Player Matchup

Horus
Horus
 
Horus
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
BearFlojo
Loki
Level 88
God Stats
14W - 12L
1,531 SR
Queue Stats
251W - 247L
1,461 Elo+
Party 2
Chang'e
Chang'e
Jonbomb44
Chang'e
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 39L
1,465 Elo+
Party 1
Hades
Hades
Montesballer24
Hades
Level 129
God Stats
0W - 2L
1,238 SR
Queue Stats
67W - 70L
1,526 Elo+
Party 1
Skadi
Skadi
SuperiorCloaker
Skadi
Level 126
God Stats
10W - 18L
1,374 SR
Queue Stats
199W - 202L
1,484 Elo+
Party 2
Team Averages
Level 111
1,429 SR
1,487 Elo+

VS

Team Averages
Level 113
1,593 SR
1,596 Elo+
Hercules
Hercules
ColeSlaw5426
Hercules
Level 98
God Stats
9W - 3L
1,739 SR
Queue Stats
35W - 29L
1,589 Elo+
Party 3
Neith
Neith
DirectedEagle
Neith
Level 136
God Stats
5W - 2L
1,624 SR
Queue Stats
81W - 80L
1,547 Elo+
Solo
Maui
Maui
OS Kopf
Maui
Level 105
God Stats
2W - 0L
1,743 SR
Queue Stats
20W - 8L
1,664 Elo+
Solo
Ix Chel
Ix Chel
SPARTAN OO2
Ix Chel
Level 122
God Stats
1W - 4L
1,109 SR
Queue Stats
201W - 225L
1,475 Elo+
Solo
Ratatoskr
Ratatoskr
Wooodsi
Ratatoskr
Level 104
God Stats
7W - 2L
1,751 SR
Queue Stats
39W - 38L
1,707 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
0 / 1 / 1
6,513
465
3,981
9,425
7,456
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Loki
12
4 / 5 / 1
6,999
500
5,243
11,131
3,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Jonbomb44
Chang'e
12
6 / 3 / 3
7,954
568
7,028
8,276
2,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 7 / 2
6,720
480
4,543
13,427
5,477
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

12
0 / 2 / 2
6,666
476
8,319
8,112
3,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ColeSlaw5426
Hercules
16
9 / 0 / 1
10,143
725
9,205
9,007
6,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
3 / 2 / 1
7,068
505
5,505
9,263
2,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maui
OS Kopf
Maui
12
0 / 0 / 1
7,032
502
4,792
10,733
9,907
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ix Chel
SPARTAN OO2
Ix Chel
13
2 / 6 / 0
7,814
558
3,498
7,374
1,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
Wooodsi
Ratatoskr
14
4 / 2 / 4
8,092
578
9,950
11,416
3,863
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
25
10
Kills
18
18
Deaths
10
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
1
1
0.5
L
Loki
4
5
1
0.9
W
Hercules
ColeSlaw5426
Hercules
9
0
1
9.5
W
3
2
1
1.75
L
Chang'e
Jonbomb44
Chang'e
6
3
3
2.5
L
0
7
2
0.14
W
Maui
OS Kopf
Maui
0
0
1
0.5
W
Ix Chel
SPARTAN OO2
Ix Chel
2
6
0
0.33
L
0
2
2
0.5
W
Ratatoskr
Wooodsi
Ratatoskr
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,114
Damage
32,950
50,371
Taken
47,793
21,867
Mitigated
24,518
15,580
Healing
11,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,981
2,123
640
4,870
9,425
7,456
0
2,280
7,145
0
18,951
L
Loki
5,243
704
0
1,751
11,131
3,402
0
939
10,132
0
50,112
W
Hercules
ColeSlaw5426
Hercules
9,205
3,358
0
4,923
9,007
6,244
129
2,587
6,420
0
76,471
W
5,505
1,495
0
3,149
9,263
2,959
441
71
9,192
0
43,825
L
Chang'e
Jonbomb44
Chang'e
7,028
95
512
1,951
8,276
2,449
0
2,404
5,522
36,354
0
L
4,543
273
195
4,736
13,427
5,477
0
0
13,427
39,426
198
W
Maui
OS Kopf
Maui
4,792
1,277
81
1,853
10,733
9,907
231
338
10,365
30,468
0
W
Ix Chel
SPARTAN OO2
Ix Chel
3,498
258
205
360
7,374
1,545
814
4,231
2,741
42,996
1,084
L
8,319
2,748
0
925
8,112
3,083
0
2,120
5,992
0
63,887
W
Ratatoskr
Wooodsi
Ratatoskr
9,950
2,601
0
1,070
11,416
3,863
0
3,545
7,675
0
66,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,852
Gold Earned
40,149
359
Minions Killed
440
0
Camps Cleared
0
1,280,990
Distance Traveled
1,412,764
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,513
465
27
2
0
255,656
0
L
Loki
6,999
500
67
5
0
304,290
0
W
Hercules
10,143
725
119
9
0
312,731
0
W
Neith
7,068
505
76
5
0
246,822
0
L
Chang'e
7,954
568
66
5
0
255,411
2
L
Hades
6,720
480
85
6
0
221,261
0
W
Maui
7,032
502
54
4
0
279,173
0
W
Ix Chel
7,814
558
87
6
0
233,646
0
L
Skadi
6,666
476
114
8
0
244,372
0
W
Ratatoskr
8,092
578
104
7
0
340,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role