Player Matchup

Aphrodite
Aphrodite
BossiBeastz
Aphrodite
Level 181
God Stats
1W - 5L
1,174 SR
Queue Stats
327W - 329L
1,573 Elo+
Solo
Scylla
Scylla
GARETHISALOSER
Scylla
Level 122
God Stats
0W - 2L
1,215 SR
Queue Stats
155W - 135L
1,539 Elo+
Party 2
Medusa
Medusa
Straponus
Medusa
Level 51
God Stats
20W - 19L
1,494 SR
Queue Stats
195W - 196L
1,497 Elo+
Solo
Ravana
Ravana
Varolie
Ravana
Level 139
God Stats
2W - 1L
1,768 SR
Queue Stats
220W - 193L
1,553 Elo+
Party 2
Geb
Geb
georgiec2000
Geb
Level 146
God Stats
70W - 62L
1,529 SR
Queue Stats
167W - 163L
1,506 Elo+
Party 2
Team Averages
Level 128
1,436 SR
1,534 Elo+

VS

Team Averages
Level 139
1,592 SR
1,570 Elo+
Bacchus
Bacchus
Atomic_Owie
Bacchus
Level 159
God Stats
18W - 12L
1,682 SR
Queue Stats
271W - 253L
1,582 Elo+
Solo
Neith
Neith
Attackº
Neith
Level 134
God Stats
1W - 1L
1,735 SR
Queue Stats
48W - 30L
1,600 Elo+
Party 1
Thanatos
Thanatos
CilliianMurphy
Thanatos
Level 154
God Stats
10W - 7L
1,588 SR
Queue Stats
399W - 351L
1,519 Elo+
Party 1
Ravana
Ravana
Gesoo555
Ravana
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 27L
1,598 Elo+
Solo
Nu Wa
Nu Wa
Karakz
Nu Wa
Level 108
God Stats
4W - 4L
1,456 SR
Queue Stats
37W - 28L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BossiBeastz
Aphrodite
6
0 / 5 / 0
4,239
424
1,462
4,486
963
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

9
0 / 1 / 0
5,215
522
795
3,564
823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Straponus
Medusa
9
1 / 1 / 1
5,222
522
4,802
5,727
1,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
Varolie
Ravana
11
2 / 2 / 1
5,837
584
4,651
5,415
1,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 0 / 0
5,452
545
2,384
4,178
2,065
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Atomic_Owie
Bacchus
9
1 / 0 / 3
5,888
589
3,194
6,486
4,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
Attackº
Neith
12
2 / 0 / 2
6,572
657
3,962
5,979
1,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thanatos
10
0 / 1 / 1
5,467
547
2,183
9,499
2,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ravana
Gesoo555
Ravana
11
3 / 1 / 0
7,305
731
1,729
2,469
1,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Nu Wa
Karakz
Nu Wa
10
3 / 2 / 1
5,792
579
5,955
5,281
1,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
4
Kills
9
9
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Atomic_Owie
Bacchus
1
0
3
2.5
W
Neith
Attackº
Neith
2
0
2
3
L
Aphrodite
BossiBeastz
Aphrodite
0
5
0
0
W
Thanatos
0
1
1
0.5
L
0
1
0
0
W
Ravana
Gesoo555
Ravana
3
1
0
3
W
Nu Wa
Karakz
Nu Wa
3
2
1
1.75
L
Medusa
Straponus
Medusa
1
1
1
1.5
L
Ravana
Varolie
Ravana
2
2
1
1.25
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,094
Damage
17,023
23,370
Taken
29,714
7,343
Mitigated
11,871
6,014
Healing
18,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Atomic_Owie
Bacchus
3,194
364
1,781
2,201
6,486
4,527
0
1,158
5,328
10,264
0
W
Neith
Attackº
Neith
3,962
1,425
0
2,665
5,979
1,703
0
1,344
4,531
0
48,733
L
Aphrodite
BossiBeastz
Aphrodite
1,462
264
0
1,147
4,486
963
0
1,357
3,006
13,868
381
W
Thanatos
2,183
64
0
9,641
9,499
2,837
0
114
9,385
0
38,560
L
795
86
0
659
3,564
823
0
180
3,384
32,341
0
W
Ravana
Gesoo555
Ravana
1,729
416
0
963
2,469
1,107
166
706
1,763
0
42,965
W
Nu Wa
Karakz
Nu Wa
5,955
2,264
0
1,161
5,281
1,697
0
1,040
4,241
36,170
7,491
L
Medusa
Straponus
Medusa
4,802
1,394
0
1,067
5,727
1,552
0
3,674
2,053
0
38,377
L
Ravana
Varolie
Ravana
4,651
1,333
0
1,926
5,415
1,940
0
1,433
3,949
0
36,266
L
2,384
198
0
1,215
4,178
2,065
0
2,140
2,038
13,641
530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,965
Gold Earned
31,024
257
Minions Killed
363
0
Camps Cleared
0
979,879
Distance Traveled
1,026,261
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,888
589
7
1
0
234,259
6
W
Neith
6,572
657
98
10
0
195,023
2
L
Aphrodite
4,239
424
22
2
0
100,256
0
W
Thanatos
5,467
547
75
8
0
236,173
0
L
Scylla
5,215
522
82
8
0
200,014
0
W
Ravana
7,305
731
93
9
0
181,775
0
W
Nu Wa
5,792
579
90
9
0
179,031
0
L
Medusa
5,222
522
68
7
0
228,944
3
L
Ravana
5,837
584
67
7
0
227,066
0
L
Geb
5,452
545
18
2
0
223,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role