Player Matchup

Freya
Freya
Fewfallen
Freya
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,856 Elo+
Party 1
Ne Zha
Ne Zha
Kushmedic317
Ne Zha
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,856 Elo+
Party 1
Ymir
Ymir
Rockinstein v2
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,856 Elo+
Party 1
Team Averages
Level 64
1,500 SR
1,856 Elo+

VS

Team Averages
Level 108
1,567 SR
1,540 Elo+
Arachne
Arachne
BadPandaNoPanda
Arachne
Level 50
God Stats
14W - 5L
1,747 SR
Queue Stats
63W - 47L
1,565 Elo+
Solo
Raijin
Raijin
Soitallef
Raijin
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 18L
1,487 Elo+
Party 2
Khepri
Khepri
iTerminatorr
Khepri
Level 128
God Stats
1W - 1L
1,453 SR
Queue Stats
27W - 23L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Fewfallen
Freya
14
0 / 6 / 2
8,338
695
5,830
11,416
4,015
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ne Zha
13
1 / 6 / 0
8,586
716
7,560
10,384
3,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

13
0 / 6 / 1
8,034
670
5,136
13,466
11,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 9
10,820
902
9,525
11,529
9,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
Soitallef
Raijin
19
7 / 0 / 11
11,970
998
14,236
8,232
3,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
16
4 / 1 / 13
10,215
851
5,792
9,074
9,877
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
51
1
Kills
18
18
Deaths
2
3
Assists
33
Player
Kills
Deaths
Assists
KDA
W
7
1
9
11.5
L
Freya
Fewfallen
Freya
0
6
2
0.17
L
Ne Zha
1
6
0
0.17
L
0
6
1
0.08
W
Raijin
Soitallef
Raijin
7
0
11
12.5
W
Khepri
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,526
Damage
29,553
35,266
Taken
28,835
19,865
Mitigated
22,883
3,940
Healing
12,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,525
6,139
0
5,156
11,529
9,524
958
3,843
7,686
0
35,887
L
Freya
Fewfallen
Freya
5,830
1,524
0
1,876
11,416
4,015
0
6,038
4,842
24,691
0
L
Ne Zha
7,560
1,427
0
1,832
10,384
3,939
0
5,037
5,017
0
32,425
L
5,136
1,799
0
232
13,466
11,911
0
7,185
5,656
15,742
455
W
Raijin
Soitallef
Raijin
14,236
1,303
0
3,881
8,232
3,482
1,244
2,809
5,423
55,750
600
W
Khepri
5,792
920
0
3,189
9,074
9,877
714
4,243
4,831
17,191
1,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,958
Gold Earned
33,005
123
Minions Killed
163
0
Camps Cleared
0
557,763
Distance Traveled
660,767
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,820
902
40
3
0
219,106
1
L
Freya
8,338
695
49
4
0
180,694
0
L
Ne Zha
8,586
716
43
4
0
215,579
1
L
Ymir
8,034
670
31
3
0
161,490
5
W
Raijin
11,970
998
103
9
0
217,339
0
W
Khepri
10,215
851
20
2
0
224,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role