Player Matchup

Persephone
Persephone
BatsAsteroid77
Persephone
Level 146
God Stats
4W - 1L
1,705 SR
Queue Stats
95W - 98L
1,498 Elo+
Solo
King Arthur
King Arthur
CPTLoveboat
King Arthur
Level 159
God Stats
4W - 5L
1,506 SR
Queue Stats
120W - 98L
1,642 Elo+
Solo
Sylvanus
Sylvanus
D0NQUIX0T3
Sylvanus
Level 153
God Stats
4W - 0L
1,638 SR
Queue Stats
55W - 18L
1,707 Elo+
Solo
Ravana
Ravana
TrueCow287
Ravana
Level 118
God Stats
4W - 6L
1,741 SR
Queue Stats
141W - 101L
1,636 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
myonnoise
Ah Muzen Cab
Level 126
God Stats
3W - 1L
1,639 SR
Queue Stats
92W - 75L
1,592 Elo+
Party 1
Team Averages
Level 140
1,646 SR
1,615 Elo+

VS

Team Averages
Level 140
1,499 SR
1,565 Elo+
Janus
Janus
Danobipo
Janus
Level 129
God Stats
9W - 7L
1,571 SR
Queue Stats
316W - 275L
1,634 Elo+
Solo
Poseidon
Poseidon
Joniided
Poseidon
Level 129
God Stats
68W - 58L
1,602 SR
Queue Stats
149W - 128L
1,589 Elo+
Solo
Sobek
Sobek
Juweel
Sobek
Level 149
God Stats
0W - 3L
1,470 SR
Queue Stats
35W - 37L
1,504 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MajinBuusha
Ah Muzen Cab
Level 159
God Stats
2W - 3L
1,351 SR
Queue Stats
183W - 196L
1,576 Elo+
Solo
Guan Yu
Guan Yu
Roxoviolet
Guan Yu
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
457W - 455L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BatsAsteroid77
Persephone
14
1 / 3 / 8
8,606
615
6,852
6,718
1,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
CPTLoveboat
King Arthur
16
3 / 0 / 0
9,903
707
9,226
9,856
6,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
D0NQUIX0T3
Sylvanus
13
3 / 2 / 5
8,025
573
6,981
15,217
6,372
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ravana
TrueCow287
Ravana
15
9 / 2 / 3
9,008
643
10,182
8,318
4,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
myonnoise
Ah Muzen Cab
16
1 / 1 / 2
8,913
637
6,521
6,982
2,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Danobipo
Janus
13
2 / 5 / 0
7,016
501
3,575
10,305
2,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
Joniided
Poseidon
13
5 / 4 / 1
7,786
556
9,325
8,101
2,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Juweel
Sobek
10
0 / 1 / 5
6,607
472
5,650
12,958
11,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
MajinBuusha
Ah Muzen Cab
13
1 / 4 / 0
7,127
509
4,146
10,644
3,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Roxoviolet
Guan Yu
13
0 / 3 / 0
7,031
502
4,698
14,470
7,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
17
Kills
8
8
Deaths
17
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Persephone
BatsAsteroid77
Persephone
1
3
8
1.67
W
King Arthur
CPTLoveboat
King Arthur
3
0
0
3
W
Sylvanus
D0NQUIX0T3
Sylvanus
3
2
5
2.75
L
Janus
Danobipo
Janus
2
5
0
0.4
L
Poseidon
Joniided
Poseidon
5
4
1
1.38
L
Sobek
Juweel
Sobek
0
1
5
2.5
L
Ah Muzen Cab
MajinBuusha
Ah Muzen Cab
1
4
0
0.25
L
Guan Yu
Roxoviolet
Guan Yu
0
3
0
0
W
Ravana
TrueCow287
Ravana
9
2
3
5.25
W
Ah Muzen Cab
myonnoise
Ah Muzen Cab
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,762
Damage
27,394
47,091
Taken
56,478
21,076
Mitigated
28,371
19,091
Healing
14,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
BatsAsteroid77
Persephone
6,852
226
0
1,025
6,718
1,881
0
5,331
1,140
58,329
0
W
King Arthur
CPTLoveboat
King Arthur
9,226
973
0
3,031
9,856
6,051
0
0
9,856
0
79,320
W
Sylvanus
D0NQUIX0T3
Sylvanus
6,981
641
3,788
6,269
15,217
6,372
0
8,859
6,086
24,412
718
L
Janus
Danobipo
Janus
3,575
226
0
2,886
10,305
2,844
0
2,635
7,670
51,818
621
L
Poseidon
Joniided
Poseidon
9,325
1,428
0
750
8,101
2,505
0
3,586
4,515
65,086
0
L
Sobek
Juweel
Sobek
5,650
500
0
4,666
12,958
11,725
0
5,447
7,511
14,515
626
L
Ah Muzen Cab
MajinBuusha
Ah Muzen Cab
4,146
1,782
0
1,736
10,644
3,366
0
1,837
8,807
0
56,499
L
Guan Yu
Roxoviolet
Guan Yu
4,698
452
0
4,860
14,470
7,931
0
0
14,470
0
49,174
W
Ravana
TrueCow287
Ravana
10,182
3,371
0
3,456
8,318
4,058
0
3,297
4,838
0
57,238
W
Ah Muzen Cab
myonnoise
Ah Muzen Cab
6,521
2,072
0
1,522
6,982
2,714
0
612
6,370
0
82,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,455
Gold Earned
35,567
535
Minions Killed
484
0
Camps Cleared
0
1,508,553
Distance Traveled
1,504,995
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,606
615
104
7
0
288,922
2
W
King Arthur
9,903
707
142
10
0
280,287
2
W
Sylvanus
8,025
573
24
2
0
312,488
0
L
Janus
7,016
501
101
7
0
308,892
2
L
Poseidon
7,786
556
122
9
0
304,390
5
L
Sobek
6,607
472
26
2
0
315,180
2
L
Ah Muzen Cab
7,127
509
134
10
0
281,114
5
L
Guan Yu
7,031
502
101
7
0
295,419
0
W
Ravana
9,008
643
112
8
0
338,759
3
W
Ah Muzen Cab
8,913
637
153
11
0
288,097
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role