Player Matchup

Freya
Freya
Jorammun
Freya
Level 176
God Stats
1W - 1L
1,253 SR
Queue Stats
56W - 35L
1,598 Elo+
Party 1
King Arthur
King Arthur
Macelinio
King Arthur
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 45L
1,557 Elo+
Party 1
Hel
Hel
SHION_YIN
Hel
Level 221
God Stats
7W - 3L
1,618 SR
Queue Stats
481W - 484L
1,494 Elo+
Solo
Yu Huang
Yu Huang
SilentStreamr
Yu Huang
Level 100
God Stats
3W - 0L
1,591 SR
Queue Stats
86W - 73L
1,561 Elo+
Solo
Merlin
Merlin
TheSamoaBuldozer
Merlin
Level 128
God Stats
2W - 1L
1,452 SR
Queue Stats
79W - 78L
1,511 Elo+
Solo
Team Averages
Level 154
1,483 SR
1,544 Elo+

VS

Team Averages
Level 145
1,533 SR
1,489 Elo+
Hel
Hel
 
Hel
Level 225
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Grim Tribe
The Morrigan
Level 118
God Stats
2W - 1L
1,804 SR
Queue Stats
94W - 76L
1,511 Elo+
Solo
Skadi
Skadi
Reall3009
Skadi
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 107L
1,367 Elo+
Party 2
Vulcan
Vulcan
SSMaDD
Vulcan
Level 152
God Stats
4W - 6L
1,696 SR
Queue Stats
178W - 164L
1,496 Elo+
Party 2
Odin
Odin
Zaayko17
Odin
Level 98
God Stats
1W - 3L
1,165 SR
Queue Stats
81W - 81L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Jorammun
Freya
15
3 / 1 / 5
10,159
726
7,475
7,666
3,023
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

King Arthur
Macelinio
King Arthur
14
1 / 4 / 4
9,201
657
5,441
18,578
18,841
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
0 / 0 / 8
9,783
699
3,928
7,136
4,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Yu Huang
SilentStreamr
Yu Huang
18
5 / 1 / 7
11,139
796
25,046
11,354
5,192
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

19
3 / 1 / 5
11,092
792
14,948
12,345
6,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
0 / 1 / 7
8,337
596
7,298
11,091
4,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

The Morrigan
Grim Tribe
The Morrigan
17
2 / 4 / 1
9,532
681
5,900
10,138
3,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Reall3009
Skadi
16
2 / 4 / 2
8,616
615
13,404
16,659
5,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
SSMaDD
Vulcan
13
1 / 2 / 4
8,443
603
9,611
7,426
2,464
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Odin
17
2 / 1 / 5
8,958
640
9,401
14,843
14,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
26
12
Kills
7
7
Deaths
12
29
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
1
7
3.5
L
The Morrigan
Grim Tribe
The Morrigan
2
4
1
0.63
W
Freya
Jorammun
Freya
3
1
5
5.5
W
King Arthur
Macelinio
King Arthur
1
4
4
0.75
L
Skadi
Reall3009
Skadi
2
4
2
0.75
W
0
0
8
4
L
Vulcan
SSMaDD
Vulcan
1
2
4
1.5
W
Yu Huang
SilentStreamr
Yu Huang
5
1
7
8.5
W
3
1
5
5.5
L
Odin
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,838
Damage
45,614
57,079
Taken
60,157
38,196
Mitigated
29,744
33,997
Healing
31,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
7,298
57
15,867
7,186
11,091
4,047
0
9,577
1,514
12,188
0
L
The Morrigan
Grim Tribe
The Morrigan
5,900
743
1,463
2,126
10,138
3,037
252
9,329
809
21,979
2,987
W
Freya
Jorammun
Freya
7,475
1,745
477
1,828
7,666
3,023
1,786
3,689
3,977
13,453
606
W
King Arthur
Macelinio
King Arthur
5,441
940
454
2,262
18,578
18,841
345
4,800
13,778
0
11,154
L
Skadi
Reall3009
Skadi
13,404
2,488
1,292
1,343
16,659
5,443
0
14,907
1,752
0
34,320
W
3,928
323
20,005
5,281
7,136
4,890
942
3,022
4,114
17,741
385
L
Vulcan
SSMaDD
Vulcan
9,611
129
545
237
7,426
2,464
0
6,440
986
21,768
0
W
Yu Huang
SilentStreamr
Yu Huang
25,046
1,812
1,841
1,187
11,354
5,192
2,063
4,511
6,843
52,558
436
W
14,948
242
0
662
12,345
6,250
1,518
4,951
7,394
53,263
0
L
Odin
9,401
1,205
668
363
14,843
14,753
0
10,870
3,973
0
18,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,374
Gold Earned
43,886
184
Minions Killed
149
0
Camps Cleared
0
1,201,187
Distance Traveled
1,210,258
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,337
596
16
1
0
306,225
0
L
The Morrigan
9,532
681
50
4
0
233,058
0
W
Freya
10,159
726
17
1
0
223,083
1
W
King Arthur
9,201
657
13
1
0
237,030
0
L
Skadi
8,616
615
38
3
0
228,301
0
W
Hel
9,783
699
30
2
0
217,718
0
L
Vulcan
8,443
603
35
3
0
160,513
0
W
Yu Huang
11,139
796
60
4
0
265,809
0
W
Merlin
11,092
792
64
5
0
257,547
0
L
Odin
8,958
640
10
1
0
282,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role