Player Matchup

Xbalanque
Xbalanque
Bronze III
Longtime21
Xbalanque
Bronze III
Level 62
God Stats
1W - 5L
1,493 SR
Queue Stats
20W - 39L
1,222 MMR
Party 1
Jormungandr
Jormungandr
Silver III
zXKAZZYXz
Jormungandr
Silver III
Level 124
God Stats
3W - 4L
1,628 SR
Queue Stats
190W - 253L
965 MMR
Party 1
Discordia
Discordia
Gold V
ħãčħìķð
Discordia
Gold V
Level 162
God Stats
131W - 142L
1,519 SR
Queue Stats
424W - 521L
1,436 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,547 SR
1,208 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 101
1,450 SR
1,178 MMR
Apollo
Apollo
Silver I
Bushido141
Apollo
Silver I
Level 68
God Stats
10W - 14L
1,706 SR
Queue Stats
24W - 43L
1,555 MMR
Solo
Sobek
Sobek
Silver V
NueSousMaBurca
Sobek
Silver V
Level 47
God Stats
2W - 5L
1,380 SR
Queue Stats
49W - 164L
1,012 MMR
Solo
Ah Puch
Ah Puch
Bronze IV
TheOddworld
Ah Puch
Bronze IV
Level 187
God Stats
3W - 8L
1,265 SR
Queue Stats
18W - 42L
967 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Longtime21
Xbalanque
17
3 / 6 / 0
11,514
720
9,114
15,376
6,810
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
zXKAZZYXz
Jormungandr
17
0 / 3 / 2
10,664
667
16,611
19,957
24,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Discordia
ħãčħìķð
Discordia
17
0 / 4 / 3
10,939
684
10,855
8,979
3,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AchillesGaneshaNe ZhaYmirThoth

VS

Bans
MulanChang'eKuzenboMorgan Le FayHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bushido141
Apollo
20
4 / 1 / 8
13,725
858
16,043
15,171
6,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
3 / 1 / 9
12,749
797
9,801
19,842
26,433
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Puch
TheOddworld
Ah Puch
19
5 / 1 / 5
13,100
819
13,696
12,845
5,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
3
Kills
12
13
Deaths
3
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Apollo
Bushido141
Apollo
4
1
8
8
L
Xbalanque
Longtime21
Xbalanque
3
6
0
0.5
W
3
1
9
7.5
W
Ah Puch
TheOddworld
Ah Puch
5
1
5
7.5
L
Jormungandr
zXKAZZYXz
Jormungandr
0
3
2
0.33
L
Discordia
ħãčħìķð
Discordia
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,580
Damage
39,540
44,312
Taken
47,858
35,453
Mitigated
38,718
6,032
Healing
16,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Bushido141
Apollo
16,043
9,888
0
8,027
15,171
6,855
2,041
6,390
8,071
0
89,299
L
Xbalanque
Longtime21
Xbalanque
9,114
4,006
0
2,212
15,376
6,810
0
7,433
7,924
0
38,390
W
9,801
714
0
3,214
19,842
26,433
737
8,952
9,298
29,309
2,485
W
Ah Puch
TheOddworld
Ah Puch
13,696
1,030
350
4,728
12,845
5,430
1,035
7,906
4,049
50,337
0
L
Jormungandr
zXKAZZYXz
Jormungandr
16,611
2,386
0
2,836
19,957
24,969
0
10,482
9,475
34,263
3,658
L
Discordia
ħãčħìķð
Discordia
10,855
64
0
984
8,979
3,674
0
4,518
4,421
42,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,117
Gold Earned
39,574
202
Minions Killed
236
0
Camps Cleared
0
866,881
Distance Traveled
923,735
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,725
858
121
8
0
305,393
0
L
Xbalanque
11,514
720
61
4
0
282,117
4
W
Sobek
12,749
797
39
2
0
314,615
2
W
Ah Puch
13,100
819
76
5
0
303,727
2
L
Jormungandr
10,664
667
53
3
0
294,782
1
L
Discordia
10,939
684
88
6
0
289,982
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role