Player Matchup

Morgan Le Fay
Morgan Le Fay
Galeb_razem
Morgan Le Fay
Level 105
God Stats
83W - 87L
1,457 SR
Queue Stats
101W - 114L
1,333 Elo+
Solo
Bellona
Bellona
Pijawka
Bellona
Level 184
God Stats
3W - 0L
1,782 SR
Queue Stats
124W - 85L
1,537 Elo+
Party 2
Sylvanus
Sylvanus
xXWAZONXx
Sylvanus
Level 147
God Stats
18W - 7L
1,836 SR
Queue Stats
66W - 40L
1,575 Elo+
Party 2
Team Averages
Level 145
1,692 SR
1,482 Elo+

VS

Team Averages
Level 35
1,596 SR
1,209 Elo+
Apollo
Apollo
DREIDAR787
Apollo
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,115 Elo+
Party 1
Odin
Odin
JyBlyStill
Odin
Level 57
God Stats
11W - 4L
1,787 SR
Queue Stats
226W - 248L
1,397 Elo+
Solo
Anubis
Anubis
MisterGrecha
Anubis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,115 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Galeb_razem
Morgan Le Fay
17
6 / 2 / 11
11,770
905
7,425
7,743
3,578
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bellona
Pijawka
Bellona
19
10 / 2 / 9
12,913
993
16,626
18,014
16,866
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Mystical Earring

Mystical Earring

+15
Mp 5

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
xXWAZONXx
Sylvanus
17
7 / 1 / 11
11,605
893
5,888
14,390
16,236
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DREIDAR787
Apollo
15
2 / 11 / 2
10,890
838
6,329
13,134
4,652
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 3 / 3
10,104
777
6,951
14,191
14,141
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Anubis
16
1 / 9 / 2
10,623
817
10,837
12,278
5,439
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
23
Kills
5
5
Deaths
23
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Apollo
DREIDAR787
Apollo
2
11
2
0.27
W
Morgan Le Fay
Galeb_razem
Morgan Le Fay
6
2
11
5.75
L
2
3
3
1.17
L
Anubis
1
9
2
0.22
W
Bellona
Pijawka
Bellona
10
2
9
7.25
W
Sylvanus
xXWAZONXx
Sylvanus
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,939
Damage
24,117
40,147
Taken
39,603
36,680
Mitigated
24,232
16,472
Healing
4,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
DREIDAR787
Apollo
6,329
3,503
0
0
13,134
4,652
29
3,948
8,937
0
28,254
W
Morgan Le Fay
Galeb_razem
Morgan Le Fay
7,425
1,246
0
2,082
7,743
3,578
873
1,909
5,834
37,249
0
L
6,951
679
0
1,812
14,191
14,141
0
3,836
9,858
203
17,393
L
Anubis
10,837
1,719
0
2,607
12,278
5,439
0
5,241
6,820
34,206
0
W
Bellona
Pijawka
Bellona
16,626
4,076
0
6,203
18,014
16,866
19
4,740
13,274
0
52,708
W
Sylvanus
xXWAZONXx
Sylvanus
5,888
2,149
1,662
6,525
14,390
16,236
1,931
4,449
9,941
19,732
1,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,288
Gold Earned
31,617
148
Minions Killed
123
0
Camps Cleared
0
637,822
Distance Traveled
564,152
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,890
838
40
3
0
166,002
0
W
Morgan Le Fay
11,770
905
53
4
0
215,087
2
L
Odin
10,104
777
17
1
0
241,834
0
L
Anubis
10,623
817
66
5
0
156,316
0
W
Bellona
12,913
993
60
5
0
226,764
0
W
Sylvanus
11,605
893
35
3
0
195,971
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role