Player Matchup

Hel
Hel
El1oTTi
Hel
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
283W - 265L
1,624 Elo+
Solo
Kuzenbo
Kuzenbo
F6svpmerci
Kuzenbo
Level 165
God Stats
1W - 2L
1,867 SR
Queue Stats
431W - 402L
1,605 Elo+
Solo
Serqet
Serqet
Tman11S
Serqet
Level 107
God Stats
4W - 5L
1,489 SR
Queue Stats
32W - 42L
1,509 Elo+
Party 3
Ravana
Ravana
Wannes136
Ravana
Level 136
God Stats
28W - 22L
1,600 SR
Queue Stats
161W - 159L
1,577 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
kalamar85
Ah Muzen Cab
Level 124
God Stats
12W - 10L
1,559 SR
Queue Stats
162W - 166L
1,550 Elo+
Party 3
Team Averages
Level 132
1,603 SR
1,573 Elo+

VS

Team Averages
Level 162
1,544 SR
1,697 Elo+
Surtr
Surtr
Ede04
Surtr
Level 125
God Stats
1W - 1L
1,599 SR
Queue Stats
96W - 74L
1,650 Elo+
Party 2
Ah Puch
Ah Puch
KanelBosse
Ah Puch
Level 128
God Stats
1W - 3L
1,482 SR
Queue Stats
121W - 88L
1,635 Elo+
Party 2
Anhur
Anhur
Yumiyaa
Anhur
Level 192
God Stats
11W - 6L
1,743 SR
Queue Stats
102W - 56L
1,847 Elo+
Party 1
Da Ji
Da Ji
xFenriz
Da Ji
Level 193
God Stats
3W - 0L
1,444 SR
Queue Stats
32W - 14L
1,699 Elo+
Party 1
Cabrakan
Cabrakan
xOmikami
Cabrakan
Level 172
God Stats
1W - 1L
1,450 SR
Queue Stats
110W - 98L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
12
0 / 3 / 0
6,253
625
331
4,950
1,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
F6svpmerci
Kuzenbo
4
0 / 3 / 0
4,159
416
917
3,549
1,960
Serqet
Tman11S
Serqet
10
0 / 4 / 1
5,163
516
3,402
9,775
2,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
Wannes136
Ravana
11
3 / 4 / 0
6,619
662
7,212
8,457
4,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Muzen Cab
kalamar85
Ah Muzen Cab
9
0 / 6 / 0
5,043
504
2,779
7,928
1,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Ede04
Surtr
11
2 / 3 / 2
6,633
663
4,209
9,227
5,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ah Puch
KanelBosse
Ah Puch
13
2 / 0 / 2
7,294
729
3,148
2,841
871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
Yumiyaa
Anhur
12
4 / 0 / 4
6,975
698
6,397
4,778
1,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Da Ji
xFenriz
Da Ji
12
9 / 0 / 4
6,974
697
7,418
6,075
2,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
xOmikami
Cabrakan
10
3 / 0 / 6
6,672
667
2,007
7,082
5,922
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
3
Kills
20
20
Deaths
3
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Surtr
Ede04
Surtr
2
3
2
1
L
Hel
0
3
0
0
L
Kuzenbo
F6svpmerci
Kuzenbo
0
3
0
0
W
Ah Puch
KanelBosse
Ah Puch
2
0
2
3
L
Serqet
Tman11S
Serqet
0
4
1
0.13
L
Ravana
Wannes136
Ravana
3
4
0
0.75
W
Anhur
Yumiyaa
Anhur
4
0
4
6
L
Ah Muzen Cab
kalamar85
Ah Muzen Cab
0
6
0
0
W
Da Ji
xFenriz
Da Ji
9
0
4
11
W
Cabrakan
xOmikami
Cabrakan
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,641
Damage
23,179
34,659
Taken
30,003
11,614
Mitigated
16,190
10,152
Healing
9,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Ede04
Surtr
4,209
2,370
0
2,630
9,227
5,492
147
0
8,727
794
41,460
L
Hel
331
0
71
1,813
4,950
1,483
0
1,496
3,454
41,585
915
L
Kuzenbo
F6svpmerci
Kuzenbo
917
404
0
568
3,549
1,960
0
474
3,075
4,028
592
W
Ah Puch
KanelBosse
Ah Puch
3,148
262
0
988
2,841
871
697
107
2,694
62,643
659
L
Serqet
Tman11S
Serqet
3,402
972
0
3,357
9,775
2,417
0
1,445
8,246
0
31,341
L
Ravana
Wannes136
Ravana
7,212
2,813
0
3,361
8,457
4,472
0
1,141
7,046
0
47,307
W
Anhur
Yumiyaa
Anhur
6,397
3,699
0
3,122
4,778
1,521
0
338
4,440
0
56,222
L
Ah Muzen Cab
kalamar85
Ah Muzen Cab
2,779
1,362
0
982
7,928
1,282
0
834
7,094
0
28,814
W
Da Ji
xFenriz
Da Ji
7,418
2,237
0
688
6,075
2,384
0
103
5,717
0
36,933
W
Cabrakan
xOmikami
Cabrakan
2,007
353
0
1,581
7,082
5,922
0
387
6,657
13,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,237
Gold Earned
34,548
345
Minions Killed
382
0
Camps Cleared
0
962,414
Distance Traveled
1,104,999
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,633
663
77
8
0
212,160
0
L
Hel
6,253
625
129
13
0
227,837
0
L
Kuzenbo
4,159
416
5
1
0
81,260
2
W
Ah Puch
7,294
729
127
13
0
226,620
0
L
Serqet
5,163
516
58
6
0
236,246
0
L
Ravana
6,619
662
99
10
0
200,030
3
W
Anhur
6,975
698
105
11
0
205,230
1
L
Ah Muzen Cab
5,043
504
54
5
0
217,041
0
W
Da Ji
6,974
697
55
6
0
247,452
0
W
Cabrakan
6,672
667
18
2
0
213,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role