Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Bunduruu
Hou Yi
Level 120
God Stats
2W - 1L
1,508 SR
Queue Stats
63W - 68L
1,463 Elo+
Solo
Ah Puch
Ah Puch
LeDrank--
Ah Puch
Level 122
God Stats
7W - 5L
1,392 SR
Queue Stats
247W - 241L
1,473 Elo+
Party 1
Gilgamesh
Gilgamesh
SavageKlampz-_-
Gilgamesh
Level 129
God Stats
7W - 5L
1,663 SR
Queue Stats
249W - 264L
1,477 Elo+
Party 1
Team Averages
Level 132
1,513 SR
1,483 Elo+

VS

Team Averages
Level 129
1,379 SR
1,537 Elo+
Kumbhakarna
Kumbhakarna
DankNinja88
Kumbhakarna
Level 157
God Stats
2W - 5L
1,212 SR
Queue Stats
457W - 494L
1,407 Elo+
Solo
Persephone
Persephone
ILikeMike6284
Persephone
Level 108
God Stats
9W - 10L
1,130 SR
Queue Stats
321W - 316L
1,504 Elo+
Solo
Nike
Nike
NotEnoughSpoons
Nike
Level 136
God Stats
3W - 3L
1,552 SR
Queue Stats
169W - 179L
1,480 Elo+
Solo
Chronos
Chronos
ScottieSpliffen
Chronos
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,717 Elo+
Solo
Merlin
Merlin
Trismegistus
Merlin
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
197W - 183L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
6 / 2 / 11
8,938
894
12,043
8,289
3,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Xing Tian
 
Xing Tian
14
3 / 1 / 13
8,885
889
6,159
14,403
14,789
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
Bunduruu
Hou Yi
14
2 / 0 / 14
8,321
832
6,704
6,859
2,640
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Ah Puch
LeDrank--
Ah Puch
14
1 / 1 / 16
7,999
800
10,081
8,340
4,609
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
SavageKlampz-_-
Gilgamesh
15
8 / 1 / 11
9,150
915
12,333
18,111
11,533
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DankNinja88
Kumbhakarna
15
2 / 3 / 3
8,703
870
5,396
13,321
6,102
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
ILikeMike6284
Persephone
14
1 / 3 / 3
7,659
766
13,086
6,591
2,162
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 7 / 3
6,556
656
9,481
18,105
6,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
1 / 4 / 2
7,283
728
8,816
6,457
2,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
13
1 / 3 / 2
7,228
723
7,586
6,417
2,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
18
20
Kills
5
5
Deaths
20
65
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
6
2
11
5.75
W
Xing Tian
 
Xing Tian
3
1
13
9.5
W
Hou Yi
Bunduruu
Hou Yi
2
0
14
9
L
Kumbhakarna
DankNinja88
Kumbhakarna
2
3
3
1.17
L
Persephone
ILikeMike6284
Persephone
1
3
3
0.83
W
Ah Puch
LeDrank--
Ah Puch
1
1
16
9
L
0
7
3
0.21
W
Gilgamesh
SavageKlampz-_-
Gilgamesh
8
1
11
13.5
L
1
4
2
0.5
L
Merlin
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,320
Damage
44,365
56,002
Taken
50,891
37,446
Mitigated
19,332
27,006
Healing
13,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
12,043
1,845
1,094
382
8,289
3,875
434
4,133
4,076
0
24,423
W
Xing Tian
 
Xing Tian
6,159
463
6,563
4,723
14,403
14,789
0
9,070
5,111
9,293
1,132
W
Hou Yi
Bunduruu
Hou Yi
6,704
2,549
1,383
1,958
6,859
2,640
410
4,515
2,304
0
18,335
L
Kumbhakarna
DankNinja88
Kumbhakarna
5,396
591
1,827
4,070
13,321
6,102
0
5,294
7,811
8,252
0
L
Persephone
ILikeMike6284
Persephone
13,086
381
0
540
6,591
2,162
0
1,252
5,239
21,991
665
W
Ah Puch
LeDrank--
Ah Puch
10,081
701
815
3,122
8,340
4,609
398
5,495
2,765
19,216
0
L
9,481
441
573
2,729
18,105
6,838
0
7,078
10,689
0
17,591
W
Gilgamesh
SavageKlampz-_-
Gilgamesh
12,333
1,823
423
6,543
18,111
11,533
84
10,718
7,263
0
22,798
L
8,816
480
510
661
6,457
2,078
0
911
5,451
16,986
0
L
Merlin
7,586
127
1,222
1,021
6,417
2,152
0
1,205
5,156
18,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,293
Gold Earned
37,429
110
Minions Killed
122
0
Camps Cleared
0
1,035,092
Distance Traveled
895,276
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,938
894
27
3
0
197,654
0
W
Xing Tian
8,885
889
13
1
0
220,354
0
W
Hou Yi
8,321
832
31
3
0
209,089
0
L
Kumbhakarna
8,703
870
13
1
0
148,984
0
L
Persephone
7,659
766
43
4
0
172,306
0
W
Ah Puch
7,999
800
17
2
0
191,275
0
L
Nike
6,556
656
16
2
0
179,629
0
W
Gilgamesh
9,150
915
22
2
0
216,720
0
L
Chronos
7,283
728
29
3
0
195,031
0
L
Merlin
7,228
723
21
2
0
199,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role