Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
YTking_bob
Tyr
Level 87
God Stats
5W - 3L
1,734 SR
Queue Stats
32W - 49L
1,437 Elo+
Party 2
Kukulkan
Kukulkan
cyaxc
Kukulkan
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,399 Elo+
Party 2
Erlang Shen
Erlang Shen
leemaringo
Erlang Shen
Level 95
God Stats
1W - 1L
1,727 SR
Queue Stats
14W - 20L
1,410 Elo+
Party 2
Izanami
Izanami
tired-lightskin
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,692 Elo+
Party 2
Team Averages
Level 79
1,592 SR
1,487 Elo+

VS

Team Averages
Level 130
1,509 SR
1,481 Elo+
King Arthur
King Arthur
 
King Arthur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
BellaLestrange98
Medusa
Level 122
God Stats
4W - 4L
1,642 SR
Queue Stats
397W - 366L
1,521 Elo+
Party 1
Cabrakan
Cabrakan
InVKakashi
Cabrakan
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
133W - 149L
1,487 Elo+
Solo
Nox
Nox
MarcioMonteiro20
Nox
Level 143
God Stats
12W - 18L
1,381 SR
Queue Stats
295W - 267L
1,499 Elo+
Solo
Scylla
Scylla
thealejx
Scylla
Level 146
God Stats
17W - 21L
1,521 SR
Queue Stats
48W - 52L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
1 / 1 / 2
6,090
508
2,988
10,506
6,703
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

10
0 / 2 / 1
6,003
500
4,101
13,264
6,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
cyaxc
Kukulkan
11
1 / 3 / 1
6,221
518
8,223
7,736
2,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
leemaringo
Erlang Shen
10
1 / 4 / 1
5,685
474
4,319
11,671
4,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 7 / 0
5,122
427
1,582
7,870
2,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
4 / 0 / 0
7,283
607
12,587
12,324
8,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
5 / 2 / 4
7,495
625
6,590
6,906
2,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
InVKakashi
Cabrakan
10
3 / 0 / 5
6,759
563
6,386
7,821
8,393
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
4 / 1 / 5
6,411
534
6,766
7,019
2,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
thealejx
Scylla
12
1 / 0 / 4
6,749
562
5,851
4,368
1,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
3
Kills
17
17
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
1
2
2
W
King Arthur
 
King Arthur
4
0
0
4
W
5
2
4
3.5
W
Cabrakan
InVKakashi
Cabrakan
3
0
5
5.5
W
4
1
5
6.5
L
0
2
1
0.25
L
Kukulkan
cyaxc
Kukulkan
1
3
1
0.5
L
Erlang Shen
leemaringo
Erlang Shen
1
4
1
0.38
W
Scylla
thealejx
Scylla
1
0
4
3
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,213
Damage
38,180
51,047
Taken
38,438
22,719
Mitigated
23,863
10,393
Healing
13,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,988
239
0
2,577
10,506
6,703
0
5,625
4,838
14,080
0
W
King Arthur
 
King Arthur
12,587
1,576
0
4,516
12,324
8,791
0
3,976
8,348
3,374
51,749
W
6,590
2,638
0
1,484
6,906
2,412
973
1,386
5,520
0
53,228
W
Cabrakan
InVKakashi
Cabrakan
6,386
1,167
0
1,548
7,821
8,393
0
2,656
5,165
17,445
2,869
W
6,766
306
0
4,207
7,019
2,709
0
1,646
5,373
39,368
0
L
4,101
520
0
3,064
13,264
6,230
0
3,026
9,590
0
34,604
L
Kukulkan
cyaxc
Kukulkan
8,223
566
0
446
7,736
2,705
0
3,553
4,098
37,569
221
L
Erlang Shen
leemaringo
Erlang Shen
4,319
2,097
0
4,020
11,671
4,951
0
3,994
7,543
0
42,387
W
Scylla
thealejx
Scylla
5,851
484
0
1,744
4,368
1,558
0
1,465
2,903
43,128
0
L
1,582
1,368
0
286
7,870
2,130
0
2,890
4,980
0
19,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,121
Gold Earned
34,697
260
Minions Killed
335
0
Camps Cleared
0
1,279,014
Distance Traveled
1,245,621
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,090
508
13
1
0
262,968
2
W
King Arthur
7,283
607
86
7
0
246,297
2
W
Medusa
7,495
625
76
6
0
235,579
0
W
Cabrakan
6,759
563
20
2
0
252,071
2
W
Nox
6,411
534
59
5
0
255,278
2
L
Tyr
6,003
500
73
6
0
243,950
3
L
Kukulkan
6,221
518
69
6
0
235,505
2
L
Erlang Shen
5,685
474
63
5
0
294,938
6
W
Scylla
6,749
562
94
8
0
256,396
6
L
Izanami
5,122
427
42
4
0
241,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role