Player Matchup

Ares
Ares
 
Ares
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
JFallester
Bellona
Level 128
God Stats
5W - 6L
1,356 SR
Queue Stats
114W - 119L
1,499 Elo+
Solo
Mercury
Mercury
Masrurr
Mercury
Level 154
God Stats
2W - 2L
1,230 SR
Queue Stats
232W - 206L
1,478 Elo+
Party 1
Janus
Janus
Vercow
Janus
Level 156
God Stats
2W - 1L
1,397 SR
Queue Stats
85W - 97L
1,429 Elo+
Party 1
Team Averages
Level 144
1,397 SR
1,481 Elo+

VS

Team Averages
Level 125
1,557 SR
1,492 Elo+
Thor
Thor
Alaricadaa
Thor
Level 146
God Stats
5W - 3L
1,681 SR
Queue Stats
57W - 41L
1,539 Elo+
Party 2
Janus
Janus
BillsSG
Janus
Level 143
God Stats
5W - 9L
1,573 SR
Queue Stats
99W - 96L
1,500 Elo+
Solo
Fafnir
Fafnir
DreadMaster97
Fafnir
Level 159
God Stats
1W - 2L
1,682 SR
Queue Stats
18W - 5L
1,747 Elo+
Party 2
Surtr
Surtr
Guibsbacon
Surtr
Level 42
God Stats
0W - 2L
1,265 SR
Queue Stats
1W - 12L
1,125 Elo+
Solo
Danzaburou
Danzaburou
PokeYuri97
Danzaburou
Level 136
God Stats
25W - 28L
1,584 SR
Queue Stats
119W - 132L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
5 / 3 / 1
6,013
601
6,886
7,635
5,870
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
 
Cernunnos
11
1 / 2 / 3
5,794
579
3,477
4,718
1,423
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
JFallester
Bellona
12
1 / 0 / 1
6,938
694
3,004
5,281
2,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Masrurr
Mercury
13
3 / 3 / 1
6,299
630
4,407
10,258
3,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
Vercow
Janus
11
0 / 2 / 2
5,749
575
2,696
5,378
1,479
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 5
6,171
617
7,018
6,608
2,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
BillsSG
Janus
12
2 / 2 / 2
6,038
604
3,075
5,108
1,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
4 / 0 / 2
5,813
581
2,500
7,002
6,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Surtr
7
0 / 2 / 0
4,574
457
1,912
6,205
2,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
PokeYuri97
Danzaburou
10
0 / 5 / 2
5,585
559
3,419
7,840
2,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
21
10
Kills
10
10
Deaths
10
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
5
3
1
1.83
W
Cernunnos
 
Cernunnos
1
2
3
1.25
L
4
1
5
6.5
L
Janus
BillsSG
Janus
2
2
2
1.5
L
4
0
2
5
L
Surtr
0
2
0
0
W
Bellona
JFallester
Bellona
1
0
1
1.5
W
Mercury
Masrurr
Mercury
3
3
1
1.17
L
Danzaburou
PokeYuri97
Danzaburou
0
5
2
0.2
W
Janus
Vercow
Janus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,470
Damage
17,924
33,270
Taken
32,763
14,535
Mitigated
15,887
11,914
Healing
7,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,886
135
0
1,315
7,635
5,870
0
1,962
5,605
18,153
1,857
W
Cernunnos
 
Cernunnos
3,477
1,594
0
1,913
4,718
1,423
0
562
4,156
0
39,215
L
7,018
2,283
0
820
6,608
2,358
0
573
6,035
0
33,107
L
Janus
BillsSG
Janus
3,075
120
0
1,364
5,108
1,553
0
3,544
1,564
41,625
766
L
2,500
880
0
2,207
7,002
6,606
0
3,412
3,590
8,372
0
L
Surtr
1,912
698
0
834
6,205
2,951
0
0
6,205
311
20,553
W
Bellona
JFallester
Bellona
3,004
1,330
0
3,145
5,281
2,599
266
64
4,954
0
44,949
W
Mercury
Masrurr
Mercury
4,407
2,784
0
3,758
10,258
3,164
0
1,202
8,978
0
46,338
L
Danzaburou
PokeYuri97
Danzaburou
3,419
987
0
1,829
7,840
2,419
0
1,600
6,240
0
40,313
W
Janus
Vercow
Janus
2,696
99
0
1,783
5,378
1,479
0
1,460
3,738
38,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,793
Gold Earned
28,181
361
Minions Killed
258
0
Camps Cleared
0
1,066,560
Distance Traveled
999,047
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,013
601
31
3
0
213,145
0
W
Cernunnos
5,794
579
66
7
0
201,329
0
L
Thor
6,171
617
45
5
0
240,838
0
L
Janus
6,038
604
84
8
0
204,973
1
L
Fafnir
5,813
581
8
1
0
218,917
4
L
Surtr
4,574
457
45
5
0
143,717
1
W
Bellona
6,938
694
101
10
0
216,189
2
W
Mercury
6,299
630
85
9
0
216,988
0
L
Danzaburou
5,585
559
76
8
0
190,602
0
W
Janus
5,749
575
78
8
0
218,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role