Player Matchup

Chronos
Chronos
Gold V
AlexGKaz
Chronos
Gold V
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,673 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold V
Bulgaru
Cu Chulainn
Gold V
Level 157
God Stats
0W - 1L
1,246 SR
Queue Stats
7W - 4L
1,673 MMR
Party 1
Bellona
Bellona
Gold V
RastaEagle94
Bellona
Gold V
Level 90
God Stats
1W - 1L
1,842 SR
Queue Stats
6W - 4L
1,673 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,529 SR
1,673 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 165
1,556 SR
1,615 MMR
Medusa
Medusa
Gold I
IFiR0I
Medusa
Gold I
Level 141
God Stats
14W - 7L
1,722 SR
Queue Stats
56W - 44L
1,705 MMR
Party 2
Kuzenbo
Kuzenbo
Platinum III
MrVëG
Kuzenbo
Platinum III
Level 208
God Stats
1W - 2L
1,223 SR
Queue Stats
150W - 131L
1,498 MMR
Solo
Cerberus
Cerberus
Gold II
OverbossSven
Cerberus
Gold II
Level 147
God Stats
15W - 2L
1,723 SR
Queue Stats
53W - 38L
1,643 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AlexGKaz
Chronos
19
5 / 4 / 2
13,284
830
17,711
17,850
6,571
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
Bulgaru
Cu Chulainn
18
1 / 4 / 6
11,530
721
14,313
21,580
21,763
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
RastaEagle94
Bellona
17
1 / 6 / 4
11,169
698
8,994
16,739
13,386
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
ThothAchillesThorMulanPersephone

VS

Bans
SerqetAnubisVamanaTiamatChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
IFiR0I
Medusa
20
8 / 3 / 5
14,234
890
21,043
16,206
6,509
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
MrVëG
Kuzenbo
19
2 / 0 / 9
12,291
768
15,981
19,454
32,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
OverbossSven
Cerberus
19
4 / 4 / 9
13,337
834
10,989
20,455
22,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
7
Kills
14
14
Deaths
7
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chronos
AlexGKaz
Chronos
5
4
2
1.5
L
Cu Chulainn
Bulgaru
Cu Chulainn
1
4
6
1
W
Medusa
IFiR0I
Medusa
8
3
5
3.5
W
Kuzenbo
MrVëG
Kuzenbo
2
0
9
6.5
W
Cerberus
OverbossSven
Cerberus
4
4
9
2.13
L
Bellona
RastaEagle94
Bellona
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,018
Damage
48,013
56,169
Taken
56,115
41,720
Mitigated
61,781
1,533
Healing
8,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
AlexGKaz
Chronos
17,711
7,027
0
602
17,850
6,571
0
8,498
8,298
61,924
0
L
Cu Chulainn
Bulgaru
Cu Chulainn
14,313
1,322
0
473
21,580
21,763
0
7,211
13,511
0
56,121
W
Medusa
IFiR0I
Medusa
21,043
10,779
0
4,222
16,206
6,509
3,777
5,425
10,516
0
87,281
W
Kuzenbo
MrVëG
Kuzenbo
15,981
4,630
0
1,744
19,454
32,381
353
4,322
14,990
30,746
3,459
W
Cerberus
OverbossSven
Cerberus
10,989
393
0
2,838
20,455
22,891
72
7,247
12,784
30,786
2,416
L
Bellona
RastaEagle94
Bellona
8,994
2,740
0
458
16,739
13,386
0
5,396
10,471
0
24,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,983
Gold Earned
39,862
204
Minions Killed
219
0
Camps Cleared
0
875,398
Distance Traveled
939,381
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
13,284
830
104
7
0
291,920
1
L
Cu Chulainn
11,530
721
70
4
0
311,719
0
W
Medusa
14,234
890
131
8
0
303,228
0
W
Kuzenbo
12,291
768
37
2
0
335,926
0
W
Cerberus
13,337
834
51
3
0
300,227
4
L
Bellona
11,169
698
30
2
0
271,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role