Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
BLACK-styleh
Pele
Level 125
God Stats
0W - 2L
1,085 SR
Queue Stats
247W - 223L
1,451 Elo+
Solo
Chang'e
Chang'e
DarKneZDraco
Chang'e
Level 47
God Stats
5W - 3L
1,861 SR
Queue Stats
55W - 66L
1,385 Elo+
Party 2
Medusa
Medusa
ThatRebelFox
Medusa
Level 67
God Stats
1W - 3L
1,681 SR
Queue Stats
30W - 41L
1,296 Elo+
Solo
Sobek
Sobek
Yoaoledodo
Sobek
Level 45
God Stats
4W - 7L
1,621 SR
Queue Stats
72W - 83L
1,424 Elo+
Party 2
Team Averages
Level 70
1,550 SR
1,411 Elo+

VS

Team Averages
Level 113
1,558 SR
1,442 Elo+
Olorun
Olorun
 
Olorun
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Anna4u4u
Danzaburou
Level 146
God Stats
569W - 442L
1,576 SR
Queue Stats
790W - 745L
1,424 Elo+
Solo
Janus
Janus
GoodRay
Janus
Level 107
God Stats
2W - 0L
1,491 SR
Queue Stats
50W - 37L
1,426 Elo+
Party 1
Mulan
Mulan
Kefir0k
Mulan
Level 117
God Stats
18W - 9L
1,721 SR
Queue Stats
76W - 80L
1,465 Elo+
Party 1
Cthulhu
Cthulhu
ИмбирныйЧеловек
Cthulhu
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 7L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
9
1 / 2 / 1
5,436
544
1,897
10,482
5,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

9
0 / 5 / 2
4,870
487
3,043
10,403
3,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chang'e
DarKneZDraco
Chang'e
11
1 / 7 / 1
5,545
555
4,007
9,110
2,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
10
4 / 5 / 1
5,983
598
6,101
6,328
1,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Sobek
9
3 / 4 / 4
5,600
560
2,229
8,267
6,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
9
3 / 3 / 5
5,707
571
5,935
7,200
1,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Danzaburou
Anna4u4u
Danzaburou
11
6 / 3 / 4
7,223
722
6,045
7,664
2,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
GoodRay
Janus
12
7 / 1 / 4
6,952
695
4,780
4,758
1,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
Kefir0k
Mulan
11
4 / 2 / 8
6,194
619
5,694
7,149
3,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
3 / 1 / 2
6,556
656
7,169
6,113
4,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
9
Kills
23
23
Deaths
10
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
2
1
0.75
W
Olorun
 
Olorun
3
3
5
1.83
W
Danzaburou
Anna4u4u
Danzaburou
6
3
4
2.67
L
0
5
2
0.2
L
Chang'e
DarKneZDraco
Chang'e
1
7
1
0.21
W
Janus
GoodRay
Janus
7
1
4
9
W
Mulan
Kefir0k
Mulan
4
2
8
4
L
Medusa
4
5
1
0.9
L
Sobek
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,277
Damage
29,623
44,590
Taken
32,884
19,577
Mitigated
13,526
13,034
Healing
8,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
1,897
476
0
5,044
10,482
5,122
0
6,335
4,109
0
27,570
W
Olorun
 
Olorun
5,935
3,245
270
2,534
7,200
1,867
257
2,565
4,635
22,627
3,346
W
Danzaburou
Anna4u4u
Danzaburou
6,045
1,943
0
2,894
7,664
2,480
21
1,447
6,217
0
36,886
L
3,043
630
0
4,130
10,403
3,241
0
2,149
8,174
0
29,195
L
Chang'e
DarKneZDraco
Chang'e
4,007
584
120
1,520
9,110
2,720
0
3,830
5,063
30,293
1,176
W
Janus
GoodRay
Janus
4,780
467
0
591
4,758
1,386
0
914
3,844
41,106
193
W
Mulan
Kefir0k
Mulan
5,694
1,567
0
852
7,149
3,471
326
1,196
5,953
0
37,578
L
Medusa
6,101
2,010
0
660
6,328
1,799
0
1,439
4,889
0
38,799
L
Sobek
2,229
308
0
1,560
8,267
6,695
0
3,052
5,179
12,956
0
W
7,169
1,086
0
1,740
6,113
4,322
0
50
6,063
40,953
781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,434
Gold Earned
32,632
230
Minions Killed
321
0
Camps Cleared
0
955,143
Distance Traveled
1,018,790
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,436
544
54
5
0
186,070
3
W
Olorun
5,707
571
37
4
0
180,357
0
W
Danzaburou
7,223
722
65
7
0
162,445
3
L
Pele
4,870
487
54
5
0
188,692
6
L
Chang'e
5,545
555
41
4
0
193,351
0
W
Janus
6,952
695
83
8
0
230,202
1
W
Mulan
6,194
619
56
6
0
246,885
0
L
Medusa
5,983
598
61
6
0
200,319
3
L
Sobek
5,600
560
20
2
0
186,711
0
W
Cthulhu
6,556
656
80
8
0
198,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role