Level 66
God Stats
8W - 12L
1,552 SR
Queue Stats
170W - 282L
1,534 Elo+
Party 2
Chronos
Chronos
DUBBOn60FPS
Chronos
Level 106
God Stats
1W - 2L
1,473 SR
Queue Stats
144W - 236L
1,479 Elo+
Party 2
Khepri
Khepri
MirrOn60FPS
Khepri
Level 127
God Stats
5W - 12L
1,397 SR
Queue Stats
163W - 279L
1,524 Elo+
Party 2
Kukulkan
Kukulkan
xXMajitoXx
Kukulkan
Level 46
God Stats
4W - 3L
1,614 SR
Queue Stats
59W - 80L
1,505 Elo+
Solo
Team Averages
Level 93
1,507 SR
1,509 Elo+

VS

Team Averages
Level 120
1,687 SR
1,519 Elo+
Kuzenbo
Kuzenbo
Binkynohater
Kuzenbo
Level 42
God Stats
2W - 3L
1,515 SR
Queue Stats
19W - 22L
1,499 Elo+
Solo
Ullr
Ullr
ChipWitDip
Ullr
Level 147
God Stats
65W - 40L
1,681 SR
Queue Stats
141W - 135L
1,537 Elo+
Party 3
Cthulhu
Cthulhu
hubadubdub
Cthulhu
Level 158
God Stats
39W - 19L
1,699 SR
Queue Stats
199W - 167L
1,555 Elo+
Party 1
Nemesis
Nemesis
kihugkjvghj
Nemesis
Level 97
God Stats
2W - 0L
1,740 SR
Queue Stats
149W - 145L
1,478 Elo+
Party 3
Hera
Hera
voi1d
Hera
Level 155
God Stats
5W - 1L
1,802 SR
Queue Stats
153W - 128L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
2 / 3 / 1
5,644
564
5,443
8,550
3,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
1 / 6 / 1
4,824
482
2,917
9,054
4,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Talisman

Talisman

+75
Health
+15
Magical Protection

Chronos
DUBBOn60FPS
Chronos
8
0 / 4 / 0
4,684
468
1,892
4,726
1,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Khepri
7
0 / 0 / 0
4,683
468
1,992
5,174
3,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Kukulkan
xXMajitoXx
Kukulkan
7
0 / 4 / 1
4,643
464
1,519
3,549
1,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Binkynohater
Kuzenbo
10
1 / 0 / 5
5,918
592
4,129
4,784
3,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
4 / 0 / 0
6,933
693
4,488
4,688
1,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
hubadubdub
Cthulhu
12
6 / 2 / 3
7,238
724
8,150
11,287
7,271
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
kihugkjvghj
Nemesis
11
5 / 0 / 2
6,042
604
2,515
6,278
2,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hera
voi1d
Hera
10
1 / 1 / 3
6,062
606
2,221
3,243
868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
17
17
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
3
1
0.83
W
Kuzenbo
Binkynohater
Kuzenbo
1
0
5
3.5
W
4
0
0
4
L
1
6
1
0.25
L
Chronos
DUBBOn60FPS
Chronos
0
4
0
0
L
Khepri
0
0
0
0
W
Cthulhu
hubadubdub
Cthulhu
6
2
3
3.75
W
Nemesis
kihugkjvghj
Nemesis
5
0
2
6
W
Hera
voi1d
Hera
1
1
3
2.5
L
Kukulkan
xXMajitoXx
Kukulkan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,763
Damage
21,503
31,053
Taken
30,280
13,417
Mitigated
14,881
6,038
Healing
11,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,443
2,562
0
1,360
8,550
3,053
0
3,073
5,477
0
38,304
W
Kuzenbo
Binkynohater
Kuzenbo
4,129
1,859
1,363
2,052
4,784
3,170
0
1,165
3,527
19,979
1,171
W
4,488
2,374
0
943
4,688
1,382
666
2,283
2,239
0
47,388
L
2,917
805
0
2,766
9,054
4,324
0
5,864
3,190
923
15,913
L
Chronos
DUBBOn60FPS
Chronos
1,892
498
0
550
4,726
1,474
0
1,077
3,649
24,279
1,355
L
Khepri
1,992
309
0
1,362
5,174
3,543
0
1,862
3,312
15,285
0
W
Cthulhu
hubadubdub
Cthulhu
8,150
635
0
5,169
11,287
7,271
0
306
10,528
47,492
2,464
W
Nemesis
kihugkjvghj
Nemesis
2,515
987
0
778
6,278
2,190
63
782
5,496
0
29,301
W
Hera
voi1d
Hera
2,221
378
0
950
3,243
868
0
870
2,373
35,803
400
L
Kukulkan
xXMajitoXx
Kukulkan
1,519
46
0
0
3,549
1,023
0
2,194
1,355
21,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,478
Gold Earned
32,193
232
Minions Killed
358
0
Camps Cleared
0
1,011,335
Distance Traveled
1,059,607
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,644
564
66
7
0
229,960
0
W
Kuzenbo
5,918
592
27
3
0
215,390
3
W
Ullr
6,933
693
99
10
0
191,238
2
L
Surtr
4,824
482
39
4
0
190,214
3
L
Chronos
4,684
468
55
6
0
194,169
0
L
Khepri
4,683
468
25
3
0
215,699
9
W
Cthulhu
7,238
724
93
9
0
196,578
0
W
Nemesis
6,042
604
56
6
0
251,015
0
W
Hera
6,062
606
83
8
0
205,386
0
L
Kukulkan
4,643
464
47
5
0
181,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role