Player Matchup

Serqet
Serqet
Gold V
Cowboys Freak12
Serqet
Gold V
Level 156
God Stats
4W - 8L
1,457 SR
Queue Stats
143W - 152L
1,255 MMR
Solo
Chaac
Chaac
Gold V
IgneousPlace370
Chaac
Gold V
Level 113
God Stats
5W - 5L
1,420 SR
Queue Stats
241W - 257L
1,275 MMR
Solo
Geb
Geb
Silver II
LawhonKing
Geb
Silver II
Level 61
God Stats
3W - 4L
1,692 SR
Queue Stats
28W - 53L
1,275 MMR
Solo
Heimdallr
Heimdallr
Silver I
SandroMalandro
Heimdallr
Silver I
Level 102
God Stats
0W - 4L
1,257 SR
Queue Stats
312W - 333L
1,264 MMR
Solo
Janus
Janus
Gold IV
Simp4Gank
Janus
Gold IV
Level 106
God Stats
6W - 6L
1,563 SR
Queue Stats
115W - 117L
1,257 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 108
1,478 SR
1,265 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 136
1,303 SR
1,264 MMR
Cernunnos
Cernunnos
Gold V
ForgottenRituaL
Cernunnos
Gold V
Level 155
God Stats
19W - 22L
1,383 SR
Queue Stats
314W - 347L
1,312 MMR
Solo
Hercules
Hercules
Bronze III
HottestHoncho
Hercules
Bronze III
Level 156
God Stats
1W - 3L
1,309 SR
Queue Stats
90W - 103L
1,246 MMR
Solo
Kali
Kali
Gold V
domo131
Kali
Gold V
Level 100
God Stats
1W - 2L
1,304 SR
Queue Stats
84W - 90L
1,266 MMR
Solo
Sylvanus
Sylvanus
Gold V
jeduardog20
Sylvanus
Gold V
Level 159
God Stats
2W - 7L
1,266 SR
Queue Stats
323W - 347L
1,221 MMR
Solo
Discordia
Discordia
Gold V
xRedemptionx627
Discordia
Gold V
Level 109
God Stats
2W - 3L
1,252 SR
Queue Stats
479W - 508L
1,276 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
3,208
642
1,460
3,651
919
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

1
0 / 0 / 0
2,427
485
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 1 / 0
3,195
639
1,254
2,775
1,319
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
SandroMalandro
Heimdallr
6
0 / 1 / 0
3,068
614
1,282
2,205
499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Janus
Simp4Gank
Janus
6
2 / 1 / 0
3,677
735
765
1,525
410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
CthulhuBacchusChang'eSkadi

VS

Bans
ThanatosNu WaFreyaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ForgottenRituaL
Cernunnos
6
2 / 0 / 1
3,679
736
1,897
1,837
465
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hercules
HottestHoncho
Hercules
7
0 / 0 / 0
3,826
765
561
1,902
1,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kali
domo131
Kali
6
0 / 0 / 2
3,256
651
423
2,512
617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Sylvanus
jeduardog20
Sylvanus
6
1 / 0 / 2
3,539
708
1,533
2,595
775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
xRedemptionx627
Discordia
6
1 / 2 / 0
3,653
731
1,568
2,346
488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
2
Kills
4
4
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Cernunnos
ForgottenRituaL
Cernunnos
2
0
1
2.5
W
Hercules
HottestHoncho
Hercules
0
0
0
0
L
0
0
0
0
L
0
1
0
0
L
Heimdallr
SandroMalandro
Heimdallr
0
1
0
0
L
Janus
Simp4Gank
Janus
2
1
0
2
W
Kali
domo131
Kali
0
0
2
1
W
Sylvanus
jeduardog20
Sylvanus
1
0
2
2
W
Discordia
xRedemptionx627
Discordia
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,761
Damage
5,982
10,156
Taken
11,192
3,147
Mitigated
3,670
3,368
Healing
4,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,460
529
0
1,209
3,651
919
0
560
3,062
0
11,575
W
Cernunnos
ForgottenRituaL
Cernunnos
1,897
1,134
0
961
1,837
465
0
524
1,313
0
13,847
W
Hercules
HottestHoncho
Hercules
561
297
0
488
1,902
1,325
0
0
1,902
0
20,023
L
0
0
0
0
0
0
0
0
0
0
0
L
1,254
172
0
796
2,775
1,319
0
819
1,956
4,772
0
L
Heimdallr
SandroMalandro
Heimdallr
1,282
739
0
863
2,205
499
0
513
1,692
0
18,160
L
Janus
Simp4Gank
Janus
765
0
0
500
1,525
410
0
1,048
477
12,985
0
W
Kali
domo131
Kali
423
186
0
1,723
2,512
617
0
64
2,448
0
14,337
W
Sylvanus
jeduardog20
Sylvanus
1,533
948
83
1,199
2,595
775
0
797
1,758
9,932
3,085
W
Discordia
xRedemptionx627
Discordia
1,568
0
0
290
2,346
488
0
512
1,608
13,034
153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,575
Gold Earned
17,953
116
Minions Killed
147
0
Camps Cleared
0
426,359
Distance Traveled
491,332
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
3,208
642
29
6
0
117,869
0
W
Cernunnos
3,679
736
20
4
0
89,965
1
W
Hercules
3,826
765
50
10
0
100,851
0
L
Chaac
2,427
485
0
0
0
8,325
0
L
Geb
3,195
639
9
2
0
107,747
2
L
Heimdallr
3,068
614
43
9
0
94,080
0
L
Janus
3,677
735
35
7
0
98,338
0
W
Kali
3,256
651
25
5
0
106,642
0
W
Sylvanus
3,539
708
23
5
0
96,437
0
W
Discordia
3,653
731
29
6
0
97,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role