Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Ferdaaaa
King Arthur
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 130L
1,552 Elo+
Solo
Cupid
Cupid
MommaGoneMonke
Cupid
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 206L
1,465 Elo+
Party 2
Ne Zha
Ne Zha
Zayycamp
Ne Zha
Level 84
God Stats
0W - 1L
1,404 SR
Queue Stats
60W - 56L
1,503 Elo+
Party 1
Hel
Hel
oG Entitties
Hel
Level 101
God Stats
0W - 1L
1,359 SR
Queue Stats
25W - 34L
1,439 Elo+
Party 1
Team Averages
Level 96
1,453 SR
1,492 Elo+

VS

Team Averages
Level 110
1,609 SR
1,471 Elo+
Ravana
Ravana
Babz1324
Ravana
Level 46
God Stats
3W - 2L
1,540 SR
Queue Stats
35W - 39L
1,467 Elo+
Solo
Nu Wa
Nu Wa
CosmicSpades
Nu Wa
Level 126
God Stats
41W - 19L
1,720 SR
Queue Stats
89W - 83L
1,466 Elo+
Solo
Janus
Janus
KILLFREE33
Janus
Level 124
God Stats
57W - 48L
1,521 SR
Queue Stats
193W - 191L
1,501 Elo+
Solo
Izanami
Izanami
LithimBro
Izanami
Level 144
God Stats
18W - 17L
1,493 SR
Queue Stats
212W - 188L
1,462 Elo+
Solo
Mulan
Mulan
ShinxSkull
Mulan
Level 108
God Stats
2W - 1L
1,773 SR
Queue Stats
66W - 57L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
0 / 4 / 1
5,333
410
4,414
8,901
4,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
Ferdaaaa
King Arthur
12
1 / 4 / 0
6,989
538
8,413
16,008
9,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
3 / 3 / 0
6,661
512
4,185
7,845
2,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Zayycamp
Ne Zha
11
2 / 3 / 1
6,103
469
4,899
10,469
4,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

10
0 / 5 / 1
5,815
447
3,312
8,993
2,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Babz1324
Ravana
14
7 / 1 / 4
8,016
617
7,417
8,338
3,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
5 / 1 / 6
7,401
569
8,343
3,860
978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
14
5 / 0 / 9
8,291
638
8,523
7,070
2,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
LithimBro
Izanami
11
0 / 3 / 3
6,650
512
4,005
7,601
1,997
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mulan
13
2 / 1 / 4
7,410
570
5,722
12,940
8,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
6
Kills
19
19
Deaths
6
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
4
1
0.13
W
Ravana
Babz1324
Ravana
7
1
4
9
W
5
1
6
8
L
King Arthur
Ferdaaaa
King Arthur
1
4
0
0.25
W
Janus
5
0
9
9.5
W
Izanami
LithimBro
Izanami
0
3
3
0.5
L
3
3
0
1
W
Mulan
2
1
4
4
L
Ne Zha
Zayycamp
Ne Zha
2
3
1
0.83
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,223
Damage
34,010
52,216
Taken
39,809
23,128
Mitigated
16,610
14,578
Healing
11,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,414
761
590
2,490
8,901
4,376
0
3,692
5,137
22,665
444
W
Ravana
Babz1324
Ravana
7,417
1,760
0
2,296
8,338
3,192
0
424
7,914
0
53,799
W
8,343
3,143
152
752
3,860
978
1,245
1,024
2,836
35,778
0
L
King Arthur
Ferdaaaa
King Arthur
8,413
566
0
3,241
16,008
9,807
0
3,900
12,022
3,275
46,265
W
Janus
8,523
675
0
2,625
7,070
2,207
0
3,864
3,206
55,049
0
W
Izanami
LithimBro
Izanami
4,005
2,308
0
1,455
7,601
1,997
997
2,199
5,402
0
42,330
L
4,185
2,103
354
2,967
7,845
2,461
957
3,727
4,030
0
39,749
W
Mulan
5,722
1,009
0
4,381
12,940
8,236
0
122
12,818
0
45,636
L
Ne Zha
Zayycamp
Ne Zha
4,899
1,096
0
1,771
10,469
4,360
0
1,707
8,694
0
39,176
L
3,312
0
790
2,375
8,993
2,124
0
3,346
5,467
31,985
864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,901
Gold Earned
37,768
301
Minions Killed
401
0
Camps Cleared
0
1,171,591
Distance Traveled
1,436,512
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,333
410
43
3
0
159,234
2
W
Ravana
8,016
617
75
6
0
319,114
0
W
Nu Wa
7,401
569
59
5
0
279,578
0
L
King Arthur
6,989
538
76
6
0
260,627
2
W
Janus
8,291
638
112
9
0
320,424
4
W
Izanami
6,650
512
74
6
0
251,005
1
L
Cupid
6,661
512
64
5
0
222,231
0
W
Mulan
7,410
570
81
6
0
266,391
2
L
Ne Zha
6,103
469
62
5
0
297,238
0
L
Hel
5,815
447
56
4
0
232,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role