Player Matchup

Cthulhu
Cthulhu
Motherfragerzz
Cthulhu
Level 127
God Stats
3W - 2L
1,447 SR
Queue Stats
113W - 104L
1,532 Elo+
Solo
Tsukuyomi
Tsukuyomi
Thayssone
Tsukuyomi
Level 143
God Stats
13W - 13L
1,519 SR
Queue Stats
182W - 184L
1,520 Elo+
Solo
Tyr
Tyr
cIodsire
Tyr
Level 47
God Stats
7W - 7L
1,454 SR
Queue Stats
202W - 170L
1,576 Elo+
Party 1
Sol
Sol
e23061996
Sol
Level 122
God Stats
1W - 2L
1,226 SR
Queue Stats
147W - 136L
1,517 Elo+
Solo
Aphrodite
Aphrodite
lvl100feetsniffa
Aphrodite
Level 126
God Stats
1W - 0L
1,219 SR
Queue Stats
199W - 175L
1,590 Elo+
Party 1
Team Averages
Level 113
1,373 SR
1,547 Elo+

VS

Team Averages
Level 140
1,584 SR
1,538 Elo+
Nemesis
Nemesis
Th4tGuyTroy
Nemesis
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 113L
1,540 Elo+
Solo
Maui
Maui
TheWarrior3145
Maui
Level 173
God Stats
1W - 5L
1,306 SR
Queue Stats
40W - 50L
1,380 Elo+
Solo
Ah Puch
Ah Puch
Tyrs Nub
Ah Puch
Level 105
God Stats
1W - 1L
1,684 SR
Queue Stats
57W - 56L
1,594 Elo+
Solo
Cupid
Cupid
estirxn123
Cupid
Level 190
God Stats
11W - 8L
1,716 SR
Queue Stats
633W - 563L
1,624 Elo+
Solo
Charybdis
Charybdis
icemanthree
Charybdis
Level 85
God Stats
2W - 5L
1,713 SR
Queue Stats
39W - 29L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 4
6,018
602
6,552
8,076
5,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Tsukuyomi
Thayssone
Tsukuyomi
11
4 / 2 / 2
6,095
610
4,937
8,634
2,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 0 / 1
6,802
680
5,404
8,119
3,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

12
1 / 3 / 0
6,167
617
1,375
5,073
1,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Aphrodite
10
1 / 3 / 2
5,845
585
3,212
5,954
2,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Th4tGuyTroy
Nemesis
9
1 / 2 / 0
4,866
487
3,496
7,776
2,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
1 / 1 / 4
5,618
562
1,732
7,866
4,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ah Puch
Tyrs Nub
Ah Puch
11
3 / 2 / 1
6,320
632
8,549
5,481
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cupid
12
3 / 1 / 0
6,624
662
3,672
5,345
1,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charybdis
icemanthree
Charybdis
10
0 / 2 / 0
5,684
568
4,278
8,118
2,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
13
8
Kills
8
8
Deaths
8
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
L
Nemesis
Th4tGuyTroy
Nemesis
1
2
0
0.5
W
Tsukuyomi
Thayssone
Tsukuyomi
4
2
2
2.5
L
1
1
4
3
L
Ah Puch
Tyrs Nub
Ah Puch
3
2
1
1.75
W
1
0
1
1.5
W
1
3
0
0.33
L
Cupid
3
1
0
3
L
Charybdis
icemanthree
Charybdis
0
2
0
0
W
Aphrodite
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,480
Damage
21,727
35,856
Taken
34,586
15,683
Mitigated
13,836
14,160
Healing
11,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,552
497
147
1,613
8,076
5,974
6
4,623
3,453
20,671
680
L
Nemesis
Th4tGuyTroy
Nemesis
3,496
926
0
1,243
7,776
2,804
0
2,381
5,395
0
26,155
W
Tsukuyomi
Thayssone
Tsukuyomi
4,937
1,092
0
2,690
8,634
2,462
0
1,329
7,305
0
38,639
L
1,732
241
0
2,419
7,866
4,932
0
3,845
4,021
8,600
0
L
Ah Puch
Tyrs Nub
Ah Puch
8,549
547
0
1,423
5,481
1,792
0
3,119
2,362
44,644
854
W
5,404
753
0
3,100
8,119
3,764
0
164
7,955
0
44,494
W
1,375
445
0
1,243
5,073
1,392
0
392
4,681
36,882
9,912
L
Cupid
3,672
2,261
87
3,137
5,345
1,574
0
1,506
3,839
0
51,562
L
Charybdis
icemanthree
Charybdis
4,278
2,540
0
2,915
8,118
2,734
0
0
8,118
324
34,573
W
Aphrodite
3,212
390
2,472
2,895
5,954
2,091
0
3,718
2,236
29,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,927
Gold Earned
29,112
362
Minions Killed
303
0
Camps Cleared
0
1,097,887
Distance Traveled
991,707
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,018
602
32
3
0
227,111
2
L
Nemesis
4,866
487
48
5
0
233,117
0
W
Tsukuyomi
6,095
610
65
7
0
242,656
3
L
Maui
5,618
562
6
1
0
226,605
0
L
Ah Puch
6,320
632
82
8
0
193,166
0
W
Tyr
6,802
680
95
10
0
224,960
2
W
Sol
6,167
617
91
9
0
190,288
0
L
Cupid
6,624
662
96
10
0
170,008
2
L
Charybdis
5,684
568
71
7
0
168,811
0
W
Aphrodite
5,845
585
79
8
0
212,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role