Player Matchup

Cerberus
Cerberus
Platinum V
AleXcornio
Cerberus
Platinum V
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 22L
1,722 MMR
Party 2
Freya
Freya
Gold I
KingRomit
Freya
Gold I
Level 151
God Stats
6W - 0L
1,669 SR
Queue Stats
51W - 46L
1,829 MMR
Party 2
Mulan
Mulan
Gold V
TheNamesJUNKLE
Mulan
Gold V
Level 156
God Stats
23W - 16L
1,602 SR
Queue Stats
225W - 220L
1,355 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 130
1,590 SR
1,635 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 146
1,452 SR
1,529 MMR
Anubis
Anubis
Gold V
 
Anubis
Gold V
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Erlang Shen
Erlang Shen
Gold V
 
Erlang Shen
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hachiman
Hachiman
Gold V
SamuFP
Hachiman
Gold V
Level 152
God Stats
1W - 2L
1,357 SR
Queue Stats
70W - 62L
1,587 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AleXcornio
Cerberus
15
4 / 1 / 11
9,426
943
7,157
13,778
12,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Freya
KingRomit
Freya
16
10 / 1 / 6
10,519
1,052
13,912
9,931
3,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
3 / 2 / 13
9,240
924
5,511
9,592
7,818
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
King ArthurArachneAthenaVulcanThoth

VS

Bans
BakasuraGaneshaSurtrKuzenboHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
2 / 7 / 1
8,762
876
6,022
9,678
3,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
 
Erlang Shen
12
0 / 6 / 2
7,139
714
4,265
12,193
8,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Hachiman
SamuFP
Hachiman
13
1 / 4 / 0
7,890
789
7,414
9,185
1,971
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
17
Kills
3
4
Deaths
17
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
7
1
0.36
L
Erlang Shen
 
Erlang Shen
0
6
2
0.17
W
Cerberus
AleXcornio
Cerberus
4
1
11
9.5
W
Freya
KingRomit
Freya
10
1
6
13
L
Hachiman
SamuFP
Hachiman
1
4
0
0.25
W
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,580
Damage
17,701
33,301
Taken
31,056
24,723
Mitigated
14,166
13,491
Healing
2,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,022
46
0
663
9,678
3,473
49
6,110
3,048
24,194
956
L
Erlang Shen
 
Erlang Shen
4,265
1,131
0
1,407
12,193
8,722
0
7,245
4,448
0
14,546
W
Cerberus
AleXcornio
Cerberus
7,157
246
0
4,910
13,778
12,980
1,004
3,072
10,526
24,321
1,517
W
Freya
KingRomit
Freya
13,912
4,591
0
5,659
9,931
3,925
1,592
1,392
8,348
47,562
765
L
Hachiman
SamuFP
Hachiman
7,414
4,532
0
456
9,185
1,971
336
5,997
2,693
0
21,579
W
5,511
260
0
2,922
9,592
7,818
1,472
1,281
8,208
86
19,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,185
Gold Earned
23,791
156
Minions Killed
91
0
Camps Cleared
0
610,945
Distance Traveled
514,325
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,762
876
39
4
0
160,015
0
L
Erlang Shen
7,139
714
19
2
0
174,045
2
W
Cerberus
9,426
943
62
6
0
210,113
0
W
Freya
10,519
1,052
71
7
0
189,355
1
L
Hachiman
7,890
789
33
3
0
180,265
0
W
Mulan
9,240
924
23
2
0
211,477
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role