Player Matchup

Xing Tian
Xing Tian
Dairo8
Xing Tian
Level 150
God Stats
164W - 156L
1,524 SR
Queue Stats
257W - 247L
1,507 Elo+
Solo
Eset
Eset
LebronBond
Eset
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 1L
1,888 Elo+
Party 1
Da Ji
Da Ji
Nemesis0nlyFans
Da Ji
Level 129
God Stats
6W - 0L
1,500 SR
Queue Stats
65W - 20L
1,865 Elo+
Party 1
Medusa
Medusa
Neriuss
Medusa
Level 195
God Stats
2W - 2L
1,312 SR
Queue Stats
23W - 8L
1,707 Elo+
Party 1
Sylvanus
Sylvanus
SuduMaisas
Sylvanus
Level 147
God Stats
1W - 0L
1,237 SR
Queue Stats
14W - 3L
1,676 Elo+
Party 1
Team Averages
Level 153
1,415 SR
1,728 Elo+

VS

Team Averages
Level 105
1,520 SR
1,526 Elo+
Bacchus
Bacchus
 
Bacchus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
H3aDpriNZz
King Arthur
Level 89
God Stats
8W - 5L
1,550 SR
Queue Stats
344W - 322L
1,582 Elo+
Solo
Ao Kuang
Ao Kuang
Hernandeces
Ao Kuang
Level 129
God Stats
1W - 2L
1,331 SR
Queue Stats
171W - 181L
1,512 Elo+
Party 2
Hera
Hera
MrHabs
Hera
Level 119
God Stats
1W - 1L
1,717 SR
Queue Stats
267W - 265L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dairo8
Xing Tian
10
1 / 2 / 4
5,371
537
2,685
7,615
3,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
7 / 3 / 3
6,893
689
5,943
6,091
1,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
6 / 0 / 3
6,799
680
4,515
6,679
2,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Neriuss
Medusa
13
7 / 0 / 1
7,202
720
6,243
7,293
2,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Sylvanus
SuduMaisas
Sylvanus
10
1 / 0 / 9
6,155
616
3,233
5,827
3,368
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
1 / 3 / 0
4,850
485
3,507
7,260
3,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
 
Charybdis
8
0 / 6 / 0
4,707
471
2,004
8,251
1,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
H3aDpriNZz
King Arthur
10
1 / 3 / 1
5,920
592
5,902
9,753
5,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ao Kuang
Hernandeces
Ao Kuang
10
3 / 3 / 0
5,915
592
2,729
8,495
2,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Hera
MrHabs
Hera
9
0 / 7 / 1
5,210
521
2,579
6,084
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
22
Kills
5
5
Deaths
22
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
3
0
0.33
L
Charybdis
 
Charybdis
0
6
0
0
W
Xing Tian
Dairo8
Xing Tian
1
2
4
1.5
L
King Arthur
H3aDpriNZz
King Arthur
1
3
1
0.5
L
Ao Kuang
Hernandeces
Ao Kuang
3
3
0
1
W
7
3
3
2.83
L
Hera
MrHabs
Hera
0
7
1
0.07
W
6
0
3
7.5
W
Medusa
Neriuss
Medusa
7
0
1
7.5
W
Sylvanus
SuduMaisas
Sylvanus
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,619
Damage
16,721
33,505
Taken
39,843
12,833
Mitigated
15,937
13,437
Healing
8,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,507
347
0
1,413
7,260
3,926
0
2,773
4,361
18,655
443
L
Charybdis
 
Charybdis
2,004
885
0
2,129
8,251
1,852
0
646
7,605
0
25,627
W
Xing Tian
Dairo8
Xing Tian
2,685
67
0
1,445
7,615
3,110
324
464
7,107
20,639
1,204
L
King Arthur
H3aDpriNZz
King Arthur
5,902
496
0
1,863
9,753
5,880
0
1,880
7,605
0
40,044
L
Ao Kuang
Hernandeces
Ao Kuang
2,729
620
0
2,661
8,495
2,769
0
1,749
6,650
35,834
0
W
5,943
1,085
68
1,400
6,091
1,894
445
3,424
2,583
45,980
0
L
Hera
MrHabs
Hera
2,579
488
0
319
6,084
1,510
0
3,901
1,886
31,662
0
W
4,515
1,278
0
1,587
6,679
2,115
0
633
6,018
0
41,608
W
Medusa
Neriuss
Medusa
6,243
2,666
0
3,972
7,293
2,346
25
1,309
5,940
0
52,816
W
Sylvanus
SuduMaisas
Sylvanus
3,233
1,075
2,192
2,773
5,827
3,368
6
2,294
3,249
11,647
1,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,420
Gold Earned
26,602
326
Minions Killed
277
0
Camps Cleared
0
1,077,885
Distance Traveled
958,732
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,850
485
25
3
0
175,038
1
L
Charybdis
4,707
471
52
5
0
184,914
0
W
Xing Tian
5,371
537
36
4
0
198,762
0
L
King Arthur
5,920
592
60
6
0
170,553
0
L
Ao Kuang
5,915
592
69
7
0
244,674
0
W
Eset
6,893
689
96
10
0
224,377
2
L
Hera
5,210
521
71
7
0
183,553
0
W
Da Ji
6,799
680
77
8
0
224,488
0
W
Medusa
7,202
720
91
9
0
234,763
4
W
Sylvanus
6,155
616
26
3
0
195,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role