Player Matchup

Merlin
Merlin
AlbiDoubledoor
Merlin
Level 45
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 18L
1,251 Elo+
Solo
Awilix
Awilix
BigAlex_128
Awilix
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 93L
1,375 Elo+
Party 3
Cerberus
Cerberus
Dako_xi
Cerberus
Level 89
God Stats
75W - 88L
1,515 SR
Queue Stats
159W - 165L
1,465 Elo+
Solo
Neith
Neith
cxnxy2011
Neith
Level 29
God Stats
20W - 29L
1,422 SR
Queue Stats
31W - 40L
1,458 Elo+
Party 3
Cthulhu
Cthulhu
hiro6632
Cthulhu
Level 62
God Stats
9W - 5L
1,889 SR
Queue Stats
118W - 117L
1,510 Elo+
Solo
Team Averages
Level 58
1,565 SR
1,412 Elo+

VS

Team Averages
Level 82
1,523 SR
1,413 Elo+
Cupid
Cupid
 
Cupid
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Despair_225
Athena
Level 29
God Stats
2W - 1L
1,533 SR
Queue Stats
3W - 2L
1,435 Elo+
Party 2
Ah Puch
Ah Puch
Lechyf sd
Ah Puch
Level 83
God Stats
6W - 6L
1,483 SR
Queue Stats
62W - 54L
1,499 Elo+
Solo
Pele
Pele
Tityy_Rz
Pele
Level 69
God Stats
30W - 19L
1,597 SR
Queue Stats
237W - 260L
1,381 Elo+
Party 1
Chaac
Chaac
ericsou10
Chaac
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 19L
1,250 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,248
446
5,767
8,402
2,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Awilix
12
2 / 6 / 0
7,161
512
2,098
12,524
4,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Cerberus
Dako_xi
Cerberus
8
0 / 1 / 1
5,723
409
3,475
9,698
6,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
cxnxy2011
Neith
11
0 / 4 / 1
6,304
450
4,178
6,348
1,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
hiro6632
Cthulhu
14
1 / 0 / 0
8,486
606
8,461
12,220
10,179
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
7 / 1 / 3
8,740
624
9,537
8,831
3,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
11
1 / 1 / 8
7,082
506
3,543
8,984
6,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
Lechyf sd
Ah Puch
13
1 / 0 / 1
7,763
555
4,102
4,431
1,465
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
13
5 / 0 / 2
7,278
520
7,448
8,445
2,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Chaac
ericsou10
Chaac
13
0 / 1 / 0
7,506
536
6,622
10,014
6,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
14
14
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
7
1
3
8.5
L
0
3
0
0
L
Awilix
2
6
0
0.33
L
Cerberus
Dako_xi
Cerberus
0
1
1
0.5
W
Athena
1
1
8
5
W
Ah Puch
Lechyf sd
Ah Puch
1
0
1
1.5
W
Pele
5
0
2
6
L
Neith
cxnxy2011
Neith
0
4
1
0.13
W
Chaac
ericsou10
Chaac
0
1
0
0
L
Cthulhu
hiro6632
Cthulhu
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,979
Damage
31,252
49,192
Taken
40,705
25,815
Mitigated
20,953
13,249
Healing
17,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
9,537
5,447
830
5,031
8,831
3,497
677
2,530
6,127
0
78,512
L
5,767
437
0
294
8,402
2,358
0
3,978
4,424
35,706
0
L
Awilix
2,098
1,102
0
2,153
12,524
4,695
0
396
12,091
0
40,006
L
Cerberus
Dako_xi
Cerberus
3,475
502
22
4,432
9,698
6,743
0
1,885
7,813
21,291
573
W
Athena
3,543
831
0
1,726
8,984
6,674
200
3,182
5,700
9,299
0
W
Ah Puch
Lechyf sd
Ah Puch
4,102
46
0
3,322
4,431
1,465
30
1,757
2,330
50,082
2,146
W
Pele
7,448
1,609
0
2,799
8,445
2,814
24
2,221
5,930
0
59,883
L
Neith
cxnxy2011
Neith
4,178
1,290
0
1,151
6,348
1,840
0
362
5,986
0
37,573
W
Chaac
ericsou10
Chaac
6,622
773
0
3,343
10,014
6,503
0
7,066
2,948
0
52,943
L
Cthulhu
hiro6632
Cthulhu
8,461
1,440
0
5,197
12,220
10,179
0
1,024
10,518
67,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,922
Gold Earned
38,369
398
Minions Killed
438
0
Camps Cleared
0
1,249,363
Distance Traveled
1,474,612
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,740
624
130
9
0
262,173
1
L
Merlin
6,248
446
91
7
0
269,384
0
L
Awilix
7,161
512
67
5
0
295,411
3
L
Cerberus
5,723
409
53
4
0
191,698
0
W
Athena
7,082
506
12
1
0
303,515
6
W
Ah Puch
7,763
555
109
8
0
278,448
0
W
Pele
7,278
520
85
6
0
327,927
0
L
Neith
6,304
450
68
5
0
253,465
3
W
Chaac
7,506
536
102
7
0
302,549
0
L
Cthulhu
8,486
606
119
9
0
239,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role