Player Matchup

Serqet
Serqet
DentolRodgers
Serqet
Level 165
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 151L
1,569 Elo+
Party 2
Scylla
Scylla
Megadiet
Scylla
Level 136
God Stats
10W - 10L
1,709 SR
Queue Stats
192W - 184L
1,576 Elo+
Party 2
Maui
Maui
keepitzuen
Maui
Level 155
God Stats
10W - 16L
1,188 SR
Queue Stats
132W - 139L
1,554 Elo+
Party 2
Team Averages
Level 152
1,466 SR
1,566 Elo+

VS

Team Averages
Level 110
1,771 SR
1,643 Elo+
Bacchus
Bacchus
Jethr0
Bacchus
Level 106
God Stats
2W - 0L
1,832 SR
Queue Stats
19W - 11L
1,640 Elo+
Party 1
Sun Wukong
Sun Wukong
TheMaximer
Sun Wukong
Level 131
God Stats
12W - 10L
1,679 SR
Queue Stats
276W - 246L
1,618 Elo+
Solo
Merlin
Merlin
despont
Merlin
Level 94
God Stats
2W - 0L
1,802 SR
Queue Stats
17W - 8L
1,670 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
7,465
747
3,064
12,083
9,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
Megadiet
Scylla
14
2 / 4 / 2
8,593
859
7,318
8,929
2,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
0 / 6 / 2
7,165
717
3,749
10,523
6,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jethr0
Bacchus
14
2 / 3 / 10
8,742
874
5,905
11,812
12,481
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
TheMaximer
Sun Wukong
16
9 / 0 / 5
9,975
998
11,633
11,950
11,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Merlin
despont
Merlin
16
3 / 1 / 11
9,303
930
10,518
5,718
2,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
3
Kills
14
14
Deaths
4
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Bacchus
Jethr0
Bacchus
2
3
10
2.33
L
Scylla
Megadiet
Scylla
2
4
2
0.75
W
Sun Wukong
TheMaximer
Sun Wukong
9
0
5
11.5
W
Merlin
despont
Merlin
3
1
11
8.5
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,131
Damage
28,056
31,535
Taken
29,480
18,816
Mitigated
25,595
2,211
Healing
3,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,064
289
0
1,098
12,083
9,213
0
6,188
5,648
0
16,831
W
Bacchus
Jethr0
Bacchus
5,905
419
158
846
11,812
12,481
97
4,355
6,885
14,673
1,959
L
Scylla
Megadiet
Scylla
7,318
712
0
793
8,929
2,740
0
3,567
5,235
32,803
0
W
Sun Wukong
TheMaximer
Sun Wukong
11,633
2,475
0
2,427
11,950
11,015
1,476
3,468
8,242
0
29,538
W
Merlin
despont
Merlin
10,518
1,231
0
494
5,718
2,099
966
3,296
2,422
44,801
661
L
3,749
605
0
320
10,523
6,863
0
5,317
5,057
9,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,223
Gold Earned
28,020
112
Minions Killed
149
0
Camps Cleared
0
547,205
Distance Traveled
641,115
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,465
747
29
3
0
195,417
0
W
Bacchus
8,742
874
25
3
0
216,513
0
L
Scylla
8,593
859
65
7
0
188,756
0
W
Sun Wukong
9,975
998
38
4
0
233,522
0
W
Merlin
9,303
930
86
9
0
191,080
0
L
Maui
7,165
717
18
2
0
163,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role