Player Matchup

Geb
Geb
Alcateia14_br
Geb
Level 150
God Stats
2W - 2L
1,795 SR
Queue Stats
48W - 50L
1,477 Elo+
Party 1
Arachne
Arachne
Andrey_pinheiro
Arachne
Level 104
God Stats
3W - 3L
1,644 SR
Queue Stats
87W - 71L
1,496 Elo+
Party 1
Fenrir
Fenrir
Doctordry W7
Fenrir
Level 95
God Stats
2W - 1L
1,843 SR
Queue Stats
92W - 77L
1,564 Elo+
Solo
Poseidon
Poseidon
FP_ONE
Poseidon
Level 115
God Stats
3W - 5L
1,257 SR
Queue Stats
34W - 40L
1,453 Elo+
Party 1
Martichoras
Martichoras
Mateuki
Martichoras
Level 81
God Stats
1W - 3L
1,456 SR
Queue Stats
164W - 178L
1,519 Elo+
Solo
Team Averages
Level 109
1,599 SR
1,502 Elo+

VS

Team Averages
Level 121
1,500 SR
1,414 Elo+
Awilix
Awilix
Destroyskillis
Awilix
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
222W - 260L
1,496 Elo+
Solo
Sylvanus
Sylvanus
Hyper9
Sylvanus
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 23L
1,421 Elo+
Solo
Hades
Hades
Keetherr
Hades
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 42L
1,430 Elo+
Party 2
Jing Wei
Jing Wei
adrz1n
Jing Wei
Level 95
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 46L
1,337 Elo+
Party 2
Vulcan
Vulcan
yBoymikael
Vulcan
Level 127
God Stats
4W - 2L
1,500 SR
Queue Stats
65W - 72L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 6
6,764
451
6,239
13,747
8,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 3 / 3
7,192
479
4,198
12,543
3,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
13
1 / 7 / 1
6,981
465
5,529
15,311
8,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Poseidon
FP_ONE
Poseidon
11
1 / 3 / 4
6,771
451
10,075
7,431
1,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Martichoras
Mateuki
Martichoras
13
3 / 4 / 2
7,506
500
5,167
7,580
2,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 5
8,751
583
9,431
13,680
5,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sylvanus
Hyper9
Sylvanus
12
2 / 3 / 10
7,753
517
6,639
16,287
13,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hades
Keetherr
Hades
15
5 / 0 / 4
9,717
648
9,011
7,367
3,765
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
adrz1n
Jing Wei
15
2 / 2 / 3
8,970
598
5,072
7,946
2,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
yBoymikael
Vulcan
14
4 / 0 / 4
8,530
569
9,858
5,340
1,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
8
Kills
19
20
Deaths
8
16
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
3
6
1
L
3
3
3
1.5
W
6
3
5
2.83
L
Fenrir
1
7
1
0.21
L
Poseidon
FP_ONE
Poseidon
1
3
4
1
W
Sylvanus
Hyper9
Sylvanus
2
3
10
2.33
W
Hades
Keetherr
Hades
5
0
4
7
L
Martichoras
Mateuki
Martichoras
3
4
2
1
W
Jing Wei
adrz1n
Jing Wei
2
2
3
1.75
W
Vulcan
yBoymikael
Vulcan
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,208
Damage
40,011
56,612
Taken
50,620
24,559
Mitigated
26,248
14,932
Healing
20,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,239
626
0
1,976
13,747
8,851
0
6,400
7,347
28,270
1,048
L
4,198
2,516
0
6,521
12,543
3,579
13
4,401
8,142
0
48,957
W
9,431
3,265
0
1,751
13,680
5,144
49
4,243
9,100
0
67,127
L
Fenrir
5,529
1,381
0
4,304
15,311
8,050
0
8,422
6,889
0
41,500
L
Poseidon
FP_ONE
Poseidon
10,075
1,541
0
670
7,431
1,713
0
4,820
2,611
47,304
932
W
Sylvanus
Hyper9
Sylvanus
6,639
1,029
4,044
4,575
16,287
13,225
18
5,791
9,990
20,278
0
W
Hades
Keetherr
Hades
9,011
1,517
945
5,396
7,367
3,765
6
1,019
5,951
65,083
2,847
L
Martichoras
Mateuki
Martichoras
5,167
1,479
0
1,461
7,580
2,366
0
992
6,588
0
52,132
W
Jing Wei
adrz1n
Jing Wei
5,072
3,586
0
2,859
7,946
2,553
342
1,597
6,309
0
67,358
W
Vulcan
yBoymikael
Vulcan
9,858
87
0
1,267
5,340
1,561
90
2,486
2,642
51,014
858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,214
Gold Earned
43,721
379
Minions Killed
503
0
Camps Cleared
0
1,460,388
Distance Traveled
1,545,521
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,764
451
41
3
0
304,227
4
L
Arachne
7,192
479
89
6
0
324,911
0
W
Awilix
8,751
583
104
7
0
366,246
0
L
Fenrir
6,981
465
66
4
0
252,750
0
L
Poseidon
6,771
451
91
6
0
307,452
1
W
Sylvanus
7,753
517
21
1
0
280,719
2
W
Hades
9,717
648
144
10
0
273,585
5
L
Martichoras
7,506
500
92
6
0
271,048
2
W
Jing Wei
8,970
598
133
9
0
306,383
2
W
Vulcan
8,530
569
101
7
0
318,588
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role