Player Matchup

Khepri
Khepri
Platinum II
 
Khepri
Platinum II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Diamond V
 
Chaac
Diamond V
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Diamond IV
Løøøk
Eset
Diamond IV
Level 87
God Stats
7W - 2L
1,450 SR
Queue Stats
237W - 187L
2,112 MMR
Solo
He Bo
He Bo
Diamond III
NathanFielder2
He Bo
Diamond III
Level 157
God Stats
2W - 2L
1,657 SR
Queue Stats
266W - 255L
2,072 MMR
Solo
Danzaburou
Danzaburou
Diamond V
TheGreat33
Danzaburou
Diamond V
Level 116
God Stats
4W - 3L
1,868 SR
Queue Stats
270W - 258L
2,072 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 147
1,595 SR
1,851 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 174
1,531 SR
2,097 MMR
Ra
Ra
Diamond V
FalkenbergML
Ra
Diamond V
Level 139
God Stats
8W - 6L
1,624 SR
Queue Stats
150W - 153L
2,019 MMR
Solo
Ullr
Ullr
Diamond IV
IxMufasa
Ullr
Diamond IV
Level 144
God Stats
2W - 2L
1,489 SR
Queue Stats
223W - 201L
2,097 MMR
Solo
Nemesis
Nemesis
Diamond II
JammelTheCammel
Nemesis
Diamond II
Level 155
God Stats
4W - 5L
1,667 SR
Queue Stats
96W - 74L
2,123 MMR
Party 1
Loki
Loki
Diamond II
MaggiMann
Loki
Diamond II
Level 240
God Stats
59W - 50L
1,665 SR
Queue Stats
271W - 251L
2,201 MMR
Solo
Anhur
Anhur
Diamond III
Treverbatenburg
Anhur
Diamond III
Level 192
God Stats
0W - 3L
1,211 SR
Queue Stats
273W - 257L
2,045 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
7
1 / 1 / 4
4,681
669
1,839
3,256
1,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Chaac
 
Chaac
9
2 / 0 / 1
4,506
644
2,831
3,459
1,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Eset
10
2 / 1 / 0
5,272
753
4,007
4,696
1,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

10
5 / 0 / 0
6,371
910
4,631
4,873
1,149
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Danzaburou
TheGreat33
Danzaburou
8
1 / 2 / 2
4,447
635
3,764
4,830
1,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
SobekChang'eThorFreya

VS

Bans
Ao KuangGaneshaJanusMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
4,740
677
2,418
5,244
2,019
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
8
2 / 2 / 1
4,194
599
3,701
4,972
1,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

8
1 / 1 / 1
4,070
581
3,322
5,675
1,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Loki
6
0 / 4 / 0
3,779
540
1,909
4,548
1,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 2 / 2
4,685
669
1,887
5,177
2,514
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
11
Kills
4
4
Deaths
11
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
1
4
3
W
Chaac
 
Chaac
2
0
1
2.5
L
0
2
1
0.25
L
Ullr
2
2
1
1.25
L
1
1
1
1.5
W
Eset
2
1
0
2
L
Loki
0
4
0
0
W
5
0
0
5
W
Danzaburou
TheGreat33
Danzaburou
1
2
2
1
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,072
Damage
13,237
21,114
Taken
25,616
7,312
Mitigated
8,984
8,127
Healing
7,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
1,839
50
0
1,153
3,256
1,785
0
126
3,130
10,272
0
W
Chaac
 
Chaac
2,831
394
0
1,391
3,459
1,904
0
315
3,144
0
25,624
L
2,418
393
447
2,038
5,244
2,019
0
3,864
1,380
34,802
770
L
Ullr
3,701
1,516
0
997
4,972
1,256
0
773
4,199
0
22,426
L
3,322
1,443
0
1,297
5,675
1,947
0
2,076
3,599
0
23,350
W
Eset
4,007
251
0
1,303
4,696
1,431
0
1,618
3,078
36,901
0
L
Loki
1,909
264
0
484
4,548
1,248
0
3,260
1,288
0
17,347
W
4,631
415
0
3,047
4,873
1,149
0
207
4,666
39,494
605
W
Danzaburou
TheGreat33
Danzaburou
3,764
1,491
0
1,233
4,830
1,043
21
0
4,830
0
31,918
L
1,887
1,084
0
2,058
5,177
2,514
0
504
4,673
0
17,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,277
Gold Earned
21,468
271
Minions Killed
222
0
Camps Cleared
0
810,118
Distance Traveled
777,637
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
4,681
669
12
2
0
160,184
0
W
Chaac
4,506
644
42
6
0
186,663
0
L
Ra
4,740
677
76
11
0
158,155
0
L
Ullr
4,194
599
38
5
0
136,963
0
L
Nemesis
4,070
581
45
6
0
197,178
0
W
Eset
5,272
753
81
12
0
164,510
0
L
Loki
3,779
540
33
5
0
135,420
0
W
He Bo
6,371
910
73
10
0
145,879
0
W
Danzaburou
4,447
635
63
9
0
152,882
0
L
Anhur
4,685
669
30
4
0
149,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role