Player Matchup

Jormungandr
Jormungandr
LUNAbluev
Jormungandr
Level 92
God Stats
49W - 57L
1,508 SR
Queue Stats
163W - 165L
1,418 Elo+
Solo
Danzaburou
Danzaburou
Repxxxxx
Danzaburou
Level 157
God Stats
1W - 3L
1,393 SR
Queue Stats
242W - 239L
1,528 Elo+
Solo
Atlas
Atlas
TeaSproutz
Atlas
Level 43
God Stats
5W - 2L
1,793 SR
Queue Stats
102W - 102L
1,522 Elo+
Party 2
Loki
Loki
TheFunkMonke
Loki
Level 116
God Stats
18W - 5L
1,808 SR
Queue Stats
121W - 123L
1,527 Elo+
Party 2
Chaac
Chaac
VotedBubble4
Chaac
Level 120
God Stats
3W - 3L
1,625 SR
Queue Stats
110W - 112L
1,541 Elo+
Party 2
Team Averages
Level 106
1,625 SR
1,507 Elo+

VS

Team Averages
Level 105
1,503 SR
1,499 Elo+
Kali
Kali
Legucci23
Kali
Level 78
God Stats
5W - 6L
1,441 SR
Queue Stats
202W - 187L
1,529 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MistaMojoRising
Ah Muzen Cab
Level 159
God Stats
1W - 0L
1,703 SR
Queue Stats
100W - 102L
1,483 Elo+
Solo
Freya
Freya
OmnipotentWhale
Freya
Level 59
God Stats
2W - 2L
1,392 SR
Queue Stats
187W - 179L
1,469 Elo+
Party 1
Chang'e
Chang'e
PutFriend878367
Chang'e
Level 143
God Stats
12W - 8L
1,511 SR
Queue Stats
357W - 345L
1,520 Elo+
Solo
Bacchus
Bacchus
TRIGGER LIGHTIN
Bacchus
Level 86
God Stats
4W - 0L
1,470 SR
Queue Stats
200W - 204L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LUNAbluev
Jormungandr
5
0 / 0 / 0
2,856
571
492
1,195
546
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Repxxxxx
Danzaburou
6
0 / 2 / 1
3,292
658
1,448
3,408
894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Atlas
5
1 / 0 / 0
3,334
667
1,200
2,514
962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 1 / 0
3,371
674
747
3,718
795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
2 / 0 / 0
4,126
825
1,730
4,057
1,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
6
2 / 0 / 0
3,850
770
1,031
2,340
584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Ah Muzen Cab
MistaMojoRising
Ah Muzen Cab
7
0 / 0 / 1
3,794
759
892
2,414
591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

6
1 / 1 / 1
3,373
675
2,026
2,323
534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

6
0 / 2 / 0
3,336
667
2,292
4,475
963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 0 / 1
3,607
721
1,233
2,808
1,790
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
3
Kills
3
3
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
LUNAbluev
Jormungandr
0
0
0
0
W
Kali
2
0
0
2
W
Ah Muzen Cab
MistaMojoRising
Ah Muzen Cab
0
0
1
0.5
W
1
1
1
1.5
W
0
2
0
0
L
Danzaburou
Repxxxxx
Danzaburou
0
2
1
0.25
W
0
0
1
0.5
L
Atlas
1
0
0
1
L
0
1
0
0
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,617
Damage
7,474
14,892
Taken
14,360
4,906
Mitigated
4,462
6,291
Healing
6,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
LUNAbluev
Jormungandr
492
139
0
532
1,195
546
0
0
1,195
6,803
0
W
Kali
1,031
673
0
1,485
2,340
584
0
287
2,053
0
13,858
W
Ah Muzen Cab
MistaMojoRising
Ah Muzen Cab
892
426
0
764
2,414
591
0
205
2,209
0
21,044
W
2,026
815
0
1,192
2,323
534
19
365
1,958
10,702
2,488
W
2,292
332
0
1,898
4,475
963
0
0
4,475
13,975
597
L
Danzaburou
Repxxxxx
Danzaburou
1,448
388
0
1,282
3,408
894
0
1,923
1,485
0
16,129
W
1,233
177
0
1,572
2,808
1,790
0
835
1,973
9,538
1,371
L
Atlas
1,200
602
83
738
2,514
962
0
1,121
1,393
5,535
0
L
747
212
0
2,367
3,718
795
0
0
3,718
0
18,711
L
1,730
463
0
1,289
4,057
1,709
0
2,273
1,784
0
21,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,979
Gold Earned
17,960
147
Minions Killed
144
0
Camps Cleared
0
420,623
Distance Traveled
505,572
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
2,856
571
11
2
0
40,068
0
W
Kali
3,850
770
28
6
0
116,591
0
W
Ah Muzen Cab
3,794
759
38
8
0
86,498
0
W
Freya
3,373
675
36
7
0
105,377
0
W
Chang'e
3,336
667
32
6
0
96,678
0
L
Danzaburou
3,292
658
35
7
0
90,649
1
W
Bacchus
3,607
721
10
2
0
100,428
0
L
Atlas
3,334
667
8
2
0
89,635
0
L
Loki
3,371
674
42
8
0
117,202
0
L
Chaac
4,126
825
51
10
0
83,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role