Player Matchup

Cerberus
Cerberus
ChristmasHam398
Cerberus
Level 144
God Stats
9W - 9L
1,650 SR
Queue Stats
28W - 25L
1,567 Elo+
Party 2
Artio
Artio
DaffodilFern901
Artio
Level 146
God Stats
25W - 20L
1,535 SR
Queue Stats
275W - 301L
1,427 Elo+
Party 1
Janus
Janus
IMxAxN1NJA
Janus
Level 125
God Stats
1W - 3L
1,376 SR
Queue Stats
146W - 172L
1,435 Elo+
Party 1
Ravana
Ravana
OPSquadJoe
Ravana
Level 156
God Stats
0W - 2L
1,651 SR
Queue Stats
40W - 31L
1,600 Elo+
Party 2
Heimdallr
Heimdallr
OrphanCr1ppler
Heimdallr
Level 155
God Stats
5W - 7L
1,581 SR
Queue Stats
163W - 181L
1,435 Elo+
Party 1
Team Averages
Level 145
1,559 SR
1,493 Elo+

VS

Team Averages
Level 117
1,549 SR
1,536 Elo+
Izanami
Izanami
Boi a god
Izanami
Level 96
God Stats
3W - 0L
1,839 SR
Queue Stats
127W - 121L
1,507 Elo+
Party 3
Ne Zha
Ne Zha
DaddyNando05
Ne Zha
Level 61
God Stats
1W - 1L
1,616 SR
Queue Stats
9W - 5L
1,653 Elo+
Party 4
Nu Wa
Nu Wa
SJGRBeast53
Nu Wa
Level 144
God Stats
1W - 0L
1,303 SR
Queue Stats
16W - 11L
1,566 Elo+
Party 4
Jormungandr
Jormungandr
Spartacus422
Jormungandr
Level 128
God Stats
30W - 25L
1,582 SR
Queue Stats
281W - 280L
1,433 Elo+
Solo
Fafnir
Fafnir
Tazmanion
Fafnir
Level 157
God Stats
2W - 3L
1,407 SR
Queue Stats
202W - 173L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
1 / 3 / 2
7,110
444
5,724
14,386
9,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

15
1 / 4 / 2
8,601
538
5,612
18,464
10,516
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
13
0 / 3 / 3
7,703
481
4,124
9,767
2,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
OPSquadJoe
Ravana
15
6 / 5 / 0
8,424
527
6,420
10,908
4,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Heimdallr
OrphanCr1ppler
Heimdallr
13
2 / 3 / 2
7,828
489
10,277
13,263
3,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Boi a god
Izanami
15
3 / 3 / 1
8,996
562
9,549
12,607
3,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
17
11 / 1 / 4
10,420
651
15,039
10,116
4,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
4 / 3 / 6
9,932
621
15,412
6,664
1,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Spartacus422
Jormungandr
15
0 / 2 / 8
9,243
578
5,701
10,650
8,702
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fafnir
Tazmanion
Fafnir
12
0 / 1 / 6
8,616
539
4,655
15,223
13,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
10
Kills
18
18
Deaths
10
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Izanami
Boi a god
Izanami
3
3
1
1.17
L
Cerberus
1
3
2
0.67
W
Ne Zha
11
1
4
13
L
1
4
2
0.5
L
Janus
0
3
3
0.5
L
Ravana
OPSquadJoe
Ravana
6
5
0
1.2
L
Heimdallr
OrphanCr1ppler
Heimdallr
2
3
2
1
W
4
3
6
2.33
W
Jormungandr
Spartacus422
Jormungandr
0
2
8
2
W
Fafnir
Tazmanion
Fafnir
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,157
Damage
50,356
66,788
Taken
55,260
29,923
Mitigated
32,149
16,463
Healing
18,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Boi a god
Izanami
9,549
6,071
0
5,999
12,607
3,504
1,222
1,532
10,903
0
76,761
L
Cerberus
5,724
376
0
2,054
14,386
9,269
0
5,690
8,401
31,384
1,107
W
Ne Zha
15,039
3,646
0
1,406
10,116
4,173
979
1,284
8,814
0
69,718
L
5,612
439
130
8,465
18,464
10,516
554
6,590
11,700
62,691
1,990
L
Janus
4,124
38
0
1,000
9,767
2,203
0
4,596
4,700
51,084
0
L
Ravana
OPSquadJoe
Ravana
6,420
1,821
0
1,235
10,908
4,215
0
3,287
7,394
0
60,000
L
Heimdallr
OrphanCr1ppler
Heimdallr
10,277
4,315
0
3,579
13,263
3,720
0
3,729
9,388
0
60,084
W
15,412
2,441
0
1,396
6,664
1,915
1,068
3,054
3,210
60,312
2,204
W
Jormungandr
Spartacus422
Jormungandr
5,701
1,699
0
4,257
10,650
8,702
265
4,524
6,086
56,829
2,111
W
Fafnir
Tazmanion
Fafnir
4,655
831
0
4,960
15,223
13,855
280
3,503
11,107
21,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,666
Gold Earned
47,207
451
Minions Killed
484
0
Camps Cleared
0
1,588,200
Distance Traveled
1,678,901
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,996
562
136
9
0
371,140
0
L
Cerberus
7,110
444
43
3
0
327,652
10
W
Ne Zha
10,420
651
86
5
0
394,430
2
L
Artio
8,601
538
103
6
0
294,242
4
L
Janus
7,703
481
110
7
0
325,283
4
L
Ravana
8,424
527
101
6
0
372,907
5
L
Heimdallr
7,828
489
94
6
0
268,116
0
W
Nu Wa
9,932
621
123
8
0
293,921
0
W
Jormungandr
9,243
578
106
7
0
290,650
5
W
Fafnir
8,616
539
33
2
0
328,760
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role