Player Matchup

Osiris
Osiris
 
Osiris
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Chu47
Olorun
Level 126
God Stats
2W - 2L
1,658 SR
Queue Stats
232W - 247L
1,448 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
XxGGxX TW33TZ
Ah Muzen Cab
Level 143
God Stats
5W - 5L
1,625 SR
Queue Stats
274W - 263L
1,430 Elo+
Party 1
Chiron
Chiron
ehmmfail
Chiron
Level 88
God Stats
2W - 5L
1,310 SR
Queue Stats
202W - 219L
1,475 Elo+
Party 2
Cabrakan
Cabrakan
giladish
Cabrakan
Level 109
God Stats
10W - 5L
1,531 SR
Queue Stats
410W - 397L
1,546 Elo+
Solo
Team Averages
Level 130
1,525 SR
1,480 Elo+

VS

Team Averages
Level 143
1,364 SR
1,520 Elo+
Athena
Athena
Faralice
Athena
Level 148
God Stats
1W - 3L
1,142 SR
Queue Stats
295W - 306L
1,549 Elo+
Solo
Arachne
Arachne
Goodhlop4ik
Arachne
Level 147
God Stats
3W - 4L
1,500 SR
Queue Stats
291W - 284L
1,528 Elo+
Solo
Hera
Hera
SHARKx3
Hera
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
39W - 35L
1,473 Elo+
Solo
Jormungandr
Jormungandr
TheFirstLiving
Jormungandr
Level 140
God Stats
1W - 1L
1,259 SR
Queue Stats
33W - 28L
1,546 Elo+
Solo
Baron Samedi
Baron Samedi
TiPrinceDeLu972
Baron Samedi
Level 173
God Stats
7W - 7L
1,419 SR
Queue Stats
347W - 357L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
4 / 6 / 5
9,087
699
8,696
19,119
23,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Olorun
Chu47
Olorun
14
3 / 5 / 4
8,705
670
12,087
12,220
4,692
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ah Muzen Cab
XxGGxX TW33TZ
Ah Muzen Cab
14
0 / 4 / 10
8,101
623
10,361
10,316
3,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
ehmmfail
Chiron
16
4 / 4 / 6
9,194
707
15,946
13,197
4,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cabrakan
giladish
Cabrakan
15
1 / 6 / 6
8,910
685
5,659
20,759
32,074
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Faralice
Athena
17
3 / 2 / 19
10,316
794
7,279
16,342
18,541
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
Goodhlop4ik
Arachne
17
8 / 4 / 12
10,763
828
13,801
13,392
9,654
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hera
SHARKx3
Hera
17
7 / 3 / 13
11,034
849
14,219
7,944
2,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
TheFirstLiving
Jormungandr
18
6 / 2 / 16
10,794
830
23,349
16,359
11,792
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
TiPrinceDeLu972
Baron Samedi
17
1 / 1 / 16
9,619
740
9,827
10,066
9,628
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
101
12
Kills
25
25
Deaths
12
31
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
4
6
5
1.08
L
Olorun
Chu47
Olorun
3
5
4
1
W
Athena
Faralice
Athena
3
2
19
6.25
W
Arachne
Goodhlop4ik
Arachne
8
4
12
3.5
W
Hera
SHARKx3
Hera
7
3
13
4.5
W
Jormungandr
TheFirstLiving
Jormungandr
6
2
16
7
W
Baron Samedi
TiPrinceDeLu972
Baron Samedi
1
1
16
9
L
Ah Muzen Cab
XxGGxX TW33TZ
Ah Muzen Cab
0
4
10
1.25
L
Chiron
ehmmfail
Chiron
4
4
6
1.75
L
Cabrakan
giladish
Cabrakan
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,749
Damage
68,475
75,611
Taken
64,103
67,969
Mitigated
52,436
22,283
Healing
30,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
8,696
2,290
860
3,282
19,119
23,106
0
11,172
7,577
0
21,234
L
Olorun
Chu47
Olorun
12,087
5,455
5,313
4,023
12,220
4,692
0
10,398
1,748
25,930
0
W
Athena
Faralice
Athena
7,279
1,229
2,683
4,199
16,342
18,541
384
3,785
12,557
15,392
641
W
Arachne
Goodhlop4ik
Arachne
13,801
8,784
742
2,771
13,392
9,654
1,355
3,487
9,905
0
16,587
W
Hera
SHARKx3
Hera
14,219
2,571
163
1,711
7,944
2,821
1,564
2,309
5,635
35,911
0
W
Jormungandr
TheFirstLiving
Jormungandr
23,349
2,395
1,016
6,472
16,359
11,792
508
4,239
12,120
47,124
0
W
Baron Samedi
TiPrinceDeLu972
Baron Samedi
9,827
511
5,593
4,770
10,066
9,628
432
3,796
6,270
22,272
639
L
Ah Muzen Cab
XxGGxX TW33TZ
Ah Muzen Cab
10,361
2,871
783
454
10,316
3,377
0
8,591
1,682
0
30,594
L
Chiron
ehmmfail
Chiron
15,946
2,922
2,001
2,572
13,197
4,720
0
11,869
1,253
0
39,668
L
Cabrakan
giladish
Cabrakan
5,659
313
639
2,356
20,759
32,074
0
12,183
8,064
14,954
165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,997
Gold Earned
52,526
182
Minions Killed
182
0
Camps Cleared
0
1,126,665
Distance Traveled
1,247,815
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,087
699
21
2
0
229,715
0
L
Olorun
8,705
670
41
3
0
225,938
0
W
Athena
10,316
794
30
2
0
264,553
0
W
Arachne
10,763
828
13
1
0
264,513
0
W
Hera
11,034
849
51
4
0
238,610
0
W
Jormungandr
10,794
830
50
4
0
250,945
0
W
Baron Samedi
9,619
740
38
3
0
229,194
0
L
Ah Muzen Cab
8,101
623
51
4
0
213,316
0
L
Chiron
9,194
707
49
4
0
235,081
0
L
Cabrakan
8,910
685
20
2
0
222,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role