Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
R3vj0rg3n
Jormungandr
Level 69
God Stats
0W - 2L
1,526 SR
Queue Stats
11W - 22L
1,412 Elo+
Party 1
Thor
Thor
Siwui95
Thor
Level 158
God Stats
0W - 1L
1,666 SR
Queue Stats
2W - 3L
1,459 Elo+
Party 1
Artemis
Artemis
elyze1231
Artemis
Level 115
God Stats
1W - 3L
1,623 SR
Queue Stats
7W - 8L
1,465 Elo+
Party 1
Baron Samedi
Baron Samedi
klaver2428
Baron Samedi
Level 151
God Stats
2W - 2L
1,801 SR
Queue Stats
34W - 33L
1,493 Elo+
Party 1
Team Averages
Level 128
1,623 SR
1,466 Elo+

VS

Team Averages
Level 126
1,537 SR
1,494 Elo+
Sun Wukong
Sun Wukong
Chlorhydric
Sun Wukong
Level 126
God Stats
3W - 5L
1,404 SR
Queue Stats
48W - 49L
1,486 Elo+
Solo
Ra
Ra
Kiaušininis
Ra
Level 144
God Stats
6W - 8L
1,542 SR
Queue Stats
37W - 27L
1,595 Elo+
Party 2
Horus
Horus
Terpentinis
Horus
Level 153
God Stats
3W - 3L
1,500 SR
Queue Stats
54W - 47L
1,548 Elo+
Party 2
Ishtar
Ishtar
morhunt88
Ishtar
Level 63
God Stats
4W - 3L
1,741 SR
Queue Stats
210W - 234L
1,430 Elo+
Solo
Cthulhu
Cthulhu
top2spintom
Cthulhu
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
16
1 / 1 / 0
9,076
567
12,104
15,599
13,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Jormungandr
R3vj0rg3n
Jormungandr
12
3 / 2 / 1
7,273
455
8,409
15,126
11,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
Siwui95
Thor
15
0 / 1 / 1
7,562
473
4,060
14,234
4,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Artemis
elyze1231
Artemis
13
1 / 5 / 2
7,186
449
7,190
12,247
3,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
klaver2428
Baron Samedi
12
0 / 6 / 0
7,191
449
3,921
9,722
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chlorhydric
Sun Wukong
15
0 / 1 / 1
8,558
535
7,088
14,450
9,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

18
6 / 0 / 4
10,350
647
12,166
7,927
3,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 0 / 5
8,839
552
6,574
11,176
5,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ishtar
morhunt88
Ishtar
14
2 / 1 / 2
8,176
511
8,266
11,621
4,176
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
top2spintom
Cthulhu
14
3 / 3 / 2
7,485
468
6,774
11,161
8,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
5
Kills
15
15
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
1
0
1
W
Sun Wukong
Chlorhydric
Sun Wukong
0
1
1
0.5
W
6
0
4
8
L
Jormungandr
R3vj0rg3n
Jormungandr
3
2
1
1.75
L
Thor
Siwui95
Thor
0
1
1
0.5
W
4
0
5
6.5
L
Artemis
elyze1231
Artemis
1
5
2
0.4
L
Baron Samedi
klaver2428
Baron Samedi
0
6
0
0
W
Ishtar
morhunt88
Ishtar
2
1
2
3
W
Cthulhu
top2spintom
Cthulhu
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,684
Damage
40,868
66,928
Taken
56,335
34,723
Mitigated
30,651
22,868
Healing
20,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
12,104
1,481
0
6,129
15,599
13,292
0
1,749
13,664
0
73,841
W
Sun Wukong
Chlorhydric
Sun Wukong
7,088
1,882
0
4,413
14,450
9,255
0
286
13,251
0
65,881
W
12,166
589
2,257
3,928
7,927
3,391
548
2,240
5,639
92,479
1,712
L
Jormungandr
R3vj0rg3n
Jormungandr
8,409
1,361
0
4,930
15,126
11,126
91
4,603
10,445
41,232
143
L
Thor
Siwui95
Thor
4,060
283
0
6,953
14,234
4,398
0
3,551
10,358
0
68,331
W
6,574
3,376
660
1,698
11,176
5,734
147
1,897
9,158
0
58,923
L
Artemis
elyze1231
Artemis
7,190
2,339
0
3,400
12,247
3,607
477
4,228
7,955
0
45,092
L
Baron Samedi
klaver2428
Baron Samedi
3,921
109
103
1,353
9,722
2,300
0
3,720
5,713
45,193
0
W
Ishtar
morhunt88
Ishtar
8,266
5,819
0
5,828
11,621
4,176
112
3,674
7,947
0
71,212
W
Cthulhu
top2spintom
Cthulhu
6,774
410
70
1,715
11,161
8,095
0
4,420
6,741
33,021
33

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,288
Gold Earned
43,408
484
Minions Killed
561
0
Camps Cleared
0
1,621,761
Distance Traveled
1,634,650
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,076
567
131
8
0
347,761
0
W
Sun Wukong
8,558
535
126
8
0
302,683
0
W
Ra
10,350
647
178
11
0
354,146
0
L
Jormungandr
7,273
455
68
4
0
315,692
0
L
Thor
7,562
473
99
6
0
353,599
1
W
Horus
8,839
552
92
6
0
357,620
0
L
Artemis
7,186
449
79
5
0
290,922
2
L
Baron Samedi
7,191
449
107
7
0
313,787
4
W
Ishtar
8,176
511
117
7
0
289,479
0
W
Cthulhu
7,485
468
48
3
0
330,722
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role