Player Matchup

Mercury
Mercury
DerMisanthrop
Mercury
Level 160
God Stats
6W - 4L
1,695 SR
Queue Stats
150W - 152L
1,534 Elo+
Party 3
Vamana
Vamana
JerkingTurkey
Vamana
Level 151
God Stats
4W - 4L
1,564 SR
Queue Stats
92W - 97L
1,567 Elo+
Party 1
Ra
Ra
Murazhel
Ra
Level 80
God Stats
14W - 5L
1,755 SR
Queue Stats
114W - 94L
1,576 Elo+
Solo
Charybdis
Charybdis
Uesuondoelam
Charybdis
Level 49
God Stats
2W - 0L
1,831 SR
Queue Stats
18W - 10L
1,662 Elo+
Party 1
Tyr
Tyr
puebloBlau
Tyr
Level 67
God Stats
3W - 1L
1,881 SR
Queue Stats
17W - 17L
1,598 Elo+
Party 3
Team Averages
Level 101
1,745 SR
1,588 Elo+

VS

Team Averages
Level 94
1,560 SR
1,509 Elo+
Chang'e
Chang'e
Berserker_ita98
Chang'e
Level 101
God Stats
0W - 1L
1,781 SR
Queue Stats
18W - 28L
1,304 Elo+
Solo
Bellona
Bellona
BootieLover
Bellona
Level 34
God Stats
1W - 5L
1,369 SR
Queue Stats
40W - 50L
1,607 Elo+
Solo
Nut
Nut
Kiaušininis
Nut
Level 144
God Stats
11W - 4L
1,632 SR
Queue Stats
37W - 27L
1,598 Elo+
Party 2
Horus
Horus
Terpentinis
Horus
Level 153
God Stats
3W - 3L
1,518 SR
Queue Stats
54W - 47L
1,554 Elo+
Party 2
Athena
Athena
xBishamonten
Athena
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 30L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
9
6 / 0 / 0
4,730
946
2,976
4,717
1,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 0 / 0
4,593
919
0
1,511
595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
1 / 1 / 2
4,261
852
1,518
2,730
809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Charybdis
Uesuondoelam
Charybdis
7
2 / 1 / 3
4,437
887
3,331
2,545
712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
0 / 0 / 2
3,687
737
1,809
4,233
1,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
3,392
678
2,198
3,575
804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
BootieLover
Bellona
1
0 / 0 / 0
2,590
518
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 2 / 1
3,111
622
2,011
3,080
624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 2 / 0
3,646
729
1,561
5,178
1,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
6
1 / 2 / 0
3,638
728
1,613
4,251
2,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
9
Kills
2
2
Deaths
9
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Bellona
BootieLover
Bellona
0
0
0
0
W
Mercury
6
0
0
6
W
0
0
0
0
L
0
2
1
0.25
W
1
1
2
2
L
1
2
0
0.5
W
Charybdis
Uesuondoelam
Charybdis
2
1
3
3.5
W
0
0
2
1
L
Athena
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,634
Damage
7,383
15,736
Taken
16,084
5,135
Mitigated
6,008
6,525
Healing
4,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,198
125
160
918
3,575
804
0
646
2,749
16,376
0
L
Bellona
BootieLover
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
Mercury
2,976
1,029
0
1,560
4,717
1,726
0
1,314
3,403
0
24,610
W
0
0
0
613
1,511
595
0
0
1,511
0
26,089
L
2,011
1,595
0
1,249
3,080
624
0
0
3,080
0
13,448
W
1,518
78
333
1,300
2,730
809
0
650
2,080
15,737
463
L
1,561
809
40
1,154
5,178
1,994
0
364
4,788
0
20,204
W
Charybdis
Uesuondoelam
Charybdis
3,331
1,889
0
1,105
2,545
712
0
995
1,550
0
21,932
W
1,809
251
125
1,489
4,233
1,293
0
852
3,381
0
14,035
L
Athena
1,613
542
0
1,339
4,251
2,586
0
209
4,010
7,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,708
Gold Earned
16,377
205
Minions Killed
106
0
Camps Cleared
0
614,302
Distance Traveled
459,341
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
3,392
678
29
6
0
100,430
0
L
Bellona
2,590
518
0
0
0
1,343
0
W
Mercury
4,730
946
47
9
0
138,588
0
W
Vamana
4,593
919
55
11
0
113,430
0
L
Nut
3,111
622
29
6
0
109,003
0
W
Ra
4,261
852
37
7
0
124,262
1
L
Horus
3,646
729
37
7
0
124,211
0
W
Charybdis
4,437
887
46
9
0
111,076
0
W
Tyr
3,687
737
20
4
0
126,946
0
L
Athena
3,638
728
11
2
0
124,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role