Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
FumetsuTA
King Arthur
Level 149
God Stats
36W - 28L
1,594 SR
Queue Stats
411W - 386L
1,503 Elo+
Solo
Ullr
Ullr
Seatown
Ullr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,526 Elo+
Party 1
Ares
Ares
kiIIerkabe
Ares
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,491 Elo+
Party 1
Danzaburou
Danzaburou
russ117
Danzaburou
Level 119
God Stats
1W - 1L
1,756 SR
Queue Stats
9W - 5L
1,588 Elo+
Party 1
Team Averages
Level 109
1,570 SR
1,522 Elo+

VS

Team Averages
Level 64
1,702 SR
1,585 Elo+
Jormungandr
Jormungandr
DerSchutze
Jormungandr
Level 86
God Stats
14W - 10L
1,734 SR
Queue Stats
56W - 41L
1,618 Elo+
Party 3
Bellona
Bellona
FunkyFettus
Bellona
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,564 Elo+
Party 2
Janus
Janus
Laboogaloo
Janus
Level 120
God Stats
12W - 6L
1,597 SR
Queue Stats
79W - 60L
1,550 Elo+
Party 3
Fenrir
Fenrir
Ramseyssj
Fenrir
Level 28
God Stats
15W - 0L
1,820 SR
Queue Stats
60W - 49L
1,566 Elo+
Party 3
Freya
Freya
ShinoAsàdà
Freya
Level 67
God Stats
2W - 0L
1,859 SR
Queue Stats
39W - 22L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
7
1 / 1 / 0
3,485
697
1,712
2,712
665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
FumetsuTA
King Arthur
2
0 / 1 / 0
2,656
531
256
1,407
313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ullr
Seatown
Ullr
5
0 / 3 / 1
2,803
561
1,613
3,370
802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 3 / 0
2,882
576
1,069
4,447
2,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
russ117
Danzaburou
6
1 / 2 / 0
3,506
701
2,136
3,796
969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DerSchutze
Jormungandr
6
2 / 1 / 5
4,108
822
1,623
4,148
1,771
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
FunkyFettus
Bellona
6
1 / 0 / 0
3,807
761
1,141
3,451
1,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
6
0 / 1 / 1
3,344
669
1,280
1,967
470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Ramseyssj
Fenrir
6
5 / 0 / 2
4,294
859
2,667
3,252
1,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

6
2 / 0 / 4
3,909
782
3,098
2,482
683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
10
10
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
1
0
1
W
Jormungandr
DerSchutze
Jormungandr
2
1
5
4.5
L
King Arthur
FumetsuTA
King Arthur
0
1
0
0
W
Bellona
FunkyFettus
Bellona
1
0
0
1
W
Janus
0
1
1
0.5
W
Fenrir
Ramseyssj
Fenrir
5
0
2
6
L
Ullr
Seatown
Ullr
0
3
1
0.17
W
2
0
4
4
L
0
3
0
0
L
Danzaburou
russ117
Danzaburou
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,786
Damage
9,809
15,732
Taken
15,300
4,991
Mitigated
5,930
4,073
Healing
5,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
1,712
331
0
1,002
2,712
665
0
681
1,945
15,718
0
W
Jormungandr
DerSchutze
Jormungandr
1,623
623
651
973
4,148
1,771
0
262
3,886
12,166
0
L
King Arthur
FumetsuTA
King Arthur
256
125
0
190
1,407
313
0
0
1,407
0
3,418
W
Bellona
FunkyFettus
Bellona
1,141
569
0
1,582
3,451
1,965
0
0
3,451
0
19,549
W
Janus
1,280
0
0
750
1,967
470
0
1,192
775
12,235
1,267
W
Fenrir
Ramseyssj
Fenrir
2,667
951
0
574
3,252
1,041
0
949
2,303
0
11,698
L
Ullr
Seatown
Ullr
1,613
406
0
490
3,370
802
0
1,518
1,752
0
8,381
W
3,098
1,052
0
867
2,482
683
420
378
2,104
14,007
1,934
L
1,069
77
0
729
4,447
2,242
0
2,316
1,903
5,072
0
L
Danzaburou
russ117
Danzaburou
2,136
918
0
1,662
3,796
969
0
936
2,778
0
15,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,332
Gold Earned
19,462
80
Minions Killed
124
0
Camps Cleared
0
428,448
Distance Traveled
475,960
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
3,485
697
29
6
0
94,802
1
W
Jormungandr
4,108
822
15
3
0
94,845
3
L
King Arthur
2,656
531
9
2
0
25,656
0
W
Bellona
3,807
761
28
6
0
59,557
0
W
Janus
3,344
669
27
5
0
87,902
0
W
Fenrir
4,294
859
25
5
0
114,598
0
L
Ullr
2,803
561
9
2
0
100,197
0
W
Freya
3,909
782
29
6
0
119,058
0
L
Ares
2,882
576
8
2
0
105,315
0
L
Danzaburou
3,506
701
25
5
0
102,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role