Player Matchup

Achilles
Achilles
Gold V
ExquisitePeas
Achilles
Gold V
Level 158
God Stats
1W - 0L
1,571 SR
Queue Stats
17W - 8L
1,638 MMR
Party 2
Danzaburou
Danzaburou
Silver I
MargotFrank
Danzaburou
Silver I
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,592 MMR
Party 2
Nemesis
Nemesis
Gold IV
SMURFGPT
Nemesis
Gold IV
Level 44
God Stats
4W - 2L
1,712 SR
Queue Stats
97W - 95L
1,560 MMR
Party 1
Scylla
Scylla
Gold III
shortkingsmatter
Scylla
Gold III
Level 42
God Stats
2W - 1L
1,767 SR
Queue Stats
70W - 69L
1,691 MMR
Party 1
Ganesha
Ganesha
Gold II
slicerin12
Ganesha
Gold II
Level 136
God Stats
27W - 30L
1,581 SR
Queue Stats
229W - 229L
1,620 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 102
1,626 SR
1,620 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 131
1,476 SR
1,643 MMR
Chronos
Chronos
Gold IV
JustFeelsTight
Chronos
Gold IV
Level 76
God Stats
0W - 2L
1,300 SR
Queue Stats
21W - 21L
1,628 MMR
Solo
Xbalanque
Xbalanque
Gold II
JuubiSama--
Xbalanque
Gold II
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 82L
1,613 MMR
Solo
King Arthur
King Arthur
Gold II
RetainKobe
King Arthur
Gold II
Level 198
God Stats
5W - 5L
1,576 SR
Queue Stats
102W - 104L
1,615 MMR
Solo
Yemoja
Yemoja
Gold I
SRTMirage
Yemoja
Gold I
Level 109
God Stats
0W - 2L
1,330 SR
Queue Stats
276W - 272L
1,614 MMR
Solo
Mulan
Mulan
Gold III
TonyFlow23
Mulan
Gold III
Level 124
God Stats
2W - 2L
1,672 SR
Queue Stats
35W - 27L
1,743 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ExquisitePeas
Achilles
19
7 / 0 / 9
12,287
614
24,144
19,952
18,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Danzaburou
MargotFrank
Danzaburou
18
4 / 0 / 3
11,944
597
14,069
8,084
3,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
SMURFGPT
Nemesis
18
9 / 2 / 7
11,581
579
13,538
14,356
6,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 1 / 7
11,719
586
14,668
10,260
3,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
slicerin12
Ganesha
15
0 / 0 / 11
10,206
510
6,710
17,838
18,420
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
ArtioThothMedusaFreya

VS

Bans
ThorAwilixErlang ShenBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 0
8,948
447
6,424
15,561
5,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xbalanque
JuubiSama--
Xbalanque
16
2 / 3 / 1
9,588
479
10,577
12,688
3,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
RetainKobe
King Arthur
14
0 / 8 / 0
9,309
465
7,657
25,002
16,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
SRTMirage
Yemoja
14
0 / 5 / 0
8,943
447
6,863
19,735
10,429
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mulan
15
1 / 7 / 2
8,842
442
9,522
20,773
7,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
6
25
Kills
3
3
Deaths
25
37
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
ExquisitePeas
Achilles
7
0
9
11.5
L
0
2
0
0
L
Xbalanque
JuubiSama--
Xbalanque
2
3
1
0.83
W
Danzaburou
MargotFrank
Danzaburou
4
0
3
5.5
L
King Arthur
RetainKobe
King Arthur
0
8
0
0
W
Nemesis
SMURFGPT
Nemesis
9
2
7
6.25
L
Yemoja
SRTMirage
Yemoja
0
5
0
0
L
Mulan
1
7
2
0.29
W
5
1
7
8.5
W
Ganesha
slicerin12
Ganesha
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,129
Damage
41,043
70,490
Taken
93,759
50,655
Mitigated
43,857
23,147
Healing
26,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ExquisitePeas
Achilles
24,144
8,395
0
7,173
19,952
18,961
294
1,865
18,079
1,052
100,770
L
6,424
3,497
0
606
15,561
5,195
1,089
2,838
12,550
74,023
0
L
Xbalanque
JuubiSama--
Xbalanque
10,577
4,294
0
3,848
12,688
3,949
0
6,465
5,781
0
74,089
W
Danzaburou
MargotFrank
Danzaburou
14,069
6,974
0
3,947
8,084
3,149
1,526
4,137
3,739
0
105,692
L
King Arthur
RetainKobe
King Arthur
7,657
669
0
3,418
25,002
16,446
0
2,652
21,438
0
64,520
W
Nemesis
SMURFGPT
Nemesis
13,538
5,123
0
1,437
14,356
6,325
78
244
14,112
0
94,084
L
Yemoja
SRTMirage
Yemoja
6,863
2,264
7,304
5,599
19,735
10,429
251
4,339
15,058
40,743
0
L
Mulan
9,522
861
0
5,432
20,773
7,838
0
5,023
15,331
0
76,801
W
14,668
2,150
0
978
10,260
3,800
546
358
9,902
107,656
1,357
W
Ganesha
slicerin12
Ganesha
6,710
135
4,796
4,816
17,838
18,420
0
6,557
11,063
23,743
1,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,737
Gold Earned
45,630
640
Minions Killed
580
0
Camps Cleared
0
2,182,798
Distance Traveled
1,870,771
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,287
614
135
7
0
461,791
0
L
Chronos
8,948
447
140
7
0
411,441
0
L
Xbalanque
9,588
479
153
8
0
381,292
4
W
Danzaburou
11,944
597
206
10
0
393,970
2
L
King Arthur
9,309
465
115
6
0
353,047
0
W
Nemesis
11,581
579
114
6
0
471,712
5
L
Yemoja
8,943
447
53
3
0
338,110
4
L
Mulan
8,842
442
119
6
0
386,881
0
W
Scylla
11,719
586
185
9
0
443,027
5
W
Ganesha
10,206
510
0
0
0
412,298
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role