Player Matchup

Atlas
Atlas
KnifeParty2Night
Atlas
Level 159
God Stats
50W - 50L
1,499 SR
Queue Stats
585W - 605L
1,442 Elo+
Solo
Danzaburou
Danzaburou
dirtcrime
Danzaburou
Level 123
God Stats
6W - 5L
1,557 SR
Queue Stats
104W - 114L
1,408 Elo+
Party 2
Ix Chel
Ix Chel
lulu884
Ix Chel
Level 46
God Stats
12W - 16L
1,478 SR
Queue Stats
104W - 116L
1,423 Elo+
Party 2
Team Averages
Level 109
1,511 SR
1,424 Elo+

VS

Team Averages
Level 99
1,583 SR
1,429 Elo+
Artemis
Artemis
Ajgarnizzle
Artemis
Level 127
God Stats
6W - 2L
1,611 SR
Queue Stats
203W - 217L
1,464 Elo+
Party 1
Kukulkan
Kukulkan
Nicholsodeon
Kukulkan
Level 106
God Stats
4W - 4L
1,475 SR
Queue Stats
141W - 143L
1,439 Elo+
Party 1
Sobek
Sobek
doublen3
Sobek
Level 65
God Stats
15W - 4L
1,665 SR
Queue Stats
163W - 150L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 2
11,092
739
14,349
20,240
17,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Danzaburou
dirtcrime
Danzaburou
16
1 / 4 / 3
10,931
729
9,026
12,452
5,068
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
lulu884
Ix Chel
17
2 / 5 / 1
10,981
732
3,832
9,996
4,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ajgarnizzle
Artemis
18
6 / 3 / 9
12,465
831
17,371
14,507
5,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Nicholsodeon
Kukulkan
18
5 / 3 / 7
12,031
802
8,698
7,814
2,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sobek
doublen3
Sobek
19
4 / 0 / 12
12,174
812
5,118
12,828
13,448
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
6
Kills
15
16
Deaths
6
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Artemis
Ajgarnizzle
Artemis
6
3
9
3.5
L
3
7
2
0.57
W
Kukulkan
Nicholsodeon
Kukulkan
5
3
7
2.83
L
Danzaburou
dirtcrime
Danzaburou
1
4
3
0.63
W
Sobek
doublen3
Sobek
4
0
12
10
L
Ix Chel
lulu884
Ix Chel
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,207
Damage
31,187
42,688
Taken
35,149
26,507
Mitigated
22,247
3,877
Healing
4,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Ajgarnizzle
Artemis
17,371
7,017
0
1,678
14,507
5,842
2,187
7,765
6,176
0
53,088
L
14,349
3,571
0
2,195
20,240
17,332
0
5,168
15,066
27,486
0
W
Kukulkan
Nicholsodeon
Kukulkan
8,698
59
0
720
7,814
2,957
945
4,444
2,943
40,663
0
L
Danzaburou
dirtcrime
Danzaburou
9,026
3,038
0
1,275
12,452
5,068
1,289
4,392
8,056
0
43,865
W
Sobek
doublen3
Sobek
5,118
245
0
2,298
12,828
13,448
277
4,966
7,337
17,950
949
L
Ix Chel
lulu884
Ix Chel
3,832
826
193
214
9,996
4,107
90
3,357
6,639
23,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,004
Gold Earned
36,670
134
Minions Killed
155
0
Camps Cleared
0
697,176
Distance Traveled
767,451
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,465
831
67
4
0
229,302
0
L
Atlas
11,092
739
19
1
0
258,882
6
W
Kukulkan
12,031
802
65
4
0
254,100
1
L
Danzaburou
10,931
729
68
5
0
224,771
0
W
Sobek
12,174
812
23
2
0
284,049
0
L
Ix Chel
10,981
732
47
3
0
213,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role