Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Bxbbi
Ares
Level 124
God Stats
6W - 4L
1,503 SR
Queue Stats
47W - 39L
1,562 Elo+
Solo
Ah Puch
Ah Puch
ElReyDelMambo
Ah Puch
Level 62
God Stats
2W - 0L
1,715 SR
Queue Stats
15W - 7L
1,591 Elo+
Solo
Team Averages
Level 103
1,573 SR
1,551 Elo+

VS

Team Averages
Level 110
1,406 SR
1,459 Elo+
Cthulhu
Cthulhu
ElliotHolmberg
Cthulhu
Level 85
God Stats
4W - 7L
1,393 SR
Queue Stats
23W - 38L
1,377 Elo+
Party 1
Anhur
Anhur
JorgeRM02
Anhur
Level 117
God Stats
6W - 6L
1,594 SR
Queue Stats
263W - 272L
1,526 Elo+
Solo
Yu Huang
Yu Huang
sinisterlivehd
Yu Huang
Level 128
God Stats
1W - 4L
1,230 SR
Queue Stats
172W - 165L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
15
3 / 2 / 3
8,267
919
6,439
7,297
1,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ares
Bxbbi
Ares
14
4 / 0 / 3
8,387
932
7,502
9,248
8,590
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Ah Puch
14
0 / 1 / 4
7,815
868
3,851
6,401
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 1
7,787
865
7,778
9,665
4,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
JorgeRM02
Anhur
9
0 / 2 / 1
6,120
680
763
3,260
940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
14
1 / 2 / 2
7,894
877
6,418
6,379
2,342
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
7
Kills
3
3
Deaths
7
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
3
2
3
2.25
W
Ares
Bxbbi
Ares
4
0
3
5.5
W
Ah Puch
0
1
4
2
L
2
3
1
0.83
L
Anhur
JorgeRM02
Anhur
0
2
1
0.25
L
Yu Huang
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,792
Damage
14,959
22,946
Taken
19,304
12,186
Mitigated
7,432
3,520
Healing
2,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
6,439
1,087
0
1,315
7,297
1,986
74
5,752
1,545
0
31,655
W
Ares
Bxbbi
Ares
7,502
381
0
1,266
9,248
8,590
0
3,894
5,354
15,923
3,033
W
Ah Puch
3,851
0
0
939
6,401
1,610
587
4,399
2,002
33,396
335
L
7,778
548
0
566
9,665
4,150
0
6,200
3,341
30,623
0
L
Anhur
JorgeRM02
Anhur
763
316
0
960
3,260
940
0
1,384
1,852
0
5,582
L
Yu Huang
6,418
330
0
717
6,379
2,342
0
3,140
3,209
26,203
507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,469
Gold Earned
21,801
155
Minions Killed
126
0
Camps Cleared
0
552,440
Distance Traveled
431,551
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
8,267
919
64
7
0
161,942
0
W
Ares
8,387
932
18
2
0
203,917
0
W
Ah Puch
7,815
868
73
8
0
186,581
0
L
Cthulhu
7,787
865
43
5
0
189,125
0
L
Anhur
6,120
680
19
2
0
75,603
0
L
Yu Huang
7,894
877
64
7
0
166,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role