Player Matchup

Bake Kujira
Bake Kujira
BigAlex_128
Bake Kujira
Level 63
God Stats
2W - 3L
1,160 SR
Queue Stats
81W - 93L
1,363 Elo+
Party 3
Bellona
Bellona
Theleaper5000
Bellona
Level 65
God Stats
5W - 2L
1,704 SR
Queue Stats
71W - 61L
1,453 Elo+
Solo
Neith
Neith
cxnxy2011
Neith
Level 29
God Stats
20W - 29L
1,398 SR
Queue Stats
31W - 40L
1,436 Elo+
Party 3
Anubis
Anubis
jigendfg
Anubis
Level 146
God Stats
9W - 13L
1,444 SR
Queue Stats
116W - 124L
1,384 Elo+
Party 1
Ymir
Ymir
xenophobia3000
Ymir
Level 22
God Stats
5W - 5L
1,317 SR
Queue Stats
42W - 54L
1,354 Elo+
Party 1
Team Averages
Level 65
1,405 SR
1,398 Elo+

VS

Team Averages
Level 49
1,526 SR
1,423 Elo+
Ymir
Ymir
Despair_225
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,539 Elo+
Party 2
Chronos
Chronos
Squiddyboi3607
Chronos
Level 63
God Stats
6W - 4L
1,649 SR
Queue Stats
83W - 70L
1,463 Elo+
Solo
Mercury
Mercury
ericsou10
Mercury
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,286 Elo+
Party 2
Hachiman
Hachiman
pablo8585
Hachiman
Level 31
God Stats
14W - 27L
1,515 SR
Queue Stats
22W - 44L
1,445 Elo+
Solo
Baron Samedi
Baron Samedi
tetzoto97277
Baron Samedi
Level 39
God Stats
120W - 109L
1,465 SR
Queue Stats
137W - 137L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
BigAlex_128
Bake Kujira
13
1 / 0 / 4
7,607
543
4,060
9,746
9,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
13
2 / 1 / 2
8,190
585
3,614
8,659
5,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Neith
cxnxy2011
Neith
13
1 / 1 / 3
7,019
501
3,257
5,147
1,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
jigendfg
Anubis
16
8 / 0 / 2
9,952
711
9,861
6,415
2,517
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 1 / 6
8,029
574
7,533
7,614
3,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
5,664
405
2,136
7,613
4,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 8 / 0
5,992
428
4,302
12,230
1,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mercury
ericsou10
Mercury
12
2 / 2 / 1
6,763
483
3,667
9,533
3,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hachiman
pablo8585
Hachiman
6
0 / 2 / 0
4,870
348
2,688
2,179
565
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Baron Samedi
tetzoto97277
Baron Samedi
9
1 / 4 / 0
5,886
420
3,181
7,668
5,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
17
Kills
3
3
Deaths
17
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bake Kujira
BigAlex_128
Bake Kujira
1
0
4
3
L
0
1
2
1
L
0
8
0
0
W
Bellona
2
1
2
3
W
Neith
cxnxy2011
Neith
1
1
3
2.5
L
Mercury
ericsou10
Mercury
2
2
1
1.25
W
Anubis
jigendfg
Anubis
8
0
2
9
L
Hachiman
pablo8585
Hachiman
0
2
0
0
L
Baron Samedi
tetzoto97277
Baron Samedi
1
4
0
0.25
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,325
Damage
15,974
37,581
Taken
39,223
22,511
Mitigated
15,285
13,647
Healing
5,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bake Kujira
BigAlex_128
Bake Kujira
4,060
2,186
0
3,452
9,746
9,330
1,511
1,090
8,656
35,466
2,140
L
2,136
210
0
790
7,613
4,694
0
2,947
4,666
11,368
0
L
4,302
651
0
1,410
12,230
1,158
0
11,011
1,219
34,158
0
W
Bellona
3,614
1,331
0
1,528
8,659
5,819
499
2,825
5,834
0
46,439
W
Neith
cxnxy2011
Neith
3,257
1,416
0
1,517
5,147
1,686
950
1,016
4,131
0
33,211
L
Mercury
ericsou10
Mercury
3,667
966
0
1,665
9,533
3,296
0
3,728
5,771
0
41,919
W
Anubis
jigendfg
Anubis
9,861
334
0
4,445
6,415
2,517
134
3,166
2,916
78,473
1,512
L
Hachiman
pablo8585
Hachiman
2,688
1,062
0
333
2,179
565
0
780
1,399
0
14,215
L
Baron Samedi
tetzoto97277
Baron Samedi
3,181
464
0
1,518
7,668
5,572
0
2,771
4,536
22,012
411
W
7,533
835
0
2,705
7,614
3,159
0
1,004
6,532
50,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,797
Gold Earned
29,175
416
Minions Killed
235
0
Camps Cleared
0
1,299,868
Distance Traveled
1,059,200
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bake Kujira
7,607
543
52
4
0
271,238
7
L
Ymir
5,664
405
10
1
0
203,603
2
L
Chronos
5,992
428
74
5
0
256,765
0
W
Bellona
8,190
585
86
6
0
242,991
0
W
Neith
7,019
501
66
5
0
259,120
2
L
Mercury
6,763
483
88
6
0
327,809
0
W
Anubis
9,952
711
141
10
0
231,078
3
L
Hachiman
4,870
348
20
1
0
84,814
0
L
Baron Samedi
5,886
420
43
3
0
186,209
0
W
Ymir
8,029
574
71
5
0
295,441
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role