Player Matchup

Vulcan
Vulcan
FIRELORD945
Vulcan
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 52L
1,484 Elo+
Party 1
Cupid
Cupid
SheldowFirst
Cupid
Level 61
God Stats
1W - 4L
1,554 SR
Queue Stats
172W - 225L
1,479 Elo+
Solo
Surtr
Surtr
Zeta9Dar2
Surtr
Level 73
God Stats
282W - 243L
1,462 SR
Queue Stats
287W - 260L
1,402 Elo+
Solo
Bakasura
Bakasura
three21
Bakasura
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
377W - 369L
1,373 Elo+
Solo
Artio
Artio
xSvnsetx
Artio
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,273 Elo+
Party 1
Team Averages
Level 62
1,503 SR
1,402 Elo+

VS

Team Averages
Level 116
1,583 SR
1,490 Elo+
Loki
Loki
ELIT3GRAY
Loki
Level 66
God Stats
2W - 1L
1,695 SR
Queue Stats
6W - 6L
1,662 Elo+
Solo
Athena
Athena
Heanmogo
Athena
Level 124
God Stats
3W - 1L
1,714 SR
Queue Stats
9W - 7L
1,452 Elo+
Solo
Izanami
Izanami
Isaiasrey7
Izanami
Level 138
God Stats
52W - 34L
1,591 SR
Queue Stats
139W - 146L
1,466 Elo+
Solo
Achilles
Achilles
dyin_breed3
Achilles
Level 149
God Stats
2W - 1L
1,324 SR
Queue Stats
136W - 119L
1,450 Elo+
Solo
Rama
Rama
thehunterr345
Rama
Level 102
God Stats
6W - 5L
1,589 SR
Queue Stats
113W - 123L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
4 / 5 / 0
8,152
582
8,161
8,938
2,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 10 / 2
5,932
424
2,334
13,014
3,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Surtr
Zeta9Dar2
Surtr
13
3 / 0 / 2
8,232
588
5,314
6,650
4,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
three21
Bakasura
11
1 / 7 / 3
6,852
489
5,228
16,243
6,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Artio
xSvnsetx
Artio
9
0 / 7 / 4
5,914
422
2,967
13,816
9,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
5 / 2 / 5
7,322
523
7,095
9,033
3,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Athena
Heanmogo
Athena
11
7 / 1 / 12
8,476
605
6,714
9,954
10,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Izanami
Isaiasrey7
Izanami
14
8 / 1 / 7
8,513
608
11,139
8,169
2,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Achilles
dyin_breed3
Achilles
13
1 / 2 / 2
7,071
505
4,478
8,034
5,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

15
8 / 2 / 10
8,970
641
12,269
8,987
3,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
65
8
Kills
29
29
Deaths
8
11
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Loki
5
2
5
3.75
L
Vulcan
4
5
0
0.8
W
Athena
Heanmogo
Athena
7
1
12
13
W
Izanami
Isaiasrey7
Izanami
8
1
7
11.5
L
0
10
2
0.1
L
Surtr
Zeta9Dar2
Surtr
3
0
2
4
W
Achilles
dyin_breed3
Achilles
1
2
2
1
W
8
2
10
6.5
L
Bakasura
three21
Bakasura
1
7
3
0.36
L
Artio
xSvnsetx
Artio
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,004
Damage
41,695
58,661
Taken
44,177
27,036
Mitigated
24,646
11,636
Healing
16,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
7,095
1,396
0
2,815
9,033
3,027
0
2,790
6,171
0
46,290
L
Vulcan
8,161
389
0
1,111
8,938
2,928
0
360
8,578
44,907
1,266
W
Athena
Heanmogo
Athena
6,714
2,899
0
2,769
9,954
10,428
27
3,067
6,554
19,488
0
W
Izanami
Isaiasrey7
Izanami
11,139
7,446
115
2,924
8,169
2,666
2,164
3,239
4,930
0
69,971
L
2,334
831
226
2,330
13,014
3,788
1
2,623
10,348
0
20,299
L
Surtr
Zeta9Dar2
Surtr
5,314
2,066
0
2,019
6,650
4,277
446
176
6,118
1,197
45,432
W
Achilles
dyin_breed3
Achilles
4,478
842
0
3,455
8,034
5,214
449
340
7,639
0
42,871
W
12,269
10,670
0
4,508
8,987
3,311
189
1,948
6,779
0
70,664
L
Bakasura
three21
Bakasura
5,228
3,631
0
2,923
16,243
6,846
0
1,794
14,282
0
28,197
L
Artio
xSvnsetx
Artio
2,967
535
829
2,198
13,816
9,197
0
1,761
12,055
9,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,082
Gold Earned
40,352
290
Minions Killed
372
0
Camps Cleared
0
1,362,186
Distance Traveled
1,293,403
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,322
523
62
4
0
313,098
2
L
Vulcan
8,152
582
89
6
0
289,164
5
W
Athena
8,476
605
24
2
0
257,392
0
W
Izanami
8,513
608
128
9
0
252,684
0
L
Cupid
5,932
424
39
3
0
254,996
2
L
Surtr
8,232
588
94
7
0
271,486
0
W
Achilles
7,071
505
57
4
0
255,467
0
W
Rama
8,970
641
101
7
0
214,762
0
L
Bakasura
6,852
489
62
4
0
266,323
0
L
Artio
5,914
422
6
0
0
280,217
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role