Player Matchup

Anubis
Anubis
Alan_CretorLC19
Anubis
Level 69
God Stats
15W - 12L
1,338 SR
Queue Stats
249W - 215L
1,441 Elo+
Solo
Cabrakan
Cabrakan
MyNameJeff6477
Cabrakan
Level 79
God Stats
8W - 8L
1,511 SR
Queue Stats
49W - 49L
1,468 Elo+
Solo
Thanatos
Thanatos
NightBadger728
Thanatos
Level 123
God Stats
7W - 6L
1,626 SR
Queue Stats
119W - 122L
1,430 Elo+
Solo
Sol
Sol
TilisVigard
Sol
Level 96
God Stats
4W - 4L
1,641 SR
Queue Stats
23W - 18L
1,470 Elo+
Solo
King Arthur
King Arthur
YooBoyCholin
King Arthur
Level 57
God Stats
4W - 3L
1,500 SR
Queue Stats
204W - 210L
1,456 Elo+
Solo
Team Averages
Level 85
1,523 SR
1,453 Elo+

VS

Team Averages
Level 103
1,334 SR
1,405 Elo+
Persephone
Persephone
Doub1e Damage
Persephone
Level 146
God Stats
3W - 2L
1,570 SR
Queue Stats
120W - 125L
1,480 Elo+
Solo
Ymir
Ymir
LOGANUS PRIME
Ymir
Level 6
God Stats
0W - 3L
1,209 SR
Queue Stats
3W - 4L
1,350 Elo+
Party 1
Thor
Thor
OIREEHC
Thor
Level 147
God Stats
1W - 6L
1,212 SR
Queue Stats
239W - 266L
1,390 Elo+
Party 1
Ravana
Ravana
Pyro6116
Ravana
Level 100
God Stats
5W - 5L
1,424 SR
Queue Stats
465W - 456L
1,420 Elo+
Solo
Anhur
Anhur
twitch_coquei
Anhur
Level 116
God Stats
1W - 2L
1,257 SR
Queue Stats
51W - 40L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 1
9,555
531
7,351
11,212
4,358
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
12
0 / 1 / 1
8,021
446
3,385
10,788
10,509
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
13
1 / 1 / 1
8,035
446
3,388
10,198
4,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

17
4 / 0 / 1
9,675
538
13,378
9,120
3,310
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
YooBoyCholin
King Arthur
14
1 / 0 / 0
8,320
462
5,179
11,665
8,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Doub1e Damage
Persephone
16
5 / 2 / 1
10,356
575
10,648
8,678
2,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 0
7,015
390
2,464
10,182
6,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
OIREEHC
Thor
12
2 / 2 / 3
7,526
418
3,510
9,595
3,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ravana
Pyro6116
Ravana
17
1 / 0 / 0
9,872
548
6,667
8,552
6,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
0 / 5 / 0
8,593
477
5,396
13,620
4,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
12
10
Kills
8
8
Deaths
10
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
6
1
0.75
L
Persephone
Doub1e Damage
Persephone
5
2
1
2.75
L
0
1
0
0
W
Cabrakan
0
1
1
0.5
W
Thanatos
1
1
1
1.5
L
Thor
OIREEHC
Thor
2
2
3
1.75
L
Ravana
Pyro6116
Ravana
1
0
0
1
W
4
0
1
4.5
W
King Arthur
YooBoyCholin
King Arthur
1
0
0
1
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,681
Damage
28,685
52,983
Taken
50,627
30,797
Mitigated
22,629
23,634
Healing
15,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,351
420
0
4,461
11,212
4,358
484
6,817
3,684
66,113
1,988
L
Persephone
Doub1e Damage
Persephone
10,648
450
0
3,490
8,678
2,200
0
3,869
4,794
63,032
3,515
L
2,464
593
0
2,133
10,182
6,348
0
6,481
3,701
21,986
904
W
Cabrakan
3,385
506
0
3,015
10,788
10,509
80
3,109
7,313
19,651
0
W
Thanatos
3,388
891
0
7,173
10,198
4,309
0
964
9,046
0
56,899
L
Thor
OIREEHC
Thor
3,510
215
0
1,181
9,595
3,014
0
3,963
5,632
0
30,330
L
Ravana
Pyro6116
Ravana
6,667
1,032
0
3,920
8,552
6,364
104
945
7,607
0
80,039
W
13,378
4,574
0
7,110
9,120
3,310
1,113
352
8,768
80,905
4,325
W
King Arthur
YooBoyCholin
King Arthur
5,179
533
0
1,875
11,665
8,311
35
78
11,154
155
52,479
L
5,396
2,893
0
4,627
13,620
4,703
272
8,509
5,111
0
71,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,606
Gold Earned
43,362
461
Minions Killed
483
0
Camps Cleared
0
1,707,176
Distance Traveled
1,658,111
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,555
531
132
7
0
326,111
0
L
Persephone
10,356
575
139
8
0
340,264
0
L
Ymir
7,015
390
34
2
0
336,097
5
W
Cabrakan
8,021
446
27
2
0
340,395
2
W
Thanatos
8,035
446
84
5
0
352,371
0
L
Thor
7,526
418
45
3
0
384,161
8
L
Ravana
9,872
548
145
8
0
292,154
0
W
Sol
9,675
538
134
7
0
352,202
5
W
King Arthur
8,320
462
84
5
0
336,097
0
L
Anhur
8,593
477
120
7
0
305,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role