Player Matchup

Sol
Sol
ArielizFez1030
Sol
Level 160
God Stats
13W - 22L
1,520 SR
Queue Stats
397W - 391L
1,511 Elo+
Party 1
Hera
Hera
Blitzkrieg1194
Hera
Level 158
God Stats
0W - 2L
1,512 SR
Queue Stats
222W - 210L
1,567 Elo+
Party 1
Loki
Loki
CynicalCaracal11
Loki
Level 158
God Stats
2W - 2L
1,519 SR
Queue Stats
295W - 285L
1,486 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Delwinter
Tsukuyomi
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,505 Elo+
Party 1
Horus
Horus
PvtCaboose37
Horus
Level 127
God Stats
6W - 6L
1,388 SR
Queue Stats
102W - 101L
1,492 Elo+
Party 1
Team Averages
Level 144
1,488 SR
1,512 Elo+

VS

Team Averages
Level 125
1,513 SR
1,570 Elo+
Khepri
Khepri
CronoszL
Khepri
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 113L
1,581 Elo+
Party 2
Sol
Sol
Im1up
Sol
Level 127
God Stats
40W - 34L
1,574 SR
Queue Stats
743W - 716L
1,513 Elo+
Solo
Nemesis
Nemesis
KeyWielder
Nemesis
Level 118
God Stats
6W - 8L
1,724 SR
Queue Stats
162W - 133L
1,562 Elo+
Solo
Fafnir
Fafnir
TheBoyWonder758
Fafnir
Level 157
God Stats
8W - 10L
1,467 SR
Queue Stats
367W - 357L
1,586 Elo+
Solo
Ra
Ra
TimelyTulip3904
Ra
Level 68
God Stats
4W - 2L
1,298 SR
Queue Stats
54W - 30L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
5,756
576
6,819
6,757
1,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
1 / 5 / 0
5,132
513
4,026
5,918
1,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 0
6,773
677
4,521
6,096
1,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Tsukuyomi
Delwinter
Tsukuyomi
9
1 / 5 / 0
5,264
526
3,481
9,675
2,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

9
1 / 4 / 0
5,313
531
2,348
9,757
6,632
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CronoszL
Khepri
10
1 / 0 / 7
6,106
611
3,213
5,971
4,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sol
Im1up
Sol
10
0 / 3 / 1
5,738
574
4,493
6,314
1,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nemesis
KeyWielder
Nemesis
12
10 / 0 / 3
7,481
748
8,147
6,908
3,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

11
0 / 2 / 3
5,809
581
2,168
8,697
8,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
5 / 1 / 8
7,373
737
5,290
4,843
1,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
6
Kills
16
17
Deaths
6
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
L
1
5
0
0.2
W
Khepri
CronoszL
Khepri
1
0
7
4.5
L
1
2
0
0.5
L
Tsukuyomi
Delwinter
Tsukuyomi
1
5
0
0.2
W
Sol
Im1up
Sol
0
3
1
0.17
W
Nemesis
KeyWielder
Nemesis
10
0
3
11.5
L
1
4
0
0.25
W
0
2
3
0.75
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,195
Damage
23,311
38,203
Taken
32,733
14,874
Mitigated
18,986
10,726
Healing
12,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,819
1,819
0
3,267
6,757
1,923
0
3,185
3,572
32,685
1,117
L
4,026
621
0
622
5,918
1,756
8
2,785
3,133
25,822
0
W
Khepri
CronoszL
Khepri
3,213
368
0
2,190
5,971
4,125
0
2,518
3,014
12,539
0
L
4,521
810
0
976
6,096
1,865
0
1,346
4,750
0
48,845
L
Tsukuyomi
Delwinter
Tsukuyomi
3,481
593
0
2,542
9,675
2,698
0
2,625
6,994
0
38,293
W
Sol
Im1up
Sol
4,493
1,984
0
2,122
6,314
1,600
870
3,669
2,181
34,815
6,652
W
Nemesis
KeyWielder
Nemesis
8,147
4,313
0
1,271
6,908
3,106
0
1,003
5,643
0
46,981
L
2,348
1,101
415
2,904
9,757
6,632
0
4,601
5,156
0
14,175
W
2,168
779
0
3,834
8,697
8,552
0
0
8,697
25,909
1,347
W
5,290
459
968
2,231
4,843
1,603
0
2,212
2,377
49,282
95

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,238
Gold Earned
32,507
299
Minions Killed
296
0
Camps Cleared
0
1,081,641
Distance Traveled
1,074,924
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,756
576
69
7
0
216,766
3
L
Hera
5,132
513
51
5
0
204,474
0
W
Khepri
6,106
611
13
1
0
231,232
1
L
Loki
6,773
677
83
8
0
200,621
1
L
Tsukuyomi
5,264
526
71
7
0
223,633
0
W
Sol
5,738
574
75
8
0
189,795
5
W
Nemesis
7,481
748
68
7
0
251,826
6
L
Horus
5,313
531
25
3
0
236,147
4
W
Fafnir
5,809
581
53
5
0
184,640
0
W
Ra
7,373
737
87
9
0
217,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role