Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Drunkaholic
Zhong Kui
Level 149
God Stats
0W - 2L
1,312 SR
Queue Stats
53W - 45L
1,556 Elo+
Solo
Sylvanus
Sylvanus
Ghostikovsky
Sylvanus
Level 190
God Stats
0W - 1L
1,935 SR
Queue Stats
20W - 8L
1,721 Elo+
Party 1
Chang'e
Chang'e
GucciBoo
Chang'e
Level 227
God Stats
7W - 10L
1,642 SR
Queue Stats
212W - 201L
1,567 Elo+
Party 1
Anhur
Anhur
ZeZo97
Anhur
Level 104
God Stats
1W - 2L
1,347 SR
Queue Stats
40W - 35L
1,515 Elo+
Solo
Team Averages
Level 163
1,547 SR
1,572 Elo+

VS

Team Averages
Level 124
1,479 SR
1,517 Elo+
Medusa
Medusa
 
Medusa
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
IMNOTDAREDEVIL
The Morrigan
Level 108
God Stats
3W - 3L
1,441 SR
Queue Stats
99W - 81L
1,576 Elo+
Solo
Hades
Hades
LangeGiraffe
Hades
Level 122
God Stats
3W - 2L
1,454 SR
Queue Stats
112W - 110L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
8
0 / 5 / 0
4,986
453
2,924
7,376
2,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Zhong Kui
Drunkaholic
Zhong Kui
12
1 / 1 / 0
6,244
568
3,252
6,487
4,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sylvanus
Ghostikovsky
Sylvanus
7
0 / 4 / 0
4,657
423
1,843
7,637
3,193
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
GucciBoo
Chang'e
13
4 / 2 / 0
7,128
648
8,363
9,961
3,182
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
ZeZo97
Anhur
9
0 / 6 / 0
5,458
496
1,576
7,744
1,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
8 / 1 / 5
7,760
705
7,518
5,441
1,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
 
Bacchus
11
4 / 1 / 9
7,375
670
5,181
8,939
7,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Mulan
 
Mulan
12
1 / 2 / 2
6,997
636
4,266
12,255
5,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

The Morrigan
IMNOTDAREDEVIL
The Morrigan
12
3 / 1 / 1
7,033
639
5,506
4,028
1,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

13
2 / 0 / 4
6,630
603
2,465
8,672
3,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
5
Kills
18
18
Deaths
5
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
5
0
0
W
Medusa
 
Medusa
8
1
5
10.5
W
Bacchus
 
Bacchus
4
1
9
8.5
W
Mulan
 
Mulan
1
2
2
1
L
Zhong Kui
Drunkaholic
Zhong Kui
1
1
0
1
L
Sylvanus
Ghostikovsky
Sylvanus
0
4
0
0
L
Chang'e
GucciBoo
Chang'e
4
2
0
2
W
The Morrigan
IMNOTDAREDEVIL
The Morrigan
3
1
1
3.5
W
2
0
4
4
L
Anhur
ZeZo97
Anhur
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,958
Damage
24,936
39,205
Taken
39,335
15,198
Mitigated
19,790
12,987
Healing
16,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
2,924
465
0
378
7,376
2,135
0
2,455
4,817
0
30,500
W
Medusa
 
Medusa
7,518
2,159
0
714
5,441
1,610
213
1,697
3,609
0
48,973
W
Bacchus
 
Bacchus
5,181
998
0
3,885
8,939
7,653
32
1,684
7,163
19,566
497
W
Mulan
 
Mulan
4,266
391
0
4,611
12,255
5,986
0
4,854
7,123
0
54,428
L
Zhong Kui
Drunkaholic
Zhong Kui
3,252
547
0
3,636
6,487
4,708
0
3,192
3,015
47,564
2,643
L
Sylvanus
Ghostikovsky
Sylvanus
1,843
704
90
1,015
7,637
3,193
0
2,434
5,203
12,696
4,700
L
Chang'e
GucciBoo
Chang'e
8,363
931
255
6,314
9,961
3,182
0
2,647
7,314
43,272
2,289
W
The Morrigan
IMNOTDAREDEVIL
The Morrigan
5,506
1,355
0
1,424
4,028
1,450
0
1,867
2,161
48,502
2,948
W
2,465
220
487
5,792
8,672
3,091
43
2,467
6,191
44,529
962
L
Anhur
ZeZo97
Anhur
1,576
1,143
0
1,299
7,744
1,980
0
1,600
6,144
0
25,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,473
Gold Earned
35,795
337
Minions Killed
371
0
Camps Cleared
0
1,036,211
Distance Traveled
1,153,123
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,986
453
53
5
0
248,063
0
W
Medusa
7,760
705
99
9
0
235,329
0
W
Bacchus
7,375
670
18
2
0
251,366
8
W
Mulan
6,997
636
83
8
0
209,867
0
L
Zhong Kui
6,244
568
112
10
0
208,176
0
L
Sylvanus
4,657
423
27
2
0
157,089
0
L
Chang'e
7,128
648
91
8
0
206,740
0
W
The Morrigan
7,033
639
85
8
0
224,875
0
W
Hades
6,630
603
86
8
0
231,686
0
L
Anhur
5,458
496
54
5
0
216,143
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role