Player Matchup

Fenrir
Fenrir
Gold V
Finesse_On_You
Fenrir
Gold V
Level 120
God Stats
3W - 8L
1,500 SR
Queue Stats
123W - 129L
1,350 MMR
Solo
Poseidon
Poseidon
Silver I
JUICE ALMIGHTY
Poseidon
Silver I
Level 158
God Stats
1W - 1L
1,853 SR
Queue Stats
53W - 64L
1,340 MMR
Solo
Neith
Neith
Gold V
Shanners8
Neith
Gold V
Level 157
God Stats
115W - 110L
1,534 SR
Queue Stats
435W - 454L
1,306 MMR
Solo
Ares
Ares
Silver I
abigblackdic
Ares
Silver I
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 76L
1,220 MMR
Solo
Zeus
Zeus
Gold IV
kopalex
Zeus
Gold IV
Level 177
God Stats
9W - 19L
1,410 SR
Queue Stats
502W - 508L
1,340 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 147
1,559 SR
1,311 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 116
1,421 SR
1,325 MMR
Zhong Kui
Zhong Kui
Gold V
Buccin
Zhong Kui
Gold V
Level 147
God Stats
3W - 3L
1,475 SR
Queue Stats
45W - 44L
1,334 MMR
Solo
Awilix
Awilix
Gold IV
DanMojica2001
Awilix
Gold IV
Level 106
God Stats
23W - 26L
1,543 SR
Queue Stats
193W - 198L
1,389 MMR
Party 1
Janus
Janus
Gold V
Elpapu03
Janus
Gold V
Level 99
God Stats
30W - 41L
1,275 SR
Queue Stats
275W - 277L
1,284 MMR
Party 1
Kuzenbo
Kuzenbo
Gold I
saadolf
Kuzenbo
Gold I
Level 158
God Stats
8W - 8L
1,485 SR
Queue Stats
153W - 149L
1,347 MMR
Solo
Bellona
Bellona
Bronze IV
shadowmonky11
Bellona
Bronze IV
Level 68
God Stats
1W - 2L
1,327 SR
Queue Stats
3W - 6L
1,271 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 1
3,180
636
2,280
5,181
1,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
8
1 / 1 / 0
4,245
849
2,763
3,362
656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Neith
Shanners8
Neith
1
0 / 0 / 0
939
188
0
0
0
5
0 / 1 / 0
2,922
584
607
3,655
1,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
kopalex
Zeus
6
1 / 0 / 1
3,782
756
931
525
93
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
FreyaErlang ShenGaneshaMulan

VS

Bans
ThorIx ChelMedusaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Buccin
Zhong Kui
7
2 / 0 / 1
3,980
796
2,595
1,802
1,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
2 / 0 / 1
3,668
734
1,320
2,903
841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Elpapu03
Janus
7
1 / 1 / 0
3,942
788
312
1,659
375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kuzenbo
saadolf
Kuzenbo
6
0 / 0 / 3
3,775
755
1,150
1,704
967
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Bellona
5
1 / 1 / 0
3,457
691
1,159
4,692
2,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
2
Kills
6
6
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Buccin
Zhong Kui
2
0
1
2.5
W
2
0
1
2.5
W
Janus
Elpapu03
Janus
1
1
0
1
L
0
4
1
0.13
L
Poseidon
1
1
0
1
L
Neith
Shanners8
Neith
0
0
0
0
L
0
1
0
0
L
Zeus
kopalex
Zeus
1
0
1
1.5
W
Kuzenbo
saadolf
Kuzenbo
0
0
3
1.5
W
Bellona
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,581
Damage
6,536
12,723
Taken
12,760
3,956
Mitigated
5,537
4,524
Healing
4,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Buccin
Zhong Kui
2,595
1,350
0
905
1,802
1,299
0
299
1,503
16,425
7,850
W
1,320
397
0
603
2,903
841
0
686
2,169
0
19,901
W
Janus
Elpapu03
Janus
312
0
0
500
1,659
375
0
140
1,459
20,703
0
L
2,280
632
0
1,432
5,181
1,492
0
2,025
3,116
0
12,746
L
Poseidon
2,763
847
0
1,851
3,362
656
0
0
3,362
25,044
694
L
Neith
Shanners8
Neith
0
0
0
0
0
0
0
0
0
0
0
L
607
50
0
1,101
3,655
1,715
0
1,595
2,060
7,432
0
L
Zeus
kopalex
Zeus
931
213
0
140
525
93
0
0
525
14,159
952
W
Kuzenbo
saadolf
Kuzenbo
1,150
544
0
559
1,704
967
0
308
1,396
8,650
0
W
Bellona
1,159
534
0
1,708
4,692
2,055
0
2,708
1,940
0
14,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,068
Gold Earned
18,822
120
Minions Killed
180
0
Camps Cleared
0
364,822
Distance Traveled
509,029
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
3,980
796
45
9
0
88,045
0
W
Awilix
3,668
734
38
8
0
120,046
0
W
Janus
3,942
788
54
11
0
102,550
1
L
Fenrir
3,180
636
24
5
0
97,557
0
L
Poseidon
4,245
849
50
10
0
88,979
0
L
Neith
939
188
0
0
0
0
0
L
Ares
2,922
584
11
2
0
82,580
0
L
Zeus
3,782
756
35
7
0
95,706
0
W
Kuzenbo
3,775
755
14
3
0
92,414
2
W
Bellona
3,457
691
29
6
0
105,974
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role