Player Matchup

King Arthur
King Arthur
FlatteredCD
King Arthur
Level 130
God Stats
8W - 7L
1,162 SR
Queue Stats
114W - 117L
1,449 Elo+
Party 1
Nox
Nox
HenryH2002
Nox
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
316W - 320L
1,487 Elo+
Party 3
Lancelot
Lancelot
NLow62
Lancelot
Level 128
God Stats
5W - 9L
1,469 SR
Queue Stats
330W - 330L
1,494 Elo+
Party 3
Chronos
Chronos
SpecialSpork787
Chronos
Level 154
God Stats
6W - 4L
1,491 SR
Queue Stats
181W - 183L
1,433 Elo+
Party 1
Hades
Hades
g1pro_
Hades
Level 67
God Stats
22W - 21L
1,533 SR
Queue Stats
184W - 178L
1,470 Elo+
Solo
Team Averages
Level 117
1,431 SR
1,467 Elo+

VS

Team Averages
Level 61
1,506 SR
1,444 Elo+
Charybdis
Charybdis
FerMax_11
Charybdis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 113L
1,547 Elo+
Solo
Olorun
Olorun
Hanky24
Olorun
Level 4
God Stats
2W - 5L
1,405 SR
Queue Stats
68W - 87L
1,364 Elo+
Party 2
Sol
Sol
Matt_2_Ser
Sol
Level 64
God Stats
36W - 30L
1,625 SR
Queue Stats
365W - 384L
1,475 Elo+
Solo
Loki
Loki
compressorr
Loki
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 113L
1,355 Elo+
Party 2
Cupid
Cupid
kershOn
Cupid
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 147L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FlatteredCD
King Arthur
14
1 / 3 / 8
8,795
550
4,482
15,759
14,575
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 2 / 5
9,967
623
7,626
6,951
2,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
NLow62
Lancelot
17
8 / 0 / 0
9,963
623
4,726
9,351
4,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

15
6 / 1 / 2
9,143
571
11,265
15,018
5,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Hades
g1pro_
Hades
16
7 / 1 / 2
10,390
649
11,168
14,809
10,725
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FerMax_11
Charybdis
10
1 / 2 / 2
6,759
422
5,751
7,543
2,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
Hanky24
Olorun
12
1 / 6 / 0
7,075
442
4,384
9,527
2,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 7 / 0
7,659
479
10,020
14,394
3,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
2 / 4 / 0
6,904
432
5,905
9,740
2,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cupid
kershOn
Cupid
13
2 / 5 / 3
7,501
469
7,280
10,678
3,445
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
24
Kills
7
7
Deaths
24
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charybdis
FerMax_11
Charybdis
1
2
2
1
W
King Arthur
FlatteredCD
King Arthur
1
3
8
1.67
L
Olorun
Hanky24
Olorun
1
6
0
0.17
W
2
2
5
2.25
L
1
7
0
0.14
W
Lancelot
NLow62
Lancelot
8
0
0
8
W
6
1
2
7
L
2
4
0
0.5
W
Hades
g1pro_
Hades
7
1
2
8
L
Cupid
kershOn
Cupid
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,267
Damage
33,340
61,888
Taken
51,882
37,861
Mitigated
14,272
26,529
Healing
13,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
FerMax_11
Charybdis
5,751
3,035
0
2,517
7,543
2,556
0
3,273
4,270
0
36,946
W
King Arthur
FlatteredCD
King Arthur
4,482
579
165
1,956
15,759
14,575
244
756
15,003
0
40,620
L
Olorun
Hanky24
Olorun
4,384
2,444
94
715
9,527
2,104
0
6,642
2,499
40,663
0
W
7,626
853
0
1,706
6,951
2,830
0
2,402
4,549
78,389
400
L
10,020
2,907
0
5,267
14,394
3,727
720
9,632
4,762
58,153
3,996
W
Lancelot
NLow62
Lancelot
4,726
451
0
5,665
9,351
4,413
0
1,532
7,819
0
79,645
W
11,265
3,998
0
8,537
15,018
5,318
6,516
1,184
13,834
70,591
3,784
L
5,905
1,606
0
2,071
9,740
2,440
0
4,131
5,509
0
25,082
W
Hades
g1pro_
Hades
11,168
611
319
8,181
14,809
10,725
1,434
9,175
5,634
60,414
1,821
L
Cupid
kershOn
Cupid
7,280
3,778
264
2,303
10,678
3,445
570
5,711
4,955
0
44,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,258
Gold Earned
35,898
543
Minions Killed
341
0
Camps Cleared
0
1,584,948
Distance Traveled
1,404,695
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,759
422
64
4
0
208,175
0
W
King Arthur
8,795
550
55
3
0
315,206
4
L
Olorun
7,075
442
76
5
0
293,437
0
W
Nox
9,967
623
158
10
0
332,356
2
L
Sol
7,659
479
92
6
0
275,827
0
W
Lancelot
9,963
623
115
7
0
385,546
0
W
Chronos
9,143
571
109
7
0
280,955
1
L
Loki
6,904
432
39
2
0
329,626
0
W
Hades
10,390
649
106
7
0
270,885
0
L
Cupid
7,501
469
70
4
0
297,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role