Player Matchup

Medusa
Medusa
Bmonsour
Medusa
Level 40
God Stats
10W - 16L
1,425 SR
Queue Stats
108W - 128L
1,355 Elo+
Party 1
Mercury
Mercury
Irokul
Mercury
Level 47
God Stats
0W - 3L
1,148 SR
Queue Stats
63W - 81L
1,395 Elo+
Party 1
Chaac
Chaac
SleepingPuma
Chaac
Level 85
God Stats
15W - 10L
1,644 SR
Queue Stats
211W - 195L
1,541 Elo+
Party 2
Merlin
Merlin
ZombieAviator
Merlin
Level 26
God Stats
7W - 10L
1,450 SR
Queue Stats
46W - 61L
1,468 Elo+
Party 2
Ares
Ares
superghost54
Ares
Level 49
God Stats
5W - 5L
1,562 SR
Queue Stats
77W - 65L
1,493 Elo+
Solo
Team Averages
Level 49
1,446 SR
1,451 Elo+

VS

Team Averages
Level 89
1,285 SR
1,420 Elo+
Thanatos
Thanatos
Deathl1ke
Thanatos
Level 48
God Stats
11W - 8L
1,495 SR
Queue Stats
117W - 118L
1,452 Elo+
Party 3
Thor
Thor
Eduardoist
Thor
Level 156
God Stats
11W - 7L
1,214 SR
Queue Stats
68W - 45L
1,335 Elo+
Solo
Zhong Kui
Zhong Kui
ItZxSloth
Zhong Kui
Level 82
God Stats
30W - 28L
1,533 SR
Queue Stats
240W - 222L
1,462 Elo+
Party 3
Baron Samedi
Baron Samedi
MoonWeilder
Baron Samedi
Level 48
God Stats
1W - 1L
1,144 SR
Queue Stats
53W - 65L
1,382 Elo+
Solo
Chiron
Chiron
fus3r_0902
Chiron
Level 110
God Stats
3W - 4L
1,037 SR
Queue Stats
351W - 342L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bmonsour
Medusa
10
1 / 6 / 0
6,272
448
6,577
9,326
2,838
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
Irokul
Mercury
11
0 / 4 / 1
6,180
441
2,180
11,982
4,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 1 / 0
7,733
552
10,702
13,320
12,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 3 / 0
6,720
480
5,550
6,932
2,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

9
0 / 5 / 2
5,836
417
6,124
14,002
10,324
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Deathl1ke
Thanatos
14
7 / 0 / 4
8,080
577
6,464
10,924
3,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 0 / 3
8,266
590
10,817
14,206
11,513
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Zhong Kui
ItZxSloth
Zhong Kui
14
2 / 1 / 4
8,431
602
6,632
8,205
8,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
MoonWeilder
Baron Samedi
13
4 / 1 / 6
8,020
573
6,101
9,218
8,456
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chiron
fus3r_0902
Chiron
14
3 / 0 / 5
8,252
589
6,855
7,655
2,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
2
Kills
18
19
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Medusa
Bmonsour
Medusa
1
6
0
0.17
W
Thanatos
Deathl1ke
Thanatos
7
0
4
9
W
2
0
3
3.5
L
Mercury
Irokul
Mercury
0
4
1
0.13
W
Zhong Kui
ItZxSloth
Zhong Kui
2
1
4
4
W
Baron Samedi
MoonWeilder
Baron Samedi
4
1
6
7
L
0
1
0
0
L
1
3
0
0.33
W
Chiron
fus3r_0902
Chiron
3
0
5
5.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,133
Damage
36,869
55,562
Taken
50,208
32,294
Mitigated
34,972
8,034
Healing
26,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Bmonsour
Medusa
6,577
3,121
0
366
9,326
2,838
102
2,068
7,258
0
39,500
W
Thanatos
Deathl1ke
Thanatos
6,464
1,297
0
8,369
10,924
3,940
66
2,296
8,628
0
49,859
W
10,817
2,584
0
5,382
14,206
11,513
0
865
13,341
11,446
56,397
L
Mercury
Irokul
Mercury
2,180
1,206
0
1,240
11,982
4,405
0
3,184
8,798
0
38,648
W
Zhong Kui
ItZxSloth
Zhong Kui
6,632
689
0
3,790
8,205
8,537
208
4,229
3,976
56,189
2,584
W
Baron Samedi
MoonWeilder
Baron Samedi
6,101
310
1,411
4,194
9,218
8,456
0
2,713
6,505
23,069
921
L
10,702
2,530
0
3,187
13,320
12,524
0
2,105
11,215
1,277
59,028
L
5,550
333
0
500
6,932
2,203
0
3,637
3,295
41,412
147
W
Chiron
fus3r_0902
Chiron
6,855
2,525
335
2,735
7,655
2,526
0
2,188
5,467
0
66,745
L
6,124
1,202
0
2,741
14,002
10,324
0
4,277
9,725
20,317
830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,741
Gold Earned
41,049
339
Minions Killed
438
0
Camps Cleared
0
1,363,972
Distance Traveled
1,369,886
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,272
448
59
4
0
292,354
0
W
Thanatos
8,080
577
74
5
0
334,438
0
W
Thor
8,266
590
106
8
0
244,641
0
L
Mercury
6,180
441
59
4
0
328,242
0
W
Zhong Kui
8,431
602
110
8
0
250,658
2
W
Baron Samedi
8,020
573
22
2
0
273,479
0
L
Chaac
7,733
552
112
8
0
249,661
4
L
Merlin
6,720
480
80
6
0
246,400
0
W
Chiron
8,252
589
126
9
0
266,670
4
L
Ares
5,836
417
29
2
0
247,315
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role