Player Matchup

Nu Wa
Nu Wa
GoatedMage
Nu Wa
Level 84
God Stats
5W - 3L
1,687 SR
Queue Stats
153W - 141L
1,590 Elo+
Solo
Scylla
Scylla
IMthatGUY412
Scylla
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,441 Elo+
Party 1
Artemis
Artemis
IvIoStR3N3GaDE
Artemis
Level 126
God Stats
1W - 1L
1,291 SR
Queue Stats
42W - 42L
1,513 Elo+
Party 1
Cthulhu
Cthulhu
memo1705
Cthulhu
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
280W - 274L
1,496 Elo+
Solo
Yu Huang
Yu Huang
rushman112
Yu Huang
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 51L
1,496 Elo+
Party 1
Team Averages
Level 119
1,496 SR
1,507 Elo+

VS

Team Averages
Level 129
1,599 SR
1,510 Elo+
Sol
Sol
Arixia33
Sol
Level 134
God Stats
2W - 3L
1,641 SR
Queue Stats
98W - 101L
1,559 Elo+
Solo
Raijin
Raijin
CaptCurt420
Raijin
Level 128
God Stats
2W - 5L
1,495 SR
Queue Stats
217W - 211L
1,525 Elo+
Party 3
Kukulkan
Kukulkan
PixieQueen11
Kukulkan
Level 142
God Stats
4W - 3L
1,668 SR
Queue Stats
205W - 212L
1,488 Elo+
Party 3
Ah Puch
Ah Puch
jareal0101
Ah Puch
Level 132
God Stats
6W - 7L
1,689 SR
Queue Stats
391W - 388L
1,549 Elo+
Party 2
Hercules
Hercules
realjonesboyz
Hercules
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 123L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
2 / 1 / 5
8,294
754
11,407
6,024
2,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
15
4 / 1 / 6
9,015
820
5,229
4,562
1,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 1 / 4
8,306
755
8,438
6,308
2,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
memo1705
Cthulhu
17
1 / 0 / 6
8,885
808
7,916
7,214
6,433
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
rushman112
Yu Huang
15
3 / 2 / 6
8,524
775
8,944
6,526
2,414
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 3
7,917
720
3,059
6,141
1,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
16
3 / 3 / 2
9,131
830
10,362
7,870
2,846
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kukulkan
PixieQueen11
Kukulkan
12
0 / 4 / 1
7,347
668
2,813
6,356
1,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
jareal0101
Ah Puch
13
2 / 1 / 1
8,009
728
5,552
6,284
2,026
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
realjonesboyz
Hercules
14
0 / 2 / 2
7,618
693
4,180
17,093
13,903
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
12
Kills
5
5
Deaths
12
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
L
Raijin
3
3
2
1.33
W
Nu Wa
2
1
5
4.5
W
Scylla
4
1
6
7
W
2
1
4
4
L
Kukulkan
PixieQueen11
Kukulkan
0
4
1
0.13
L
Ah Puch
jareal0101
Ah Puch
2
1
1
2.5
W
Cthulhu
memo1705
Cthulhu
1
0
6
4
L
Hercules
realjonesboyz
Hercules
0
2
2
0.5
W
Yu Huang
rushman112
Yu Huang
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,934
Damage
25,966
30,634
Taken
43,744
14,897
Mitigated
22,417
10,700
Healing
17,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,059
424
1,116
1,494
6,141
1,831
476
4,446
1,695
22,579
804
L
Raijin
10,362
0
1,245
1,642
7,870
2,846
0
5,730
2,140
39,916
0
W
Nu Wa
11,407
4,013
1,554
756
6,024
2,184
695
4,107
1,917
24,606
0
W
Scylla
5,229
395
229
83
4,562
1,717
81
3,444
1,118
18,231
1,076
W
8,438
2,144
339
355
6,308
2,149
0
4,682
1,626
0
15,765
L
Kukulkan
PixieQueen11
Kukulkan
2,813
45
1,877
670
6,356
1,811
110
5,683
673
16,292
0
L
Ah Puch
jareal0101
Ah Puch
5,552
0
0
1,755
6,284
2,026
0
4,750
1,534
21,486
0
W
Cthulhu
memo1705
Cthulhu
7,916
86
2,568
2,298
7,214
6,433
217
5,064
2,150
21,443
325
L
Hercules
realjonesboyz
Hercules
4,180
380
462
7,546
17,093
13,903
0
12,629
4,464
0
10,589
W
Yu Huang
rushman112
Yu Huang
8,944
46
1,731
787
6,526
2,414
19
4,331
2,195
19,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,024
Gold Earned
40,022
139
Minions Killed
188
0
Camps Cleared
0
1,193,243
Distance Traveled
1,012,121
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,917
720
41
4
0
207,214
0
L
Raijin
9,131
830
72
7
0
196,043
0
W
Nu Wa
8,294
754
30
3
0
237,052
0
W
Scylla
9,015
820
40
4
0
253,199
0
W
Artemis
8,306
755
26
2
0
213,356
0
L
Kukulkan
7,347
668
31
3
0
167,878
0
L
Ah Puch
8,009
728
35
3
0
228,792
0
W
Cthulhu
8,885
808
26
2
0
239,928
0
L
Hercules
7,618
693
9
1
0
212,194
0
W
Yu Huang
8,524
775
17
2
0
249,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role