Player Matchup

Nut
Nut
Daragona
Nut
Level 50
God Stats
1W - 2L
1,719 SR
Queue Stats
16W - 33L
1,142 Elo+
Party 1
Baron Samedi
Baron Samedi
Dibz9693
Baron Samedi
Level 48
God Stats
0W - 8L
1,054 SR
Queue Stats
16W - 37L
1,141 Elo+
Party 1
Ix Chel
Ix Chel
rutenpitt
Ix Chel
Level 183
God Stats
1W - 8L
1,138 SR
Queue Stats
218W - 228L
1,453 Elo+
Solo
Team Averages
Level 94
1,304 SR
1,245 Elo+

VS

Team Averages
Level 82
1,430 SR
1,347 Elo+
Anubis
Anubis
Grzesiek237
Anubis
Level 56
God Stats
4W - 4L
1,442 SR
Queue Stats
4W - 5L
1,326 Elo+
Solo
Ymir
Ymir
Merinwell
Ymir
Level 123
God Stats
95W - 95L
1,581 SR
Queue Stats
95W - 100L
1,422 Elo+
Solo
Bastet
Bastet
foman1991
Bastet
Level 67
God Stats
12W - 13L
1,268 SR
Queue Stats
17W - 24L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 1
11,120
794
6,742
11,799
3,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Dibz9693
Baron Samedi
15
1 / 6 / 2
9,704
693
9,982
11,494
4,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ix Chel
rutenpitt
Ix Chel
18
1 / 0 / 3
10,827
773
6,777
6,475
3,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
3 / 3 / 5
11,101
793
13,961
11,436
5,558
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
17
2 / 1 / 7
10,756
768
4,907
13,188
9,555
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bastet
foman1991
Bastet
18
4 / 2 / 5
11,171
798
4,140
5,906
2,119
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
5
Kills
9
9
Deaths
6
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
L
Baron Samedi
Dibz9693
Baron Samedi
1
6
2
0.33
W
Anubis
3
3
5
1.83
W
Ymir
2
1
7
5.5
W
Bastet
foman1991
Bastet
4
2
5
3.25
L
Ix Chel
rutenpitt
Ix Chel
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,501
Damage
23,008
29,768
Taken
30,530
11,468
Mitigated
17,232
8,659
Healing
12,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,742
2,242
0
1,057
11,799
3,034
245
8,233
3,427
0
35,797
L
Baron Samedi
Dibz9693
Baron Samedi
9,982
965
1,306
2,093
11,494
4,502
0
7,966
3,432
30,466
210
W
Anubis
13,961
124
0
5,177
11,436
5,558
125
5,418
5,718
61,078
0
W
Ymir
4,907
386
327
5,455
13,188
9,555
280
7,822
4,934
25,684
2,761
W
Bastet
foman1991
Bastet
4,140
1,374
49
1,299
5,906
2,119
362
2,044
3,694
0
23,924
L
Ix Chel
rutenpitt
Ix Chel
6,777
595
1,220
2,983
6,475
3,932
0
3,128
3,323
36,001
1,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,651
Gold Earned
33,028
186
Minions Killed
165
0
Camps Cleared
0
680,497
Distance Traveled
736,313
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
11,120
794
69
5
0
230,171
0
L
Baron Samedi
9,704
693
46
3
0
208,223
0
W
Anubis
11,101
793
93
7
0
228,737
2
W
Ymir
10,756
768
43
3
0
212,304
0
W
Bastet
11,171
798
29
2
0
295,272
5
L
Ix Chel
10,827
773
71
5
0
242,103
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role