Player Matchup

King Arthur
King Arthur
Gold III
Pi11ar0fAutumn
King Arthur
Gold III
Level 159
God Stats
1W - 1L
1,289 SR
Queue Stats
19W - 13L
1,736 MMR
Solo
Lancelot
Lancelot
Gold II
Slayer x LG
Lancelot
Gold II
Level 156
God Stats
100W - 93L
1,510 SR
Queue Stats
550W - 570L
1,584 MMR
Solo
Cernunnos
Cernunnos
Gold II
Studcity
Cernunnos
Gold II
Level 147
God Stats
19W - 16L
1,455 SR
Queue Stats
316W - 312L
1,555 MMR
Solo
Ra
Ra
Gold IV
chrono_23
Ra
Gold IV
Level 144
God Stats
9W - 8L
1,597 SR
Queue Stats
139W - 152L
1,565 MMR
Solo
Bacchus
Bacchus
Gold II
jdmisback
Bacchus
Gold II
Level 160
God Stats
7W - 5L
1,533 SR
Queue Stats
174W - 179L
1,554 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 153
1,477 SR
1,599 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 138
1,529 SR
1,556 MMR
Morgan Le Fay
Morgan Le Fay
Gold I
 
Morgan Le Fay
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Gold III
Cutting_Edge_07_
Artio
Gold III
Level 116
God Stats
13W - 9L
1,626 SR
Queue Stats
53W - 51L
1,554 MMR
Solo
Mercury
Mercury
Platinum IV
GlngherBreadMan
Mercury
Platinum IV
Level 128
God Stats
10W - 11L
1,572 SR
Queue Stats
42W - 36L
1,539 MMR
Solo
Ganesha
Ganesha
Gold I
TheAvenger73
Ganesha
Gold I
Level 161
God Stats
11W - 14L
1,449 SR
Queue Stats
219W - 210L
1,549 MMR
Solo
Apollo
Apollo
Silver I
Tyrese2312
Apollo
Silver I
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 9L
1,640 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Pi11ar0fAutumn
King Arthur
7
1 / 0 / 0
3,975
795
646
2,763
860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
Slayer x LG
Lancelot
6
2 / 0 / 0
3,685
737
1,795
2,632
860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
Studcity
Cernunnos
6
0 / 1 / 0
3,204
641
792
2,878
638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 3 / 0
3,545
709
680
2,847
661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
jdmisback
Bacchus
6
1 / 0 / 0
3,783
757
2,106
2,330
1,462
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
ThanatosRavanaErlang ShenFreya

VS

Bans
ChironJanusIx ChelAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
7
2 / 1 / 1
3,688
738
1,556
2,163
574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

3
0 / 1 / 0
2,812
562
686
1,918
587
Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

6
1 / 1 / 1
3,384
677
946
3,668
790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ganesha
TheAvenger73
Ganesha
5
0 / 0 / 1
3,441
688
548
2,659
1,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
Tyrese2312
Apollo
5
1 / 1 / 0
3,326
665
1,052
1,955
516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
4
Kills
4
4
Deaths
4
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
1
1
2.5
L
0
1
0
0
L
1
1
1
1.5
W
King Arthur
Pi11ar0fAutumn
King Arthur
1
0
0
1
W
Lancelot
Slayer x LG
Lancelot
2
0
0
2
W
Cernunnos
Studcity
Cernunnos
0
1
0
0
L
Ganesha
TheAvenger73
Ganesha
0
0
1
0.5
L
Apollo
Tyrese2312
Apollo
1
1
0
1
W
0
3
0
0
W
Bacchus
jdmisback
Bacchus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,019
Damage
4,788
13,450
Taken
12,363
4,481
Mitigated
3,473
5,131
Healing
4,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
1,556
143
0
292
2,163
574
0
357
1,630
14,267
0
L
686
0
0
730
1,918
587
0
0
1,918
4,784
0
L
946
470
0
1,449
3,668
790
0
93
3,571
0
11,468
W
King Arthur
Pi11ar0fAutumn
King Arthur
646
110
0
934
2,763
860
0
489
2,077
0
20,645
W
Lancelot
Slayer x LG
Lancelot
1,795
271
0
569
2,632
860
0
0
2,632
0
16,530
W
Cernunnos
Studcity
Cernunnos
792
228
0
1,714
2,878
638
0
256
2,622
0
18,242
L
Ganesha
TheAvenger73
Ganesha
548
102
0
1,678
2,659
1,006
0
866
1,793
7,261
0
L
Apollo
Tyrese2312
Apollo
1,052
782
0
763
1,955
516
0
1,122
833
0
12,261
W
680
0
12
460
2,847
661
0
1,308
1,291
15,226
764
W
Bacchus
jdmisback
Bacchus
2,106
311
0
1,442
2,330
1,462
0
292
2,038
7,850
2,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,192
Gold Earned
16,651
157
Minions Killed
109
0
Camps Cleared
0
550,198
Distance Traveled
453,425
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
3,688
738
28
6
0
102,942
0
L
Artio
2,812
562
16
3
0
40,929
0
L
Mercury
3,384
677
31
6
0
119,496
0
W
King Arthur
3,975
795
43
9
0
118,485
0
W
Lancelot
3,685
737
32
6
0
119,789
0
W
Cernunnos
3,204
641
39
8
0
94,152
0
L
Ganesha
3,441
688
1
0
0
97,551
2
L
Apollo
3,326
665
33
7
0
92,507
0
W
Ra
3,545
709
32
6
0
111,293
3
W
Bacchus
3,783
757
11
2
0
106,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role